Posts from Discussion of third-tier monsters.
Who is better?
2nd place, djinns and vampires
Amulet is good! But if it doesn't drop... Besides, Djinns have the Song of Peace... although Crusaders are also not bad...
Cyclops are also good – they hit very hard and take boulders in return. But they reproduce very slowly. However, for a Barbarian castle, a Cyclops is a much more advantageous level 3 unit than an Ogre.
a huge advantage for them is that they are flying units (i.e., they don't slow down the hero on the map).
For example, in the Necropolis castle, the "Spitter" is an amazing unit and much stronger than a Vampire, but... it's annoying to move him around the map.
Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
Vampires! Gather about 30 of them and take a Necromancer hero with maxed-out Necromancy skills, and then go around the map, building up your army. Vampires resurrect from attacks, and the Necromancer creates more of them.
The worst Naga ever... Strong, but compared to the Genie, it's complete garbage... I've never built it. And the ability isn't that great.
When there are few Genies, they are weak. Nagas move a lot in 3.51 and attack everyone around them (like a Hydra) without retaliation. And if I have to choose between taking 10 Genies (in 3.51, their growth is 5, not 6!) or 8 Nagas, I'll take 8 Nagas.
There are usually a lot of Djinns... Ice Bolt is an attack with a counterattack! Also, a Djinn can summon more Djinns! Djinns are very useful in battles, and if there are 40 or more of them, it's very dangerous!
There are usually a lot of Djinns... Ice Bolt is an attack with a counterattack! Also, a Djinn can summon more! Djinns are very useful in battles, and if there are 40 or more of them, it's very dangerous!