Posts from Heroes of Might and Magic V [Game Discussion]
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I'd like to add my two cents about the game and its veteran status...
I found some information online about the popularity of Heroes 5 in England. Apparently, in just 2 days of sales, Heroes 5 sold more copies than all other similar games combined. We'll see what happens next... In my opinion, the sales volume will continue to grow exponentially...
What's the point of all this? We're living in a capitalist world now... so shouldn't sales figures be a more reliable indicator of a project's success? The opinion of a "veteran from the French Heroes league, Mr. Padovan," or the sales volume? And saying that "the game is for children and Eastern peoples" is just throwing around fancy phrases without any real opinion...
In the future, after the release of the expansions and the map generator, we'll get information from other countries, and we can say that "the market will decide our dispute." Plus, we can say that the game has become a MASTERPIECE if a couple of Chinese players die (God forgive me) playing it in China... As scary as it sounds, it adds to the game's popularity:(...
What I'm trying to say is, no one is taking away your fame and merit, or the merit of the veterans, fans, etc., of Heroes 3 and Heroes 4... But it's already clear that Heroes 5 has become a new branch of development... those who don't adapt to the new realities will become relics, and relics, like fish fins, "die out."
1. The lack of a random map generator (they say it will be released, but that won't save the situation);
2. "Small" map sizes!!!!
The word "small" is in quotes because I can't even call the map sizes small. You can't even call them tiny; they are simply NON-EXISTENT!!! What can I say if, on the "very large" size, the distance from one castle to another is 3 (maximum 4!!) moves??!! They say that large map sizes require a lot of RAM. Okay, then they could have made the graphics simpler or (forget it!) I'm willing to agree to 3-4 GB of memory, but the map sizes should be at least comparable to the "L" size of the third "Heroes" game!! If some add-on or patch, or anything with a NORMAL map size (even with much higher requirements) doesn't come out, I'll throw away the disc of my once-favorite game!! I'll have to go back to the third "Heroes" and the WOG versions.
After 3-5 days of playing (when the excitement from the fairy-tale graphics, fantastic music, and all-powerful camera fades), I suddenly realized that playing "Heroes 5" is NOT INTERESTING!!! I'm not talking about the campaigns or scenarios (you can only play them once or twice), I'm talking about the same thing again:
1. Lack of a random map generator (they say it will be released, but that won't save the situation);
2. "Small" map sizes!!!!
The word "small" is in quotation marks because I can't even call the map sizes small. You can't even call them tiny; they are simply NON-EXISTENT!!! What can I say if, on the "very large" size, the distance from one castle to another is 3 (maximum 4!!) moves??!! They say that large map sizes require a lot of RAM. Okay, then let them make the graphics simpler or (forget it!) I agree to 3-4 GB of memory, but the map sizes should be at least comparable to the "L" size of the third "Heroes"!! If some add-on or patch, or anything with a NORMAL map size (even with much higher requirements) doesn't come out, I'll throw away the disc of my once-favorite game!! I'll have to go back to the third "Heroes" and the WoG versions.
Secondly: can you afford 3 or 4 gigabytes of RAM?! Reduce the graphics?! You should be talking about how the game isn't beautiful. Get used to what you have, and if you don't want to get used to it, don't play, eat the disc, make a poster that says "Fifth game - garbage," and go to Red Square!:D :D :D
That's exactly what happens – it turns out to be mediocre. There was so much hype, but the game relies solely on its graphics.
A month ago, there was news that Nival is moving to the United States. The company isn't planning to slow down its operations, even though it's working on a new project... In my opinion, the fact that the maps are now, to put it mildly, "not very large," plus there's no generator, and no Orcs or Dwarves, is simply a clever marketing move. Nival will make a lot of money from each of these innovations... The first version is designed to satisfy the main "hunger" for a continuation of the series... then, the "most delicious" parts will be delivered in small portions... 3-4 add-ons, then a "gold edition" with all of this... and so on.
I think it's not worth reacting so "strongly"
They've gotten too comfortable... With a party of a couple dozen add-ons, the 5th installment will be like The Sims – oh my god, what a cute gnome!
But here's a poll about the add-ons: will they also be on four discs or on DVD?:confused:
A little background so you can assess the objectivity of my review (or perhaps its subjectivity).
I started playing Heroes before the 2nd part was released, meaning I thoroughly explored the 1st game on a 75 Pentium :-).
When the second game came out, I was completely thrilled, and I became even less visible at school than before (about twice a week). The third game was also enjoyable, but it didn't evoke the same level of excitement as the second, which didn't prevent it from becoming a permanent fixture on my computer. And then, excuse my language, DAMN!!! the long-awaited 4th part was released. After installing it, I honestly tried for a week to understand what the developers were trying to convey, but it just didn't click... Although, I think half of the fans felt the same way, and NWC's bankruptcy is further proof of that.
I didn't even plan on buying the 5th part, but after reading a few reviews, I decided to take a chance.
Impressions:
First, I was worried that the game wouldn't run with 512 MB of RAM. I don't know, maybe the people who wrote that bought useless configurations at M-Video, but I easily set the maximum settings, and everything runs perfectly....
Second, everything is really beautiful, and the controls, after getting used to them, are simply fantastic. I liked absolutely everything, except for the absurdity with the cursor in the form of a horse on the world map, i.e., it rears up when you pick something up and when you hover over a path - it's confusing, and I think it would be very useful to fix this. Otherwise, it's super. I even really liked the camera; you can set it to the maximum zoom and look up, and you play as if it were a regular 2D Heroes game, and if you need to, you can rotate it, and I even like that.
Third, the gameplay - hooray! Hello - all the good things from the 3rd and 4th parts, and goodbye to all the bad things from the 4th. The development is very interesting, and I liked almost everything. Some people criticize the art style of the characters, but I, as a fan, really liked it.
In short, as an epilogue - if you played the first 3 games and liked them, you definitely need to buy this one
I completely agree with Andrey - the maps are small, and as a result, there are few neutral creatures and, let's say, secondary buildings on the map. A couple of Necropolises (and not always), buildings with monsters, and mines, of course. But, compared to the third game, where there was an abundance of all sorts of structures, this is not enough. By the way, I haven't seen Dragon City yet; does it even exist?