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Posts from Мануал к HoMM V: Tribes of the East 3.1 ТЕ

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At the request of the esteemed **Stiletto (Gear_1989)**, I am posting the revised manual for **HoMM V: Tribes of the East 3.1** for the **Tournament Edition mod.

Read it, discuss it, make suggestions, point out inaccuracies and errors.

This topic will be ongoing and will cover not only the current TE version 6.7, but also all subsequent versions.

Link to the manual for HoMM V: Tribes of the East 3.1 for the TE mod.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
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Stiletto: dwellings are not like banks (where you receive resources and money as a reward), but rather places where you recruit creatures. The new dwellings are not described in the manual. P.S. If you're going to create a permanent thread about the manual, it would be good to find a permanent hosting service (instead of a temporary one like files.mail.ru) for the file. As an option, you could use the HL or HW portal if that's possible.
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Apparently, I misunderstood you. So, if I understand correctly, you are interested in dual-multiplayer maps?
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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Yes, exactly. This information isn't available in a concise format – it might be in the TE topic and possibly in a file containing the TE changes, but it's quite difficult to find quickly.
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Multi-dwelling creatures are mentioned only three times. Information about demons, mages, and orcs can be found in the creatures section.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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Generally, multi-dwellings have been reworked in the latest versions of the game. All creatures guarding multi-dwellings are now upgraded. Single dwellings of levels 4-6 also have upgraded creatures guarding them. This is not reflected anywhere in the manual – I think we should create a subsection or somehow specify which upgrades are present in the guard. For example:

In multi-dwellings, there will be
no Titans.

A new player will only find out that there are red cats, thunderbirds, and archmages when they are defeated and kicked out of this dwelling.
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Yes, there is a lack of information. However, a huge amount of work has already been done. Now we are just polishing it.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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What else would you like to see in the manual? Maybe something is missing... Feel free to suggest, and I'll add it.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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Please update the link to the TE manual.
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http://rghost.ru/8sfHX2w46
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
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thank you =)
In reply to AID
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AID
thank you=)
I've updated the link in the first post of the thread...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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I would like to know: am I mistaken, or is this an error in the manual?
Mana draining is a skill possessed by Imps. It is described as follows:
"This creature can steal mana from an enemy hero and distribute it to friendly creatures (an activated ability).
Each creature in the stack drains 0.5 mana. The mana is distributed equally among friendly spellcasting stacks."
Question: why, then, did almost 200 Imps drain only about 20-28 mana? I played yesterday against a Theoretician, and those were the numbers. Based on the calculations, the Imps should be draining about 100.
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Error – some parts remain from the original manual; Stiletto didn’t clean/notice everything.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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It’s a pity, of course, that there are such, albeit small, errors. I am, of course, grateful to Stiletto for the work done, but what about newcomers who have just started playing Heroes of Might and Magic? Specifically: the manual says one thing, but in practice, it's something completely different. In a tournament, this could cost a victory, if you understand what I mean. It would be great if someone knowledgeable could edit the manual to correct these small, often inconspicuous errors.

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