In order to build an upgrade for vampires, you need to build a necromancy amplifier, but it is forbidden to build it.
Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
Auto-translated
Thanks for the answer =)
I realized myself that I asked a silly question.
I should play as Necromancers more often =)
THe_,
I wasn't looking for a loophole in the rules, I just wanted to understand them correctly =).
Осень-Зима 2013-14.
On XL+U and Diamond templates, it is allowed to pass from one zone to another without breaking through the staggered guard. Why not write "for all templates with companions"? At least the mini-node was forgotten.
Because there is a separate rule for the mini-Nostradamus; you cannot pass by a revealed ГО on it.
Осень-Зима 2013-14.
And where can you do that? On Jebus? On normal Nost? GO should generally be a separate point, that's what GO is for...
What does Jebus Cross have to do with it? You wrote about shifted guards on XL+U and Diamond, where you can walk through any shifted mobs, but on Mini-Nost you can't walk through any of them, which is why it's not included in that point.
Well, I understood that on any maps with computers, you can pass through shifted blocks, and Mini-Nost also has computers. Or does this only apply to ГО?:smile15:
Skype - brucewillis7777
Okay, then you can give your main computer control so it can build an amplifier and vampires there. Take it back, and after all, this is your castle, not the computer's, so you can upgrade it, but this option is too extreme :D
I suggest making an amendment to the rules regarding red rush on XL+U templates, specifically prohibiting red rush on 121, and allowing it without restrictions on other map sizes.
It would be better to introduce bidding for colors as the default instead of a draft.
The hardest battles are fought in the mind
That's why red is red, in a way.
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
