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- Which faction is stronger? (Necropolis, Tower, or Conflux)Auto-translated
For Necropolis, Towers and Elementals are the most difficult opponents!! At least when playing against Elementals, I personally had a hard time (or even failed). A large number of skeletons and skillful play save the day!! When playing on large maps, there is a good chance of getting the King of the Undead artifact, and that can be considered an invincible army (neither Armageddon nor an explosion will help much)!! For Towers, the most important thing is to build Giants as quickly as possible, and then, with God's help (and also with Djinn, Nagas, and Mages :-)), you can gather enough Titans)) A Saurian will also be very helpful)) For Elementals, everything is simple!! Upgraded Storm and Fire Elementals, Phoenixes!! In
Considering the strength of the units, I would prefer the Tower! But if, for example, the map is large, then the Necromancer will gather hordes of skeletons and win! And I don't like the Conflux at all!
Клан"Yan-luo-Wan" Зло как и добро имеет своих героев!!!
No one is stronger! It all depends on the player, their skills, and their brains! Well, a little bit on luck too!
That's right! Each castle has its own abilities, but all of this is more or less balanced in the end - where there are fewer abilities, you can usually gather a larger army! And then it's anyone's guess who will have the last laugh! And in general, Necropolis is beautiful) even a little romantic, in a way... ;) :smile24:
1. On a small map, I choose the Tower. You buy blue trousers for the gremlins))) + with each purchased beggar, you get up to 40 guys in green trousers, which you immediately turn into blue... In general, without much development, on the 2nd-3rd week, the Tower is preferable on a small map.
2. On a medium map, I choose the Conflux. The main thing is to place the birds - and then quickly develop thanks to their speed and growth.
3. In a long game on a large map, it's impossible to hold Necropolis - the number of skeletons will decide everything.
Personal preferences: Necropolis and Conflux (my favorites) :) and Tower... I almost never play with it, as it's an overly resource-intensive castle + snow, and the heroes there don't have good specializations.
The most important thing in this thread is the post about the green (they are probably made of iron; the elastic broke, and a gremlin is holding them with both hands, so they can't shoot) and blue (they are fine) gremlin underwear.
Well done, H.O., you made me laugh until I cried.
It's good that there are shops in the game where you can buy clothes; otherwise, it's interesting how a gremlin would look and what it would do without underwear. Oh, I can't anymore... :)
Best regards.
Conflux, as much as it pains me to admit, is the strongest Castle... its development is powerful, and the birds overwhelm with speed and numbers... I think more Castles will be based on elements.
I never liked Conflux, I don't know why.
Necropolis is the best. Just look at the Upgraded Black Knights! With their double damage... And I won't even mention the skeletons.
Tower is also good, but it requires a lot of resources. On a small map, it will lose.
When playing as Fortress with a 200% difficulty setting, especially in the early stages (and even in the later ones), there is a severe shortage of funds. If you compare the Fortress units with those of Necropolis and Conflux, they seem more substantial overall. However, this comes at a high cost. And the availability of magic doesn't quite compensate for this drawback.
Conflux – it crushes everyone! With a 200% bonus, you can entangle everyone with fairies, then finish them off with Storms and Phoenixes, and then buy out the rest....
I can't imagine what a Necromancer can do against a Conflux.... Because everything is useless, except for the Black Knights, who will be killed anyway, and besides, a lot of money is needed to ransom troops, which is difficult for a Necromancer... And he will always be behind in development + there is no 7th level in principle.
A Tower can be destroyed, if you find 7 resources in the first week, or at the latest in the second week + a well-developed guild of mages. And by the way, it's also fun to destroy everyone with Gremlins
No, the Tower is the best. There's nothing to explain here. Yes, I agree, it requires a lot of resources, and it takes time to develop, plus you need a guild, but with a bit of ingenuity and a well-designed map, you can manage everything quickly.