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TOURNAMENT "Favorites, to Battle - 2!"
Tournament Organizer and Head Judge - KillAndAction.
I.C.Q. 458071313 and email address kpkolodin@gmail.com.
There are no restrictions regarding "offending" players in this tournament.
Tournament Regulations.
This tournament is an official rated tournament.
Tournament deadlines are determined based on the number of registrants: 1 week + 4 days per game.
The same time for the tournament, taking into account force majeure circumstances, is until 16.07.2016
It would be good if we finished by 06.06.2016.
Please report all difficulties and delays immediately in this thread.
Map generation is carried out using the current version of IRMG, huge size template - according to the same.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off
Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero
Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification of the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, and participants of the tournament.
Replacement of tournament participants for those who have dropped out is possible. The result of the dropped participant is passed as "inheritance" to the newly joined participant.
1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, the Tournament Edition mod is used in this tournament. By default, the game is played on the Ubi server. By agreement, the game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.
2. Since there is an autosave in the game - it is recommended to save once every 3 days.
3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays everyone else once. One week + 4 days are given per turn.
TEMPLATE SELECTION IS CARRIED OUT BY THE SAME ACCORDING TO THE SCHEME 1-1-...1 FROM THE FULL LIST, starting with the blue player. Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION IS MADE BY THE PLAYER DURING REGISTRATION FOR THIS TOURNAMENT. That is, a player who chose one specific faction during registration must play only with this faction throughout the tournament.
Players determine colors independently; if difficulties arise in choosing a color, you must contact the judge.
It is possible to play ahead for the entire tournament provided that opponents are available.
4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and programs creating virtual networks), is prohibited.
5. In case of connection loss or game crash, the last autosave of the game is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or game crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.
6. In case of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then if a stalemate occurs, the battle should be finished in AutoCombat mode.
7. Each player has the right to 3 restarts with map regeneration no later than the third day (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not); after a restart, the template is set back to the one that was determined before the restart. If a restart is taken on 1-1-1, then the player has 2 restart days for the next map (meaning they can take another 2 restarts on 1-1-1, or 1 restart on 1-1-2). If a restart is taken on 1-1-2, then the player has 1 restart day for the next map (meaning they can take 1 more restart on 1-1-1). If a restart is taken on 1-1-3, then the player has no restart days for the next map.
Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnection or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)
8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).
9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.
10. It is prohibited to use the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.
11. Pressing wait on Krag's first hit in battles with opponent heroes is prohibited; it is allowed against neutrals.
12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "Favorites, to Battle - 2!"
13. When determining the player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of personal encounter;
- number of wins;
- number of draws;
- number of losses;
- draw (lottery).
14. Attention! LOADS ARE PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.
Application form for tournament registration:
NickName on HeroesWorld
NickName in Hamachi, on ubi.com, in GameRanger.
I.C.Q. Number.
Preferred playing time according to Moscow time.
Faction affiliation. You must specify one specific faction.
LIST OF REGISTERED TOURNAMENT PARTICIPANTS. registration is open until March 28, 2016.
1.аlex_nv-364581417. Weekdays after 19 Moscow time, weekends - by agreement. "Necropolis".
2.KillAndAction-458071313. Weekdays after 21:00 Moscow time, weekends - by agreement. I can only play via GR or on ubi.com. "Inferno".
3.Noom-644980173 every day by agreement. "Underground People".
4.yaughen-604023507. By agreement. "Sylvan".
5.G_L-466312352 in the evenings. "Haven".
6.BOLIVAR-576881700. Usually on weekends. Weekdays by agreement. "Academy".
7.Davnii-687831076. We'll agree. "Underground People".
8.dexterwar-681366528. During the day and by agreement. "Dungeon".
9.Stefandmy-676046370. Primarily on weekends. "Sylvan".
10.alijvit-616255471. "Necropolis".
11.dwp1970-262707918. Possible playing time: weekdays from 16 Moscow to 21 Moscow, weekends from 5 Moscow to 21 Moscow. "Stronghold".
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
