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Dance of Death - "[Campaign 9 - Mission 2]"Auto-translated
In short, I don't know if anyone needs this, but that's how it was. First, when leveling up, I developed not only magic but also strength, especially for archers. Second, when attacking the dragon, I almost wiped out all the liches, almost because I left 15 of them. With this setup, the dragon doesn't cast spells on my troops to heal itself. In the end, I defeated the dragon and the remaining liches. The hero's level was 29, and I cleared everything I found on the map. That's it. But overall, it's a disappointment; the campaign costs almost as much as a new disc, and there are only two new scenarios. A real letdown ((((((
Ah, so the dragon had to be defeated after it fully recovered its health? Damn, and I thought the opposite. Well, I was also attacking it with enchanted spells, then I noticed something was wrong - that everything was reversed. I started paying attention. And in general, it's a beautiful map; I liked the ruins of Shantir. And Sandro turned out to be not so unpleasant, but he's still quite a swindler. I liked the voice acting, even though it's the same guy who voiced Craig Heck. I reported the encountered bug in the bug thread.
The hero's level was 29, and I cleared everything I found on the map.
Sandro's development seems strange – I cleared the map as much as possible. Only one battle in the very beginning was given to Lucretia; the rest were given to the main hero, BUT the development only reached level 27 (before the battle with Belket) :smile42:, and the blood level didn't even reach level 2, lacking only 28 units :smile18:.
I defeated the dragon on the first try, first eliminating the liches, each of whose squads had 300 units. Nevertheless, Sandro's remaining army easily dealt with everyone, including the dragon Belket. As in the mission in Crag Hack (mission 1), the army in the battle turned out to be completely different from the one I managed to gather by playing and fighting everywhere, and something is off with the levels as well :smile10:.
What was the purpose of the "Scroll of Akasha" in the quest? I didn't notice any connection to the storyline. The mask is understandable, but what about the scroll?
The only thing that pleased me was the ruins of Shantiri and the seabed – there's both a turtle and dolphins :smile01:.
Perhaps we will meet Sandro in the next Heroes of Might and Magic – he is a very interesting character, as is Agrail-Railag :smile02:.
By the way, Sandro mentioned Markal in his last monologue – apparently, this is a translation issue, and Markal is actually Markel from Heroes 5, who actively uses Sandro's artifacts, summons a black dragon, and flies on a horse :smile01:.
I just finished a battle with the boss, and it took me two tries to beat him and get the achievement. The first time, I messed up and killed all the liches too early, before they had fully restored the dragon’s health. The boss seemed quite easy, but that’s probably because I was given a decent army for the fight, and my Sandro was also pretty well-leveled. I cast regeneration on my troops and used a weakening beam and a debuff spell on the dragon. I had fully upgraded my dark magic skills, plus I had the Dynasty weapon that gives a +5 strength bonus to dark magic, and the dynasty’s special ability, which gives a 5% bonus to dark magic. So, the debuff spell reduced the dragon’s attack by 58%, and the weakening beam reduced its defense by 34. So, I didn’t have any trouble. By the way, I noticed a funny bug: during the battle, Sandro had an artifact equipped, something like “Order’s Clock,” which reduces morale by -3 each turn, and for some reason, it was affecting the liches too! It made me laugh a lot :D Screenshot attached:)