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Posts from How many factions are there?

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In your opinion, what is the optimal number of races in Heroes 5?
142 voters
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This poll is closed.
6 was more than enough
2.8% 4 votes
Having 7 races now is more than enough
2.1% 3 votes
8 races: 4 good + 4 evil
15.5% 22 votes
9 races: 3 good + 3 evil + 3 neutral
17.6% 25 votes
10 races is just right!
7% 10 votes
the more, the better
54.9% 78 votes
In reply to Alex Ghost
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Alex Ghost;80029
True, Nival could come up with another Dungeon – with troglodytes, medusas, and manticores.
That’s exactly what I meant.
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
In reply to Silvanis
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Silvanis;80154
That's who I meant.
So, just leave the current Dungeon as it is – it's fine! And come up with another dungeon that isn't related to Dark Elves. There are plenty of units – troglodytes, beholder, medusas, manticores, harpies – stop reminiscing about the unforgettable Dark Elves and minotaur, and come up with other units to replace them!
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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Yes, I think it's the right decision, but we'll need to come up with something for the harpies; we don't need a second type of Fury, that would just be silly.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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Maybe I missed something, but which faction would be the best fit for hamsters and berserker hamsters?
In reply to Yuri_G
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Yuri_G;80217
Maybe I missed something, but which faction would be the best fit for hamsters and hamster berserkers?
You missed the add-on. Berserkers are already included.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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More is better! :) In my opinion, it would be better to create about 10 main factions and give players the opportunity to create their own, just like in Galactic Civilizations 2. Then everyone would be happy: some would choose from the available ones, and others would create their own race with a unique culture and traditions. There's no need for "good" and "evil" – it's been done to death. It's better to just have different peoples who wage war and make peace for various reasons. During the colonization of America in the 17th century, the only ones who could be called "good" were the Aztecs and the Maya.
Бог есть любовь
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I think it was a mistake to make Berserkers a unit for the Dwarves (like in Age of Wonders 2)... They would have been a better fit for the Barbarians, in my opinion.

Be strong. Believe
In reply to Arandor
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Arandor;80261
I think it was a mistake to make Berserkers a unit for the Dwarves (like in AoW 2)...
(They would have been more suitable for the Barbarians... IMHO)

Of course, it would be better and more logical, but there are no Barbarians yet.
P.S. By the way, units like Ogres and Orcs haven't been used yet, so there's still hope...
In reply to Alex Ghost
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Alex Ghost;80222
I missed the add-on. Berserkers are already included there.

I'm interested in hamster-like berserkers. Otherwise, there's a week left, and the race isn't available. :D
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Yes! Yes!!!! Map editor!!! :smile44: :smile44: :smile44: :smile44:
In reply to Yuri_G
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Yuri_G;80273
I'm interested in berserker hamsters. Otherwise, a week goes by, and there's no faction.:D
Well, that's what a week of bone-crushers/berserkers is – it's just that Ubisoft has a rich imagination, and the jokes are bad)))
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
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Alex Ghost;80285
Well, that's what the "week of bone crushers/berserkers" is – Ubisoft just has a vivid imagination, but the jokes aren't very good.

Ideally, all neutral creatures should eventually become part of some factions. IMO, that would be the right approach, i.e., all the undecided ones – wolves, mummies, etc. – should get their own faction.
IMO, having more factions would be more interesting, but only if they fit into the world of Heroes.
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yes, you can distribute them... but not all monsters...
for example, where should I put the mummies? they belong in the Necropolis, but there's no room left... and it will be difficult to place the wolves (which people say are overpowered), this will require a beast castle ))) or a bandit castle...

Be strong. Believe
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Mummies were originally a unit for Necropolis, then they moved to being independent creatures, giving up their place to ghosts. Wolves have always been a unit for Barbarians, and then they disappeared from the series altogether and returned as neutral creatures only in the fifth installment. And it's not a good idea to assign all neutral creatures to specific castles; there have always been undefined creatures, and that's the right approach.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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Wolves were also present in the Elves' faction in Heroes of Might and Magic IV... and in Heroes of Might and Magic III, there weren't pure wolves, only wolf riders.

Be strong. Believe

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