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Posts from your questions regarding the game rules (improving the interpretation). Auto-translated

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#212
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Regarding the proposed changes. Lizard writes about obvious and correct things (after all, random color assignment in tournaments is not fair), but I suspect that the community is not yet ready for such changes. New features should be introduced more gradually so that the public does not express its disapproval simply because "I'm not in the know, so forget it."
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Dirty_Player
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#213
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Dirty_Player
Trading is a good alternative to the black market, but is the community ready to accept it? There's a category of players who will say, "I don't want to play with that faction, and I definitely won't give them any resources."

For such cases, we had a great option: "500 for a re-roll." :).
http://ru.twitch.tv/lizard_wt
#214
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The idea of trading castles and colors is, in principle, a good one – for strong and versatile players.
But – making trading a rule in the default settings is probably not a good idea, at least not yet. Otherwise, what should beginners or narrow, inexperienced players like me, who can’t play decently with some castles (and there are many of them), do? Yes, the top players are great and all that, but the rules should be universal.

An answer like, “Well, learn to play with all castles or stand aside while we, the “elite” players, decide how you should live,” is arrogant but not constructive.

Although, I repeat, the idea is good – perhaps it would be worth considering introducing trading for colors in a seasonal format for tactical reasons (with or without canceling the red rush). And introducing trading for colors and castles in serious tournaments like FB.
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
In reply to Dirty_Player
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#215
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Dirty_Player
Trading is a good alternative to sacrificing, but is the community ready to accept it? There's a category of players who will say, "I don't want this castle, and I definitely won't give up that one."

So, it's not surprising. Heroes is a form of entertainment; people play to relax, have fun, and there are many players who simply don't like playing with many castles. For example, I wouldn't be happy if I got something like Inferno or Tower; why would I want to pay 500 for regeneration? It's no secret that often various useless things appear. Considering that, having to give something extra in a trade isn't a great idea.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#216
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Additional rules for the m-200 template:
- The heroes Solmyr, Dymyr, and Aislinn can only use their respective spells against opposing heroes in the following cases:

c) if the corresponding spell has been obtained by any of your heroes in the Pandora's Box (even if that hero does not have sufficient wisdom skill to learn this spell);

There are 2 points here:
1) If a hero with low or basic wisdom takes an empty box, you won't be 100% sure that it contains all level 4 spells.
2) The use of this magic is not limited if you learn it.

How should this be interpreted? I think in favor of the player.

UTC+03:00, icq 593626431
In reply to skd
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#217
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I would remove this nonsense about Pandora's boxes altogether.
#218
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No matter how you change the rules, the game still heavily relies on randomness, clunky mechanics, and so on. Where does the bargaining come from, and what are the sums used as a basis for negotiation?
In reply to Dirty_Player
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#219
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Dirty_Player
I would remove this nonsense about Pandora's boxes altogether.

For some reason, I thought that the item about the boxes had been removed a long time ago... Of course, it needs to be removed.
Oh, it's only for M200, then it's totally LOL.
http://heroes3.tv/aiwe
In reply to злой_романтик
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#220
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evil_romantic
In September, the AK will try to prepare and release a new version of the rules, and after that, the topic of the controversial re-draw (and not only it) will be closed once and for all.

In September of which year?
ICQ 423164784

In reply to Sanin
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#221
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Sanin
In September of what year?
Is it really that hard for you to add 3?
#222
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In September, AK will try to prepare and release a new version of the rules.
No one seems to have promised anything...
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#223
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What about changing the rules to allow choosing a hero from the Conflux faction? Luna can be banned, just like Galtran, but I still don't understand why it's always necessary to use a random selection...
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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#224
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Gomunguls
What about changing the rules regarding the possibility of choosing a hero for the Conflux? Luna can, of course, be banned like Galtran, but I still don't understand why it's always necessary to set it to random...

And I don't understand why you can't upgrade mages. An important, strategic unit has simply disappeared from the game due to a very strange rule.


In reply to KobRa_RR
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#225
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Gomunguls
What about changing the rules regarding the possibility of choosing a hero for the Conflux? Luna can also be banned like Galtran, but I still don't understand why it's always necessary to set it to random...
KobRa_RR
And I don't understand why you can't upgrade mages. An important, strategic unit has simply disappeared from the game due to a very strange rule...

It has been written and explained many times, I don't know what is unclear:

1. Because everyone has been playing like this for a long time, and there were no complaints, everyone was satisfied.
2. The rules are already very cumbersome, any changes will only "overload" them further.
3. Conflux is already a very strong faction, even above average, why make it the top one?
4. And most importantly, if you don't like something, play WT, but there's no need to turn Soda into WT :D
In reply to Volodymyr
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#226
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Volodymyr

3. Conflux is already a very strong town, even above average, why make it top-tier?
I have never understood this either. Necropolis is no weaker than Conflux, yet it is allowed to be chosen.