Posts from Artifacts in WOG: discussion, questions, and answers.
It doesn't ask me to do that! I wanted to combine the Angel Alliance!
Another question: when playing on the same computer against each other, are assemblies created? Please, what WOG settings are needed, because all mine got messed up!
and where can I download patch 3.58?
and one last question - is anyone interested in playing online? :cool:
and while you're at it, explain to me how to do that.
Added after 5 minutes
I also wanted to ask - as Necropolis, how do you get 3k skeletons if they keep dying???
does diplomacy significantly increase the chance that monsters will join? I've somehow never taken this skill; usually I take earth, air, fire if there is a berserker, intelligence, wisdom, logistics, pathfinding, navigation if there is a lot of sailing and it's impossible without it.
in water, as I understand it, clone is good magic; by the way, do you need expert water for teleport to Castle to work? how is clone strengthened at expert level?
and the last question – are there any people who want to play online?
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and also explain to me how to do it.
I also wanted to ask – how can I get 3k skeletons for Necropolis, if they constantly die???
does diplomacy greatly increase the chance that monsters will join?
When the game is first launched, the probability of a unit joining is determined randomly. That is, a monster may be such that it will not join under any circumstances. And the degree of the "Diplomacy" skill or the strength of the army will not help. Although in the map editor, it can be defined as "Friendly (likely to join)". Therefore, we will only consider the situation when the monster has a loyalty level of 2, 3, or 4, either randomly or intentionally, and there is also a probability of the monster joining.
Loyalty Level Starting Probability of Joining
1 Compliant 100% - does not change
2 Friendly +40% - can be changed
3 Aggressive +10% - can be changed
4 Hostile -20% - can be changed
5 Bloodthirsty 0% - does not change
There are a number of conditions that can change the probability of joining for monsters with levels 2-4 in order to increase it
Condition Change in Probability
Diplomacy Skill +10% per level (max +30%)
Presence in Your Army
of similar creatures
(it doesn't matter
if they are upgraded or not) +10% (one-time)
Majority of similar creatures
in your army +20% (one-time)
how is clone enhanced on expert?
by the way, you need expert water so that teleport teleports to the castle.
with basic water - Transports a unit to any point on the battlefield, cannot transport through walls and moats
advanced - Same as above, but can transport through city walls if there is a Stronghold built (but not a Castle)
expert - The same as advanced, but without restrictions, i.e., it can also teleport through castle walls.
how exactly do the magic wand and monster strength work ???
and where can I Download the patch for WoG from 3.5 to 3.58 ???
Magic Wand is capable of changing artifacts - place it in one of the hero's left slots AT THE END OF THE WEEK (on the 7th day) - and on the 1st day of the new week, 1 artifact on your hero will be CHANGED (transformed). Which artifact will be transformed depends on which slot you placed the wand in... I think if it's in the top one - then the artifact on the hero's head, etc... to be honest - I don't remember exactly :) But I think everything is labeled there - and if not, just experiment - and you'll figure it all out yourself! Good luck.... ;)
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...