Skip to content

Posts from One for all and all for one 4

No ratings yet — be the first to rate!
Announcement
User Avatar
#2
Auto-translated
The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to BISHOP
User Avatar
#521
Auto-translated
BISHOP
Thank you for the game!
There were chances, despite the standard opening with a one-sided map. I messed up by not reaching the city by one square, and that's where I got overwhelmed with all the artifacts.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
#522
Auto-translated
Round 1. Fried Nails (0 0 W 0) vs Yolo (0 0 L 0) He went into the Consulate on day 3 without defense and with advanced earth magic; griffins established themselves. On turn 2, the opponent takes the Consulate, and that's game over.
Thanks for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Random Faction Random
Сайра / Cyra Start Hero Сайра / Cyra
Монер / Monere Main Hero Монер / Monere
Поражение / Lose Поражение / Lose
Random Faction Random
Стиг / Styg Start Hero Стиг / Styg
Янова / Jenova Main Hero Янова / Jenova
Map Template
Diamond
Game Length
123 days
Game Date
10/12/2015
Reported
10/12/2015 12:26 AM
Rating Impact Archived
aka.Ward3n 1258 1251 -7 ↓
Chemist_HP 1468 1475 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/15/2015 7:31 PM

In reply to Javdet
#523
Auto-translated
Round 2. Fried Nails (0 0 L 0) vs. YOLO (0 0 W 0). After reviewing the game, I realized that if I had waited just one day, I would have been completely crushed. We both spent 2 restarts. On day 1, I defended a castle with 30 griffins, thinking I could get 40 gargoyles or 5k experience, so I decided to take it with Claudius. But it turned out that the entire second level was there, which was also good. From the start, there were 3 Necromancers; I focused on Isra in the early game, which worked out incredibly well. Level 2 was offensive, level 3 was defensive, and level 4 was air with a level 7 logician. Then I switched to Utopia with Tantalus, who more than lived up to my expectations: earth, offensive, defensive, logician, wisdom, and air. On day 124, I defended a +4 all stats shield and, on day 125, took a castle with 15k experience using potions. In the same turn, I moved everything to a newly built Necromancer town to convert the troops. On day 126, with 350 skeletons, I took a level 3 Utopia town. I used some skeletons as bait, and they ate an extra hundred, but it gave me wings and a +10 helmet with a +12 shield, which I didn't need. On day 126, Tantalus stayed overnight at the well. On day 127, Tantalus took Pandora with 20k experience using only 49 trolls. I transferred the troops and, through a series of moves with the hero from the dungeon, took the opponent's castle. Tantalus attacked, replenished his mana. The opponent fled to the underground. I waved goodbye. Then, on day 132, I took the opponent's castle and the Key of the Zone (KvZ) with archmages in one turn, taking them from the opponent's main army. On day 133, a level 1 Utopia town dropped with a red orb and a +5 club, which was very useful since I didn't have a sword. Then there was a lot of running around; the opponent gradually lost his army's strength, and stronger creatures started appearing in the tavern. In the end, he retreated to a corner with 2 Utopia towns, one level 3 and the other maxed out. There weren't enough troops to take them, so the opponent surrendered. Thanks for the game. The analysis showed that the opponent had the Key of the Zone for less than 50 potions in one turn from the castle, and I'm sure that on day 131, he would have gone for the Key of the Zone with archmages, but I got a little lucky
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Random Faction Random
Фафнер / Fafner Start Hero Фафнер / Fafner
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Random Faction Random
Орис / Oris Start Hero Орис / Oris
Монер / Monere Main Hero Монер / Monere
Map Template
Diamond
Game Length
136 days
Game Date
10/12/2015
Reported
10/12/2015 12:38 AM
Rating Impact Archived
aka.Ward3n 1218 1244 +26 ↑
Chemist_HP 1508 1482 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/15/2015 8:48 PM

In reply to Simon5760
User Avatar
#524
Auto-translated
Simon5760
It turned out to be a very tough game with constant trading and contact battles. But only I got the control!)

Thanks for a good game!

On the first week, I lost units in the crypt due to a misclick, but it wasn't critical; I took all the same-side AI units and built up knights in the citadel. 3 clues were scouted.

On the second week, due to lack of funds, I first collected dwarf and nagash buildings, and also by 125 I gathered 3 Hive structures for 16 vivs and 3 consu. By the end of the week, I took two villages in treasures. The treasures were a bit empty, a couple of clues and boxes in each. In one, half the treasure was blocked by a bugged Castle (the richest one with a single Dragon Utopia level 1 :smile18: ), the other consisted of mountains for 2/3. I built angels in the Castle.

The third week started from a save; after work I was lagging badly and wasted my entire timer trying to break through 2 ГО (necro-knights and phoenixes). In the end, I lost 2k precious moves in the treasure. It turned out that on this same turn, the opponent exited and took the most important Dragon Utopia from КЗ.
In the first final battle, I was lucky that the opponent didn't kill 130 crossbowmen with an explosion. The Golden Bow helped, and we traded about 30 vivs each + sustain. The opponent is left with 400 skels - I have 6 angels.

Further on, until the middle of the fourth week, I couldn't find any air control. Eventually, I found wings, but by then they had more power and full control.

Thanks for the game.
ICQ 353428546
In reply to UrukHai
User Avatar
#525
UrukHai
Thanks for playing.

tfp
In reply to Grizvald
User Avatar
#526
Auto-translated
Grizvald
Round 2. Thanks for the game!
Round 2. Thanks for the game!
ICQ 627769385
In reply to Javdet
User Avatar
#527
Auto-translated
Javdet
10/11/2015 BISHOP (Red, Inferno, Olema, Gunnar) def Javdet (Blue, Conflux, Inteus, Yabarkas) 6lm10a 147

There were chances, despite the standard opening with a one-sided setup. I messed up by not reaching the city with my units, and that's where I got overwhelmed with all the artifacts.

Thanks for the game.
This was a game from the 1st round.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to Javdet
User Avatar
#528
Auto-translated
Game 1 of the tournament, where Kost plays red, using his standard build order. I chose my 112 build, and he built a Dungeon. On turn 111, I couldn't see anything from his 5 heroes, but I didn't want to take the last resource. Let's go! I was hoping for him to build a resource structure on turn 112, but no. On turn 115, he built an Angel, and on turn 117, a Portal, but everything is slow, although his economy is doing well, and he also has a Conservation. He would have come out late, but with Archmages and after 4 Conservation structures. But on turn 123, my opponent lost without any buffs against my Guardian. Thanks for the game!
Весна 2013.
Battle Report Accepted
Random Faction Random
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Эдрик / Edric Main Hero Эдрик / Edric
Победа / Def Победа / Def
Random Faction Random
Ягер / Jaegar Start Hero Ягер / Jaegar
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Map Template
Jebus Cross
Game Length
123 days
Game Date
10/12/2015
Reported
10/12/2015 3:36 PM
Rating Impact Archived
Roger-ua 1518 1535 +17 ↑
cost 1569 1552 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2015 3:40 PM

In reply to Roger-ua
User Avatar
#529
Auto-translated
Roger-ua
Game 1 of the round, where Kost is red, his templates.

He chose his 112, it gave Castle vs Dungeon. At 111, 5 heroes see nothing, but I don't want to take the last rest. And off we went, hoping for the opponent's rest at 112, but no go. At 115 an Angel, at 117 a portal, but everything is slow, although the utopias are fine and the Conservatory too. Would have come out late, but with Archangels and after 4 utopias.

But at 123 the opponent crashed without oil against the GO.

Thanks for the game!
Due to the absence of one road, I had to monk away from the last one. At 111 I spotted an easy external dwelling of cats and 3 Dragon Fly Hives, papa frog — that's not something you rest. Upgraded the Harpies (2 native, 1-Lora).
Took an easy external dwelling of cats, next to it a dwelling of Dragons, but taking them is dangerous. Ran for the furthest Dragon Fly Hive (no other options), mini-spotted another one not too far away, but the guard is 20-49 Pit Lords, I don't dare with a scout hero, turn around for the remaining two.
Took Lora, and in the first one a surprise awaited me: Silver Pegasi stood in one stack and hit the ducks immediately (-1), Dragon Fly Hive at 8 Wyverns, all the meat gone.
The next Dragon Fly Hive turned out to be mini — perhaps the most annoying thing in this hand, total 6 cats, 15 ducks. Suddenly I spot a Griffin Conservatory (checked with a scout — 3), decide to go there, the cats get wiped and -8 Wyverns (relied on morale +2, but the Griffins had other plans).
At the end of the week I took 2 external dwellings of Dragons, went to the GO (don't see which one).
At 121 in the portal: Harpies of Essen. (Had 2 external dwellings of Dragons, 1 of cats, 1 of Harpies — took it for the ones). I pick up 2 Pandora's Boxes for 30 griffins and 15k experience.
122. I check the GO — Sultans and Nagas. You can pass by the Sultans once, through a battle with Nagas. But in 2 GMs there is no Slow, neither in scrolls.
123. Topped up mana in the village, thought it over and decided to attack the GO — 69 Nagas, with GS. The plan was to harass with Harpies and insert Dragons and Angels under Shields, but the Queens get morale in the first round and -25 Harpies, goodbye as a stack. In the end, I couldn't handle the GO.
The autopsy revealed that at that time the opponent was far from coming out, but already 7 Angels and 2 more Griffin Conservatories not taken, plus 4 or 5 Dragon Fly Hives easy by the road.
Thanks for the GMs and scrolls without oil, thanks for the mini Dragon Fly Hives, thanks for the absence of morale procs with Leadership, to the Pegasi for one stack, to the portal for the Harpies and the Efreeti for not letting me bring anything to the third turn.
Thanks for the game!
P.S. Still steaming
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
In reply to Javdet
#530
Auto-translated
Couldn't manage to get a hero with two stacks to the treasure. Also, on the respawn, Pandora had 60 archers and was killing gargoyles for 100 gold. I made it to the treasure, grabbed the Scroll of DD, and things started to improve... :p Thanks for the game!

Game of the first round.
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Random Faction Random
Сэр Мюллих / Sir Mullich Start Hero Сэр Мюллих / Sir Mullich
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Нимбус / Nimbus Start Hero Нимбус / Nimbus
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
Anarchy
Game Length
135 days
Game Date
10/12/2015
Reported
10/12/2015 7:33 PM
Rating Impact Archived
Grizvald 1756 1768 +12 ↑
wowa 1687 1675 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2015 7:52 PM

In reply to Grizvald
User Avatar
#531
Auto-translated
Grizvald
Couldn't manage to establish a stronghold with two stacks of units, and also, on the map, Pandora had 60 archers and a hundred gargoyles. I made it to the Treasure, where I looted a Scroll of DD, and then things started to go my way... :p Thanks for the game!

Game of the first round.
The Scroll of DD with Gosh in the middle of the 2nd week turned out to be more effective than the black diplomat without it, which was confirmed by the end of the 3rd week.
Thanks for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to Javdet
#532
Auto-translated
The generator repaid the debt from game 1. Guessed the first treasure, there are Dragon Fly Hives, Dragon Utopias on 127 and on 132 I ran into the center, there's another Dragon Utopia with Dimension Door and at the opponent with 103 dragons and 7 angels. Can't counter that.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
Mini-Nostalgia
Game Length
135 days
Game Date
10/13/2015
Reported
10/13/2015 8:38 AM
Rating Impact Archived
Palach HP 1731 1746 +15 ↑
=Lizard= 1748 1733 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/13/2015 8:39 AM

In reply to Palach HP
User Avatar
#533
Auto-translated
Palach HP
The generator repaid the debt in 1 game. I guessed right with the 1st Third Upgrade, there's a Dragon Fly Hive, Dragon Utopias at 127 and at 132 I ran into the center there's another Dragon Utopia with Dimension Door and towards the opponent with 103 ducks and 7 angels. You can't counter that.
Thanks for the game!

Уаднугалидгу. Thanks for the game.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
User Avatar
#534
Auto-translated
I've entered the results – please check them. I might have made mistakes, especially with the order of the rounds, so please indicate which round the game was from in your reports.
296524052
Весна 2012.

Statistics

Welcome our newest member: Emil