Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Ifrits, phoenixes – they are all similar to genies, dragons – they are not intelligent in themselves, only strong. I don't know what fire spirits are, so I won't comment. There are too few of them.
Well, LET'S ASSUME that what you said about phoenixes is true, they are not intelligent, but ifrits and genies, at least to some extent (or rather, they are half-human and have a different skin color), resemble humans, which means they are intelligent. So, if you reason like that, then:smile29: :smile29: :smile29: - Angels are NOT intelligent (they fly - which means they are NOT intelligent):smile29:, Dragons are NOT intelligent (they fly, and in general, dragons only resemble humans in the arrangement of some limbs):smile29:, Druids and Unicorns are NOT intelligent (they are both just spirits of nature):smile29:, Titans are NOT intelligent (where have you seen humans shooting electricity?!):smile29:, all demons are NOT intelligent (imps, demons, succubi, devils - they only VERY REMOTELY resemble humans...):smile29: :smile29: :smile29: so if you are complaining about my race, complain about all the others:smile14: :smile14: :smile14:
Added 2 minutes later InSighter;82469
Hmm... Inferno is ALREADY a city "like a portal". They even have racial bonuses based on summoning (using portals) from another dimension...
Don't you understand? Inferno is a city of demons who USE fire, and my race is MADE of fire! Can't you understand?!...
Well, LET'S ASSUME that the phoenixes are indeed not intelligent, but ifrits and djinns, even if only slightly (or rather, half of them, and their skin color is different), resemble humans, which means they are intelligent. So, if you reason like that, then:smile29: :smile29: :smile29: - Angels are NOT intelligent (they fly - therefore, they are NOT intelligent):smile29:, Dragons are NOT intelligent (they fly, and dragons only resemble humans in the arrangement of some limbs):smile29:, Druids and Unicorns are NOT intelligent (they are both just spirits of nature):smile29:, Titans are NOT intelligent (where have you seen humans shooting electricity?!):smile29:, all demons are NOT intelligent (imps, demons, succubi, Devils - they only VERY REMOTELY resemble humans...):smile29: :smile29: :smile29: so if you are complaining about my race, complain about all the others:smile14: :smile14: :smile14:
Angels seem to be intelligent - they don't just perform simple actions like guarding or attacking. Titans, judging by all accounts, are also not intelligent; they are just flesh with spirits placed inside. Among the demons, it seems that the higher demons, such as Devils, Cave Lords, and Succubi, are intelligent. Druids are also intelligent - everyone who casts spells is intelligent in themselves. A Djinn is unintelligent precisely because it casts spells randomly - and what is bad for others is good for its own, and even a dog will understand that. If I haven't convinced you, then who will be the hero of your race - an elementalist divided into 4 - a fire elementalist - that's nonsense, just like the Conflux in Heroes III)))
Angels seem to be intelligent – they don't just perform simple actions like guarding or attacking. Titans, judging by all appearances, are also not intelligent; they are just flesh with spirits placed inside. Among the demons, it seems that higher demons like Devils, Cave Lords, and Succubi are intelligent. Druids are also intelligent – everyone who casts spells is intelligent in themselves. A Djinn is unintelligent precisely because it casts spells randomly – what is bad for others can be good for its own kind, and even a dog will understand that. If I haven't convinced you, then who will be the hero of your faction? An elemental divided into 4 – a fire elemental – that's as absurd as the Conflux in Might and Magic III)))
Did I forget to add something about the spells in the description? My apologies, I'll fix it now.
Added 2 minutes ago Name: Portal of Fire Faction: Fire Faction Creatures: 1. Fire Shades / Fire Spirits Abilities: Invisibility (unit can temporarily make itself invisible), Flight 2. Fire Lizards / Salamanders Abilities: Explosion, Long Tongue (creature can attack through a cell), Fire Spit (deals damage at a distance with Fire Magic) 3. Empty slot Abilities: As per the game 4. Empty slot Abilities: As per the game 5. Ifrits / Ifrit Sultans Abilities: Fire Shield, Flight, Spellcaster 6. Fire Incarnations / Fire Entities Abilities: Ethereal, Flight, Large, Spellcaster 7. Empty slot Abilities: As per the game Description: Long ago, before the creation of all other factions, far beneath the world of demons and devils, life thrived. All creatures of this faction are made of fire and ash and have absolute immunity to Fire magic and 20% resistance to Earth magic. The Fire Faction lived far underground, making almost no changes to their traditions and customs, and only some time after the other factions appeared, they gathered and created the Portal – the only way into this world. Now, the Fire Faction wants to prove that it is worthy of recognition by the other factions, and it will prove it by any means – through peace or war, through fire or sword.
Added 36 seconds ago Perhaps having two spellcasters in the army isn't that bad...
Added 49 seconds ago I hope they forgive me for the lack of alternative upgrades for now... I'll have time to do it by autumn...
Added 3 minutes ago Alex Ghost;82647
Who will be the hero of your faction?
I once said that it would be some cool Ifrit, and for a female... well... maybe only males will remain:D :D :D
Added 3 minutes ago And also – do the admins ever check this thread?:smile26: :smile26: :smile26: Or are we just creating fantasy for ourselves???!!!:smile05: :smile05: :smile05: :smile05: :smile05: :smile05:
Didn't I already add information about the spells in the description? My bad, I'll fix it now. Name: Portal of Fire Faction: Fire Race Creatures: 1. Fire Shades / Fire Spirits Abilities: Invisibility (unit can temporarily become invisible), Flight 2. Fire Lizards / Salamanders Abilities: Explosion, Long Tongue (creature can attack through a cell), Fire Spit (deals damage at a distance with Fire Magic) 3. Empty slot Abilities: As per the game 4. Empty slot Abilities: As per the game 5. Ifrits / Ifrit Sultans Abilities: Fire Shield, Flight, Spellcaster 6. Fire Incarnations / Fire Entities Abilities: Ethereal, Flight, Large, Spellcaster 7. Empty slot Abilities: As per the game Description: Long ago, before the creation of all other races, far beneath the world of demons and devils, life thrived. All creatures of this faction are made of fire and ash and have absolute immunity to Fire magic and 20% resistance to Earth magic. The Fire Race lived far underground, making almost no changes to their traditions and customs, and only some time after the other races appeared, they gathered the Portal – the only way into this world. Now, the Fire Race wants to prove that it is worthy of recognition by the other races, and will prove it by any means – through peace or war, through fire or sword. Perhaps, having two spellcasters in the army is not so bad... I hope you'll forgive me for the lack of alternative upgrades FOR NOW... I'll have time to do it by autumn... I once said that one of the Ifrits should be cool, and the female one... well... maybe only males should remain:D :D :D And also - do the admins ever check this thread?:smile26: :smile26: :smile26: Or are we just creating fantasy for ourselves???!!!:smile05: :smile05: :smile05: :smile05: :smile05: :smile05:
In order - maybe not the Fire Race, but the Elemental Ash Race. Making something invisible - I find it hard to imagine this ability in Heroes - it's like no one can attack it before it strikes - it's not good)))) Fire Lizards - it doesn't work - and explosion, level 2 - almost a clone of a demon from Inferno. And what are the Fire Incarnations, Fire Entities - more details, please)))) And both ethereal and spellcaster - isn't that too much?)))) Again - a hero Ifrit - maybe a couple, but no more. Let's come up with human fire elementals. But in general, this race doesn't belong in Heroes - it's fun to fantasize, but not to that extent. Consider that we are creating this for ourselves, since no one has gotten a contract with Nival from this)))
Let's go through this point by point – maybe it's not a race of fire, but a race of Elemental Ash. Making something invisible – I find it hard to imagine this ability in the game – it's like no one could attack it before it strikes – that's not good.)))) Fire lizards – no, that doesn't work – and the explosion, level 2 – it's almost a clone of the demon from Inferno. And what about embodiments, entities of fire – can you elaborate?)))) And a wraith and a sorcerer – isn't that too much?)))) Again, a hero Ifrit – you can have a couple, but no more. Let's come up with human fire elementalists.)) But in general, this race doesn't belong in the game – you can fantasize, but not to that extent.))) Let's just say we're creating this for ourselves, since no one has gotten a contract with Nival out of it.)))
Oh... You're the most obtuse person I've ever met...:smile39: :smile39: :smile39: If you're even a person at all (and not some kind of necromancer:D), don't be offended ;) Let's go through this point by point: Race of Ash? Well, that doesn't work, sorry...:( If you don't like the Race of Fire, you can replace it, but the Race of Ash is even worse... Invisibility – well, let's say for 3 turns, each turn – one unit of mana, and a total of 3 units of mana (or not 3), Fire lizards... (LOOK LIKE DEMONS???!!! You've got to be kidding...) They should have less health, less attack, and more defense than demons, and demons DON'T ATTACK across the map... but Fire ones don't attack at range... Embodiments, Entities of Fire... Well, remember the Necropolis Ghosts? Imagine that these ghosts are fiery, take up more space, and don't wander in torture chambers... (:smile16: :smile16: :smile16: DOWN WITH THE INQUISITION!!!:smile16: :smile16: :smile16:) and cast spells at the same time... you can make them an orange mist from which two hands protrude, which gradually take on an outline, and a vague head appears, where two red eyes burn...:rolleyes: :rolleyes: :rolleyes: Hero Ifrit... well, you can make an elementalist, but you'll have to bring back the Fire Elementals to the army, so choose... And what, the race doesn't belong in the game?! Well, you can make it NEUTRAL, but with improvements and a castle... (that's a cool idea!) P.S.: If you have any questions about the hero's unique abilities, write here, in this thread, I check it often...
Added after 3 minutes And the fact that there are no archers (except for the Salamander) – there has to be some kind of drawback for balance...
Oh... You're the most obtuse person I've ever met... If you're even a person at all (and not some kind of necromancer :D), no offense ;) Let's go through this point by point: The Ash Race? Well, that just won't work, sorry...:( If you don't like the Fire Race, you can change it, but the Ash Race is even worse... Invisibility - let's say for 3 turns, one mana per turn, and a total of 3 mana (or not 3), Fire Lizards... (LOOK LIKE DEMONS???!!! You've got to be kidding...) They should have less health, less attack, and more defense than demons, and demons DON'T ATTACK across the map... and Fire Lizards don't shoot at range... Incarnations, Fire Entities... Remember the Necropolis Ghosts? Well, imagine these ghosts are fiery, take up more space, and don't wander around in torture chambers... (DOWN WITH THE INQUISITION!!!) and they cast spells at the same time... you could make them an orange mist from which two hands protrude, gradually taking shape, and a vague head appears, with two red eyes burning... The Ifrit hero... well, you could make him an elementalist, but you'd have to bring back the Fire Elementals to the army, so choose... And why wouldn't this race have a place in Heroes?! Well, you could make it NEUTRAL, but with upgrades and a castle... (that's a cool idea!) P.S.: If you have any questions about the hero's unique abilities, write them here, in this thread, I check it often... And the fact that there are no archers (except for the Salamander) - well, there has to be some kind of drawback for balance...
I'm not a person - I'm a ghost, or even a lich))) In my opinion, Heroes 5 is a place for catchy names, and the Fire Race will sound as unappealing as it did in the third game. So, why give the lizards an explosion if they already shoot? What about the Fire Elementals then - will they remain neutral - are we going to throw out all sorts of trash? No, that won't work. Then the spirit turns into some kind of weak mage, at level 1 and with 3 mana. Regarding the entities - well, let's assume they cast spells and let's assume they have etherealness (although etherealness is only characteristic of necromancers) and they're still too strong. In general, I think that one could only think about such a race before the release of the expansion with the dwarves. Without fire dragons, they look weak even with a phoenix - that's just not right.
I'm not a person – I'm a ghost, or even a lich!))) In my opinion, Heroes 5 needs catchy names, but the name for the fire race sounds as unappealing as it did in the third game. So, what's the point of giving the lizardmen an explosion ability if they shoot? Will fire elementals then remain neutral? Are we going to discard all sorts of weak creatures? A spirit turns into some weak mage, level 1, with only 3 mana. Regarding the entities – let's assume they cast spells and let's assume they have a ghostly appearance (although a ghostly appearance is only characteristic of necromancers), but they still turn out to be too strong. In general, I think that one could only consider such a race before the expansion with the dwarves was released. Without fire dragons, they look weak, even with a phoenix – it just doesn't feel right.
I'm getting annoyed now...:smile05: :smile05: :smile05: The lizardmen shoot with mana, and only the upgraded ones do. Fire elementals and phoenixes will remain neutral, but will become part of a specific Faction. The spirit only casts invisibility for itself. Let the entities be weak and have low initiative. And the young fire dragons at level 3 can really be replaced with something... If you have more questions, write...
Added 1 minute ago And about the race, I said – if necessary, change it – you'll be the... co-creator or something like that...
I'm getting really annoyed... :smile05: :smile05: :smile05: Lizards shoot mana, and only the upgraded ones do. Fire elementals and phoenixes will remain neutral but will belong to a specific faction. Spirits will only cast invisibility for themselves. Entities should be weak and have low initiative. And the young fire dragons on level 3 can definitely be replaced with something... If you have more questions, ask... And about the race, I said - if needed, change it - you'll be the... co-discoverer or whatever...
Someone once said that, in theory, all neutral creatures should be included in all races. I'm not saying it that specifically, but in the Fire race, fire elementals should be present.
What did I say???!!! You can't do without elements...
Well, they need to think of a reasonable upgrade, and create better and more original abilities for all creatures – there should be a couple of completely new abilities, otherwise, how can we talk about the originality of the faction?
Well, they need to come up with a reasonable upgrade and create better and more original abilities for all creatures – there should be a couple of completely new abilities, otherwise, how can we talk about the originality of the faction?
Oh my god...:smile16: :smile16: :smile16: :( :( :( Lava Elemental – quite acceptable and fits the theme, I already explained why there are no archers, and the abilities – IN THE GAME (I don’t really want to change what I didn’t come up with myself...), Fire Spit and some other stuff – completely new, what else?;) ;) ;) P.S.: Please, post all your questions at once, because you write so rarely
Oh my god...:smile16: :smile16: :smile16: :( :( :( The Lava Elemental is quite acceptable and fits the theme; I've already explained why there are no archers. As for the abilities – they are based on the game (I don't really want to change what I didn't come up with myself...), Fire Spit and some other thing – these are completely new, what's next?;) ;) ;) P.S.: Please, ask all your questions at once, because you write so rarely...:(
It sounds like a Lava Dragon, but a lower level))) Okay. Abilities – a couple of units should have unique abilities, like the Lava Dragon having a Lava Shield instead of fire, like the ability of the Trolls – Chain Lightning, like the Bear Riders – Claw Strike, like the Berserkers – their Berserk ability, like the Mountain Guards – their ability to reduce damage from running... In general, almost all units – at least 5 – should have their own unique abilities that haven't been seen before, but it's extremely difficult to come up with new, original, but suitable abilities for the Fire race. P.S. I write in many topics and can't focus on just one – ask other critics, and you'll see that I'm not the only one who thinks this way...
It sounds like a Lava Dragon, but a bit weaker. Okay. Abilities – a few units should have unique abilities, like the Lava Dragon having a lava shield instead of a fire shield, like the ability of the Trolls – Chain Lightning, like the ability of the Bear Riders – a paw strike, like the Berserkers having their berserker rage, like the Mountain Guards having their ability to reduce damage from running... In general, almost all units – at least 5 – should have their own unique abilities that haven't been seen before, but it's extremely difficult to come up with new, original, but appropriate abilities for the Fire faction. P.S. I write in many topics, and I can't focus on just one – ask other critics, and you'll see that I'm not the only one who thinks this way...
You should have called yourself Alex Critic or Ghost Critic... Before thinking about abilities, you need to figure out who will be on level 3 (which I haven't figured out yet), but as it is... Invisibility – unique Fire Spit – unique Fire Shield – seems unique Resurrection – unique The Fire Elementals also seemed to have some unique ability... and finally, you can make a unique ability for level 3 What's next?
You should have called yourself Alex Critic or Ghost Critic, not Alex Ghost... Before thinking about abilities, you need to figure out who will be at level 3 (which I haven't figured out yet), but as it is... Invisibility - unique Fire spit - unique Fire shield - seems unique Resurrection - unique The Fire elementals also seemed to have some kind of unique ability... and finally, you can make a unique ability for level 3 What's next?
The Fire elementals don't have anything unique. Fire spit is not unique - it's just a slightly more unusual version of a regular attack. Fire shield is not unique either. Resurrection is also not unique - unless you put phoenixes at level 7. Think, think - your version is raw - go to the "New Ideas" section - there are ideas so well thought out that your race looks quite pale in comparison.
Fire elementals don't have anything unique. Fire Spit isn't unique – it's just a slightly more unusual ability than a regular attack. Fire Shield isn't unique either. Resurrection isn't unique either – unless you put Phoenixes at level 7. Think, think – your version is underdeveloped – go to the "New Ideas" section – there are ideas there that are so well thought out that your race looks quite pale in comparison))))
Fire Spit is a unique spell. Why isn't Fire Shield unique? Phoenixes will remain neutral, so if they are added here, nothing will change. And also Invisibility. And maybe something will be available at level 3. And even if it isn't, 4 unique abilities for a neutral race is still not that bad...:smile13: :smile13: :smile13: