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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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#1035
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could create elite unicorn cavalry?
What if? I'm all for it! Both the glow and the unicorns would remain, and riders would appear :)

Added 1 minute ago
The Troglodytes are great! :D
:smile54: :smile54: :smile54:
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#1037
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I don't seem to understand where everyone is.
С уважением, Дубинкин.
In reply to Dybinkin
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#1038
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Dybinkin
I don't quite understand where everyone is.
There are only two here, one is a troglodyte with a red forehead, and the other is Htonec.

Added 8 minutes later
The hellish troglodyte will be the same as the unupgraded one, only black with red spots and, possibly, adorned with weapons.
Мои мини-моды

Мод RTF

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In reply to fktifzobr
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#1039
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[email protected]
There are only two here, one is a Troglodyte with a red forehead, and the other is a Htonec

Added 8 minutes later
the Hell Troglodyte will be the same as the unupgraded one, only black with red spots and, possibly, covered in weapons.


Maybe remove the red forehead? Or blur it a bit, because it doesn't look good at all :(
In reply to fktifzobr
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#1041
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[email protected]
I like it; the original also has a red forehead, but you can blur the edges.


A simple red spot looks too neat. It gives the impression that someone deliberately painted his nose with paint.
In reply to fktifzobr
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#1043
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I think the Troglodyte should get an ability to destroy walls, since they are capable of digging a tunnel through solid rock, eating city gates would be no problem for them.

This ability would be useless :(
Because no sane person would lead level 1 creatures onto mines/spikes, etc.

It would be better if they had the ability to dig a tunnel 4 squares forward, and then move a normal distance (depending on their speed). This would be more suitable.
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#1044
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It would be better if there was an ability to dig a tunnel 4 squares forward, and then move a normal distance (depending on their speed). This would be more suitable.
I don't think that's feasible, but they could be made to fly and given an effect that makes it seem like they are digging downwards.
In reply to Lone Corsair
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#1045
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Lone Corsair
This ability will be useless :(
Because no sane person would send level 1 creatures onto mines/spikes, etc.

It would be better if it were an ability to dig a tunnel 4 squares forward, and then move the usual distance (depending on speed). This would be more suitable.
I throw creatures with such abilities at the gates, and we can't add new abilities:(

Added 1 minute ago
WizardNazyr
I don't think that's possible, but we could make them flyers and give them an effect that makes it look like they're digging downwards.
I don't like the idea of tunneling movement because they would move like that on the ship too.
Мои мини-моды

Мод RTF

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#1046
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I don't like the idea of underground movement because they will also move like that on ships.
Oh, yes, you're right :( too bad.
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#1047
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Well, in that case, they will be useful during a fortress siege for destroying walls.
С уважением, Дубинкин.
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#1048
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Could you give them the "earthquake" spell? :D :D
In reply to WizardNazyr
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#1049
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WizardNazyr
Ah, yes, you're right :( that's a shame.


Indeed... however, their ability to break through walls won't be very useful either... although it's best to test this in practice. :(