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Posts from Humans may dwell here Auto-translated

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In reply to Ple-Sen
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#107
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Ple-Sen
You could use Old Russian names. The name of the race fits. The mentality also resembles modern Russia.
Alex
The community is rife with debauchery and chaos: the swamp dwellers actively practice cannibalism, incestuous marriages, and patricide and fratricide (for the title of head of the family).
I sympathize with the situation in your family, Ples. :(
Where do we go?
Where do we end up when we save the world?
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#108
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Shield or weapon?
Both.

Whatever
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#109
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Shield block depends on the type of shield and agility, is expressed in percentages, cannot be higher than 85%, and can protect against ranged attacks.
Weapon parry is accuracy against accuracy. However, for parrying, this accuracy is multiplied by an individual modifier for each weapon, both for the attacker and the defender. Moreover, this modifier can be different for the chance that your attack is parried and for the chance that you parry.
If there are two weapons, the first one has its individual modifier, and the second one has an averaged modifier.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#110
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Transformation 1
Allows you to transform into an animal or inanimate object. 140. 65%. x12
Here's a question: when a character transforms into an animal, do all items and equipment remain on them, or do they stay at the location where the transformation occurred?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#111
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However, the Werewolves are in the right place.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#112
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A player's class is determined by the sum of the base costs of the skills taken; skills from an additional class cost one-third more.
Transformation 1
Allows you to transform into an animal or inanimate object. 140. 65%. x12
Did I understand correctly that it will cost 16 instead of 12?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#113
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Well, I’ve distributed the skills, now I’m waiting for the storyline and the gods.

Whatever
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#114
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Well, I've distributed the skill points, now I'm waiting for the storyline and the gods.
And I've already written a biography.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#115
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Well, I've distributed my skills, now I'm waiting for the storyline and the gods.
Same old stuff.
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#116
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Did I understand correctly, it will cost 16 instead of 12?
Yes.
It seems like no one will play as the Priest, why bother developing that class?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#117
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It seems like if you play as a Priest, no one will play with you. Why bother nerfing the Gods?
But aren't Priests able to receive divine bonuses?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#118
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No.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#119
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Looks like if there's a Priest class, no one will play. Why bother with gods then?
But you yourself said before that there wouldn't be a Priest class. Isn't that right? Besides, having information about the world's deities would definitely be helpful, so we know which names to use for exclamations and curses.
In reply to Граф Орлов
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#120
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Alexeagle
No.
Then they really aren't that necessary.
to know whose names to use for exclamations and insults.
By the way, I had to put three asterisks instead of a deity in the biography.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#121
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But you yourself said before that there wouldn't be a priest class. Isn't that right? Besides, having information about the world's deities would definitely be helpful to know which names to use for exclamations and curses.
In the old days, when there were no hybrids, the priest class was a regular class, but with a small number of abilities, so they were allowed to take abilities from other classes, but they were still a class in themselves, not a talent system with free passives, and not a Plesovian system with additional skills for any character.

Added 1 minute ago
I'll think about doing it differently. How would it be better? Vote.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers