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Posts from Demon lands.

3.0 (1 rating)
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Map name: Lands of Demons
Map type: Multiplayer Arena
Two-level map: no
Number of players: 2
Size: Medium
Map author: Ruslan24
Map description: The land of Arania. Once, these lands belonged to demons, but when Frida became the ruler of the empire, she captured these lands. And two years later, the demons want to recapture this land. Who will remain the ruler of these lands is only a matter of time.

P.S. This is my first map.
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The landscape needs some work, the AI needs to be tweaked, and sometimes the hero runs away when he could win.
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I agree with both points made by the previous forum user. The landscape is indeed too simplistic, the terrain is flat and unnatural, and the AI is too cowardly :( and only fights when a guaranteed victory is assured. I also wanted to note that the neutral creatures are not distributed logically – powerful artifacts (Mantle of the Underworld, Dragonscale Boots, King's Axe, etc.) are guarded by very weak monsters, while a couple of pieces of sulfur or ore are defended by much stronger ones. Also, I wanted to point out that the defense of the shipyards needs to be strengthened (or the opposing sides need to be separated in some other way); otherwise, the enemies arrive as early as the beginning of the third week. You can defeat them, but in that case, you won't have time to open even half of the hidden locations, let alone combine the forces of both castles (even on the mini-map of the introductory cutscene, a dark line is clearly visible). And after the first defeat, further messing around in your own little sandbox becomes uninteresting and pointless, and the main heroes sail off to deal with the enemy, while the undiscovered hidden locations become unattainable. By the way, the island treasures, which the demons should theoretically seize, also turn out to be unwanted. Perhaps it will be different if you play on a different difficulty level, but on "Hero," it is exactly as described.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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It's fine on "Veteran" difficulty. You can take your time clearing your territory and then slowly defeat the enemies on the islands. When I arrived at the islands, all the mines were occupied by demons, and they had cleared the sunken ships. You just need to remove the "Astral Gate" and strengthen the demons a bit.
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I tried playing as the demons (of course, as a hero) – it turned out to be much easier.
I captured the first human castle at the end of the second week, and after that, the only question was how long the outposts separating the human castles would last.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

In reply to asseco
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asseco
It's fine on "Veteran" difficulty. You can take your time to clear your territory and then slowly defeat the enemies on the islands. When I arrived at the islands, all the mines were occupied by demons, and they had cleared the sunken ships. You just need to remove the "Astral Gate" and strengthen the demons a bit.

Not bad for a first attempt. The map can be recommended for beginners.

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