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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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Is there a real-life situation where a red player dismissed a well-developed mage, and a blue player immediately recruited him? In my opinion, it's just a fantasy.
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In reply to zoog
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zoog
Wait, is it a real situation where the red player fired an upgraded mage, and the blue player picked him up that same day? IMHO, just fantasy.
It's real. It was dug up and even done at 4 Dimension Door per day in Outlaw (party against Hellkite), although he didn't fire them; they were killed.
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zoog
What about a real-life situation where Red dismissed a well-developed Mage, and Blue hired him on the same day? In my opinion, it's just a fantasy.
Yes, it's quite possible, especially in long games where heroes are dismissed and hired one after another. Red doesn't even necessarily have to dismiss him; Blue can prevent the well-developed Mage from escaping on his turn. But there's no reason to ban creating a damage dealer (DD) hero.
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In that case, I apologize. I thought that having control over key heroes was extremely important, so losing them so easily seemed strange.
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If, during a battle, a composite artifact of the attacking side casts a spell, but the hero from the book does not cast a spell, does the attacker have the right to bribe (flee) in the first round?
In reply to Dima Surmay
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Dima Surmay
If, during a battle, a composite artifact belonging to the attacker casts a spell, but the hero from the book does not cast a spell, does the attacker have the right to bribe (flee) in the first round?
This does not contradict the rules.
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Dima Surmay
If, during a battle, a composite artifact belonging to the attacking player casts a spell, but the hero from the book itself does not cast a spell, does the attacking player have the right to bribe (flee) in the first round?
The attacking player does not have the right to bribe (flee). It is not the hero who casts the spell, but the player. It doesn't matter whether it's through a spellbook or cursed armor. Don't "humanize" the heroes; they don't do anything on their own.
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then, a follow-up question: who is responsible for the rules and their interpretation?
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Dima Surmay
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then a follow-up question, who is responsible for the rules and their interpretation?
Only the Rules Committee provides the official interpretation of the rules. I am only expressing my personal opinion.
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Is this also your personal opinion about the Academy, or do you know for sure that only the Academy and no one else...? Just if you don't know, don't answer; I'm asking questions not to conduct a social survey, but to know for sure.
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Dima Surmay
This is also your personal opinion about the Academy, or do you know for sure that only the Academy can do this, and no one else??? Just if you don't know, don't answer, I'm asking questions not to conduct a social survey, but to know for sure.
It is impossible to escape only after the application of impact magic. Collectors do not cast impact magic.
Ася 390383586

Осень-Зима 2013-14.
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Surmey asked a good question. I immediately appreciated it. I liked it. It's quite suitable for starting a flame war.

Now, the pontificating opinions will begin.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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I am responsible for the rules. After much discussion about the "hit and run" tactic, we agreed on a formulation that prohibits a hero from casting spells in the first round and then fleeing. Units and assembled artifacts can cast spells. The rule was adopted in this form because it is the easiest to understand. If you are not satisfied, discuss it; if there is a lot of dissatisfaction, I will consider what can be done.
In reply to Pit for LM
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Pit for LM
Units and assembled artifacts can be cast.
Then, please add this line to the rules in the section dedicated to hit-and-run tactics. To avoid any ambiguity.
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I think yes, it’s easier to add it to avoid ambiguity.
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Весна 2012.

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