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Posts from Expedition: general discussions. Auto-translated

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#453
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For example, since the character I envisioned isn't strong, agile, skilled in crafting, or scholarly, and also can't use magic, there aren't many skills to choose from.
///Of course, we could consider another option, but it would be less well-thought-out.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#454
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Are you creating a clone of Nebk?

Be strong. Believe
In reply to kcfgogbfalgfl
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#455
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Daoshi
For example, since the character I envisioned isn't strong, agile, a craftsman, or a scholar, and also can't use magic, there aren't many skills to choose from.
///Of course, we could consider another option, but it would be less well-thought-out.
You have a very complex system... But I really don't like these kinds of skills in expansions; they belong in component games. And in expeditions, the character's social skills should be determined solely by how the player writes their posts.
After I launch the thread, send me a draft of your character. I'll try to consider their skills individually because if there's a really good idea, I don't want to ruin it.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#456
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Some RPGs feature social skills with names like "connections" or "favors," allowing players to easily obtain information or valuable items/currency in various locations. Sometimes, there's also a skill for reading motives or acting. The possibilities are endless.
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#457
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Well, if it fits the quest, then it can be done like that...
Anyway, Revan, write down which skills you want to add, maybe I'll agree.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#458
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Are you creating a clone of Nebk?
I don't think so. In some aspects, it's a completely opposite personality.
Anyway, Revan, tell me which skills you want to introduce.
I'll write a bio and then consider the options.
And for now, tell me about Bedin names and common musical instruments and dog breeds in that country.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#459
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I told you, you need skills to play a Bard.

Be strong. Believe
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#461
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For now, tell me about Bedin's naming conventions, common musical instruments, and dog breeds in that country.
M-da, it seems things are getting serious.
Let's use French names.
In Bedin, string instruments are highly valued, especially bowed instruments like the viola. Among plucked instruments, lutes are popular. Wind and percussion instruments are not very common there.
As for dogs, fighting breeds like the Alabai or Mastiff are popular. Bedinians prefer falconry, so you rarely see greyhounds or hounds there. And there are also mongrels for the poor.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#462
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Revan doesn't want to play with them anymore.

Be strong. Believe
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#463
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Would you want to?
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#464
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There are Korean names, and everyone plays the piano.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#465
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No, my preferences don't change depending on the racial details and bonuses.

Be strong. Believe
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#466
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I don't even know which faction to choose; half of them don't appeal to me at all, and the other half looks incredibly interesting. I guess I'll have to pick one randomly.
And hey, Alex, don't you want to start a thread about this? I think it would be a good idea.
А, вот почему.

🏹🎪+⛓️♿=💕
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#467
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I'll open it on Thursday or Friday. I have more than a dozen gods, new pictures, and descriptions ready.

Added 2 minutes ago
And the story hasn't even started. I've come up with many ideas for locations and quests, but the main question – where you're going, where you're coming from, and why – remains unanswered.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers