Skip to content

Posts from One for all and all for one 4

No ratings yet — be the first to rate!
Announcement
User Avatar
10 years ago
Auto-translated
The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
In reply to Vinceras
10 years ago
Auto-translated
Vinceras
Round 2

A weak start, but then gradually gained momentum, took several dungeons, got stats, the Earth book, the Fire book, and a level 5 hat. The army consists of only 700 skeletons, 5 angels, and some minor units. Arrived at the opponent's castle, the army and magic weren't very strong, and won thanks to Armageddon.
Thank you for the game.
That's it. An unsuccessful attempt at a max-dungeon run. The battles ignored the summoned water elementals. Thank you for the game.
In reply to UrukHai
User Avatar
10 years ago
Auto-translated
UrukHai
Round 2. Thanks for playing.
The opponent broke through on 127 to my respawn with 14 angels, while I had angels spawning in the computer's castle =). Until the very end, I held out hope for the treasure zone, but both boxes were full fire for Vokial, and the Dragon Utopia turned out to be a level 1 with a 4/4 hat. Of course, it gave some pretty fat loot and cons right along the road). I hoped that when the opponent took the village with their main, they would split the angels and let me armor up; they did exactly that, but morale didn't allow me to move and do the dirty work =) The opponent killed Vokial for free, so I had to surrender. The main was Vokial, change it if you aren't too lazy =)
Thanks for the game.
In reply to Slayzer
10 years ago
Auto-translated
Slayzer
10/15/2015 Slayzer (Red, Random, Castle, Tiris, Tiris) def Jaris (Blue, Random, Fortress, Vistan, Izra) Mini-Nostalgia 133

A tale of how to lose on map 131 and still win the game :D
In reply to skd
User Avatar
10 years ago
Week2 entered in big treasure and from 1st tope got earth book.After that I retreated to refill and double mana and then cameback again in same treasure,a lot of hives and spotted 2nd tope which gave me blue hat.With full control managed to clear part of the map when opponent jumped and took mine dungeon village.After that we had several final fights with paying surrender on both sides,also stole some topes from opponent.We both had full control.After last big contact we had,I killed most of his monarchs and he paid surrender and buy Pyre in tower,which was reachable from stronghold village.Refilled mana on my way to that tower and attacked.Thx for the game.
Battle Report Accepted
Random Faction Random
Фафнер / Fafner Start Hero Фафнер / Fafner
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Random Faction Random
Мариусса / Marius Start Hero Мариусса / Marius
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Spider
Game Length
215 days
Game Date
10/16/2015
Reported
10/16/2015 11:50 PM
Rating Impact Archived
Huanito 1471 1480 +9 ↑
Iamsamstan 1323 1314 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 8:13 AM

In reply to skd
User Avatar
10 years ago
Auto-translated
Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Мирланда / Mirlanda Start Hero Мирланда / Mirlanda
Дракон / Drakon Main Hero Дракон / Drakon
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Иона / Iona Start Hero Иона / Iona
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
Jebus Cross
Game Length
132 days
Game Date
10/17/2015
Reported
10/17/2015 7:23 AM
Rating Impact Archived
MuLLIyTa 1727 1740 +13 ↑
Diabler 1682 1669 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/17/2015 8:08 AM

In reply to MuLLIyTa
10 years ago
Auto-translated
MuLLIyTa
Thanks for the game.
Thanks to the cute sorceresses for the game :smile17:
In reply to skd
User Avatar
10 years ago
Auto-translated
Round 1. From the very beginning, a map with 50 wolves + 3 hidden lairs of the same faction.
Thanks for the game!
Ready to play from 9 PM Moscow time until I can't anymore, feel free to challenge me!
Battle Report Accepted
Random Faction Random
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
Jebus Cross
Game Length
126 days
Game Date
10/17/2015
Reported
10/17/2015 12:12 PM
Rating Impact Archived
bubuch 1563 1581 +18 ↑
AYMAN 1646 1628 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 11:03 AM

In reply to skd
User Avatar
10 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Random Faction Random
Фиона / Fiona Start Hero Фиона / Fiona
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Оррин / Orrin Start Hero Оррин / Orrin
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
214 days
Game Date
10/17/2015
Reported
10/17/2015 3:35 PM
Rating Impact Archived
Simon5760 1506 1528 +22 ↑
Kashchei 1691 1669 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 6:02 AM

In reply to skd
User Avatar
10 years ago
Auto-translated
Thank you for playing.
Battle Report Accepted
Random Faction Random
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Чарна / Charna Start Hero Чарна / Charna
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
6lm10a
Game Length
114 days
Game Date
10/17/2015
Reported
10/17/2015 3:36 PM
Rating Impact Archived
Simon5760 1530 1550 +20 ↑
Kashchei 1667 1647 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 6:07 AM

In reply to Simon5760
10 years ago
Auto-translated
Simon5760
Thanks for the game!
ended up trapped in his own territory; 4 Dragon Utopia and a tower didn't give any transport magic, surrendered out of hopelessness
thanks for the game
In reply to Simon5760
10 years ago
Auto-translated
Simon5760
Thanks for the game.
I took 3 restarts, all with unbreakable block, then the opponent took on turn 112, essentially killing my only decent setup. In the next round, I got a Necropolis with one long, medium-speed, expensive building with a bunch of blocks, 3 of which were ranged. When I got to the last one, there were about 50 skeletons against 36 archers, which was impossible. There was also little point in waiting for a second week, as there wasn't enough money to rebuild, and no sulfur.
Thanks.
In reply to Huanito
10 years ago
Huanito
Week2 entered in big treasure and from 1st tope got earth book.After that I retreated to refill and double mana and then cameback again in same treasure,a lot of hives and spotted 2nd tope which gave me blue hat.With full control managed to clear part of the map when opponent jumped and took mine dungeon village.After that we had several final fights with paying surrender on both sides,also stole some topes from opponent.We both had full control.After last big contact we had,I killed most of his monarchs and he paid surrender and buy Pyre in tower,which was reachable from stronghold village.Refilled mana on my way to that tower and attacked.Thx for the game.
Tough game, made some mistakes and lost) tnx for a game!
In reply to skd
User Avatar
10 years ago
Auto-translated
Round 1
Thanks for the game! :D
Battle Report Accepted
Random Faction Random
Лойнис / Loynis Start Hero Лойнис / Loynis
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Random Faction Random
Аламар / Alamar Start Hero Аламар / Alamar
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
145 days
Game Date
10/18/2015
Reported
10/18/2015 9:22 AM
Rating Impact Archived
R@sIM 1523 1542 +19 ↑
Kashchei 1646 1627 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 3:15 PM

In reply to bubuch
User Avatar
10 years ago
Auto-translated
bubuch
Round 1. From the first days, a box of 50 wolves + 3 external dwellings of the same.
thanks for the game!
ready from 21 MSK to play until the end, hit me up!

It happened. The draw was very poor, I barely managed to place angels with the help of an external market. From the external dwellings, only two Pokemon external dwellings) There were no cons at all, 4 hives — two by the road and two in the rough terrain. From the zone I pulled out Arlak level 5 with a loga and pathfinding and went into the folders. Despite the not-so-sweet hand, I came out of the conflux with a respawn from the rush on an angel on 122 (capturing on the respawn a medal + 3 luck morale and a health potion + 2) army of 30 ducks and 2 angels) and a feast. But the center gave me a terrible triple ГО, fortunately I only had to fight gold dragons, I beat them minus angels and they burned the ducks. But everything would be fine, but to proceed further only through a fight with mages under 100. In the end, I break through and end up with 15 ducks and hit a block of 50-99 gr efreets behind a hive and artifacts. And that's where it ended).
I didn't give up, turned back to the respawn, there were Dragon Utopias, scouted one hive and a few Pandora's Boxes. But my suffering ended, as I couldn't handle the max hive with the loser.

Thank you for the game!

P.S. Jebus Cross and random are very fun and thrilling, but also lousy at the same time:) !
In reply to skd
10 years ago
Auto-translated
In the restarts, all they did was push for Castle. As a result, Caitlyn started, massing money, getting boots at level 112 from the zombie den, and an outer market at level 114, leading to Angels on wave 1. In the second week, there was a very unfortunate loss in a 2v2 - minus 1 Angel and all the meat. I had to slow down, bring back 1 Angel from the front lines, and get more consorts. Then, 2 Gigantons and strategic wars with the opponent. In the end, he made a mistake and I covered his meat with a Lich. Thanks for the game. For the table: I chose 3 templates, and the opponent chose Panic and Color.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Шива / Shiva Main Hero Шива / Shiva
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Random Start Hero Random
Даргем / Dargem Main Hero Даргем / Dargem
Map Template
Panic
Game Length
136 days
Game Date
10/18/2015
Reported
10/18/2015 11:45 AM
Rating Impact Archived
Dandy 1675 1691 +16 ↑
MikeM 1703 1687 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2015 11:46 AM

Statistics

Welcome our newest member: recijeb