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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

5.0 (1 rating)
11 years ago
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Pit for LM
Please discuss and decide what additions are needed. We will formulate them, and I will add them to the Rules as a separate section (similar to the rules for WT).
The developers of HotA, as of version 1.3.3, anticipate a standard set of rules, with the following exceptions:
2.5 (mapmakers are simply not generated, and forts on hills are weakened)
2.8, 2.10 (it is assumed that the HotA changes more or less balance the castles)
2.11 (powerful scrolls have increased value in GSC)
2.13 (bugs have been fixed, although they have also been fixed in HD)

HW_Rulez of the latest version is compatible with HotA, and it does not implement the above-mentioned rules.

However, allowing the Necromancer King's Cloak is not a good idea, as it has not been changed yet. The formulation of the rules does not restrict the Sanctuary anyway.
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11 years ago
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By the way, you don't have to disable the cartographer completely; as an alternative, you could make it so that it reveals the map for only one turn, and the cost would be 1000 coins per day of the game. P.S. Are tournaments for Heroes of Might and Magic planned? And where can I find a list of all the differences from the current version of SOD+HD MOD?


11 years ago
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KobRa_RR
P.S. Are there any plans for Heroes of Might and Magic tournaments?
Yes, but not on version 1.3.3. I want to finish a few more planned changes so that I don't have to change the gameplay for a long time afterward.
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11 years ago
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I've long wanted to clarify. There is a certain mininost template, and it has a small issue. According to the rules, Blue is a complete imba there, because he starts the Castle town cycle and also starts the secondary skill cycle. Red on mininost is not like Red on Jebus Cross, it doesn't dominate at all. Suggestion: change the order of the cycle.
Ася 390383586

Осень-Зима 2013-14.
In reply to Vatya
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11 years ago
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Vatya
I've wanted to clarify for a long time. There's this Mininosta template, and there's a small issue there. According to the rules, blue is a complete imba there, because he starts the Castle draft and he also starts the secondary skill draft. Red in Mininosta is not red in Jebus Cross, he doesn't dominate at all. Suggestion to change the draft order.
+ 1, I think this question was already raised a long time ago, and it was decided to leave everything as it is. When I played this template, I usually discussed with the opponent about flipping a coin for the town and for the right to draft separately, specifically in Mininosta.


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11 years ago
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I think the "blue" template is good. Because most of the templates are "red".

Added after 21 minutes
And I also had an idea to adjust the standard templates so that the blue one has a little more resources. For example, set the 10th density for the lower range instead of the 9th. This would be a kind of compensation for the color.
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11 years ago
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Wicc
But in my opinion, the "blue" template is good. Because most templates are "red".

Added 21 minutes later
Also, I had an idea to tweak the standard templates so that blue gets a bit more money. For example, set the 10th density of the lower range instead of the 9th. Something like an analogue of a color refund.
And in my opinion, only Jebus Cross is red, all the rest are blue.
Ася 390383586

Осень-Зима 2013-14.
11 years ago
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Would it be considered a rush strategy if the red player spends their first day acquiring as many Goblins as possible and then converts them into Skeletons, or perhaps into Imps?
In reply to Vatya
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11 years ago
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Vatya
In my opinion, only Jebus is "red," all the others are blue.
It seems like there are more "red" heroes than Jebus in terms of balance, in my opinion. With Jebus, mana regeneration + restarts can often be decisive.
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Весна 2014.
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11 years ago
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Sorry if this is a noob question, but I couldn't find the answer on the forum myself. Which checkboxes should be checked by default in the HW rulez patch? By default, I mean, if no agreement could be reached.
669773111
11 years ago
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None! No one is forcing anyone to tweak the balance. IMHO.
648050691
In reply to zoog
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11 years ago
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by default, all checkboxes are unchecked. HW-rules is needed to limit what can be prohibited by the rules.
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11 years ago
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The rules (v.3.1) state:

"2.8.2. In the Necropolis castle, it is forbidden to build a Necromancy Amplifier...

2.8.3. If a computer player has upgraded monsters to level 4 in the Necropolis, they are prohibited from upgrading their troops to these levels and hiring the upgraded version of the creatures. If a Necromancy Amplifier has been built, vampires cannot be upgraded..."

In this regard, the following questions arise:
- if I upgrade monsters to level 4 in my Necropolis, can I still upgrade and purchase them?
- if I already have upgraded vampires (an upgraded building), and I capture a computer castle with a built Necromancy Amplifier, can I no longer hire upgraded vampires or upgrade regular ones?
11 years ago
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In order to build an upgrade for the Vampires, you need to build a Necromancy Amplifier, but it is forbidden to build it.

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