Posts from “Heroes of Might and Magic V: Tribes of the East”
I meant Celtic mythology, which is where they originated.
Well, if you consider Greek mythology... centaurs, hydras, minotaurs, then you could say the same about many creatures...
Magnus, no one is saying that shapeshifting wouldn't suit shamans, especially since they are in skins (in the screenshot).
I'll just wait.
Прикольный хитрый влюблённый рыцарь-арбуз который поднимает настроение и стоит на стороне эльфов=)
Check the News section!
But considering that dragons are servants of the gods, wyverns should have a slightly different backstory here.
Here is some information: http://dragons-nest.ru/glossary/wiwern.php
З.Ы: кадилом по голове не бить.
З.З.Ы: А вот у нас в Шио....:D
1) The order of Stronghold units by level:
Level 1 - Goblins.
Level 2 - Centaurs. They shoot.
Level 3 - Orcish Warriors.
Level 4 - Orcish Shamans.
Level 5 - Orcish Chieftains.
Level 6 - Wyverns.
Level 7 - Tamed Cyclops.
2) The city has several unique buildings - one allows you to exchange creatures for resources; another provides a bonus to Rage at the beginning of each battle; nothing is known about the effects of the others yet.
3) Orcs will have travel magic, but not combat magic. How it will be implemented is unknown.
But considering that dragons are servants of the gods, wiverns should have a slightly different backstory here.
Come on, Centaurs have always been around in the early levels and they almost always shoot... Cyclops are good too, they finally remembered their former glory and are leading the army...
And besides, Barbarians should have a melee powerhouse - Ogres are perfect for them!
There are 2 dragons left:
Shalassa - water dragon
Silat - air dragon
it seems the heretic orcs are hiding something.
