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Posts from The strongest castle in Heroes of Might and Magic IV.

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#121
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Here's another strength of the magic factions: they have access to magic, unlike Barbarians, who are limited to melee attacks and bows. A mage hero can resurrect their units, but what can a Barbarian do?

Magnus, respect. At least someone understood me! I'm already tired of writing about this in almost every topic. I won't repeat myself; everyone already knows what I mean. :D
Barbarians are not very diverse. That's the essence of what I'm saying!
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#122
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Yes... poor Barbarian, they really took him down. :) Although, that's essentially what happened. With the Haven faction, you can use "Berserk" or "Hypnotize" to turn the Barbarian's warriors against their leader. :)

It would be interesting to play Haven vs. Life. If it seems that Haven is MUCH stronger than Life, then I challenge that:smile14:. Regarding Haven's spells, I have some questions: Berserk and Hypnotize can be countered with a simple Exorcism, and the "Life" faction's warriors, enhanced with the Blessing spell, will deal with illusions. So, this theory needs to be tested in practice. :)
:D
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#123
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Well, it's a pretty good theory in principle. Go for it. Just tell us about it later. And be careful of Haven, though. It's unpredictable... ;)
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#124
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The main thing is not to let Haven develop its 5th-level magic; otherwise, everything else is great.
:D
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#125
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A Barbarian (and other warriors) can always learn magic if needed...
they will just have little mana...
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#126
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Arandor;74194
A Barbarian (and other warriors) can always learn magic if needed...
they just won't have much mana...
The main thing for a Barbarian is to learn as many Life magic spells as possible so that they can remove all negative spell effects at the right moment. Especially "Berserk" and "Hypnosis".
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#127
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Pandora;74075
Magnus, respect. At least someone understood me! I'm already exhausted from writing about this in almost every thread :) I won't repeat myself, everyone has already learned my words by heart :D
Barbarians are not diverse enough. That is the essence of what I'm saying!
YES YES YES ...I am on the same wavelength as you ..I have the same thoughts ...RESPECT...
As Eysik said for such an occasion:

"My knowledge has entered an endless dead end,
Because knowledge is life,
And life takes its word in space,
And space leads your questions into a dead end."

There is so much meaning in this expression and many answers to questions across the entire sphere of human life .... You will ask, what does the game have to do with this? ... Answer: "All wisdom lies in mogie ...ancient magic !!!" :):):)
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#128
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Arandor;74194
A Barbarian (and other warriors) can always learn magic if needed...
it's just that they will have little mana...
and then you need to learn the spells, but to learn them, you need to find a Sanctuary with a spell, or capture a Castle and build a Guild there, but you need to capture the Castle first, especially if the hero is an Archmage, with magic of life, order, death, magic of life, you can cast hypnosis on a unit, then turn him into a martyr so that all the damage to the hero is inflicted on him, or take the Barbarian himself, hypnotize him so that he destroys his own troops, and you can also take
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#129
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Yeah, what’s the point of leveling up a Wizard from a Barbarian? Wouldn’t it be easier to just have two heroes? At least that way, things would progress faster. But the problem is with the Castle. It will take a long time to train spells…
If you’re already playing a Barbarian, level up Stealth or Tactics. In my opinion, that’s more useful.
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#130
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if you equip artifacts that grant immunity to mind magic =)

of course, there are also artifacts that remove all resistances... but they are rare (a cloak).
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#131
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Arandor;74313
if you equip artifacts that grant immunity to mind magic =)

of course, there are also artifacts that remove all resistances... but they are rare (a cloak)
Well, there are many artifacts, for example, a set from Bob in the upcoming storm, but we are talking about a battle without artifacts, and otherwise you could list a bunch of artifacts.
Yeah, what's the point of turning a Barbarian into a Mage? Wouldn't it be easier to make two heroes? At least things would move faster. The only problem is the castle. It will take a long time to learn spells...
If you're going to play a Barbarian, level up Stealth or Tactics. IMHO, it's more useful.
I completely agree with you. But we seem to be getting off topic.
Judging by the fact that there are no particular concerns and no one is arguing with us, it seems that everyone agrees that Haven is the strongest castle:)
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#132
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I completely agree with you. But we seem to be straying from the topic.
Judging by the fact that there are no particular objections and no one is arguing with us, it seems that everyone agrees that Haven is the strongest castle.

No... it's just that Zdoba isn't here right now. If he were, he would definitely argue.
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#133
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I apologize in advance to the fans of the Barbarians, but I wouldn't even give them last place. Except in special situations where magic is limited (level settings, artifacts, campaigns, etc.), Magic clearly dominates the game, while Might is secondary. More precisely, the latter is derived from the former and always depends not on quantity (units ;) ), but on quality (magic level ;) ).
Therefore, the advantage lies with the one who has better developed magic (and defense can also be achieved through artifacts and spells).
If you rely on your troops, then Life and Nature are the way to go. If you want to "take down" the enemy, then Haven and Necropolis are the best choices. Any combination is a plus :smile02:
Veni Vidi Vici
-- Julius Caesar, 47 BC
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#134
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Magnus;74322
But we seem to be straying from the topic.
Judging by the fact that there are no particular concerns and no one is arguing with us, it seems that everyone agrees that Order is the strongest Castle.
Why then... I, for example, am all for Chaos... it is indeed the strongest Castle... (literally yesterday I thought differently)... but the facts speak for themselves:
The Chaos Castle always develops faster than all the others for the following reasons:
1. excellent units with their own skills... 2. powerful units 3. outstanding, almost nuclear magic in a certain sense... (and beautiful magic) 4. and its appearance from the inside....
By the way, if we look at it from another angle, we can see that the Chaos Castle is the real HELL, and the Castle of the Dead simply obeys it... so most likely, in terms of importance, the Chaos Castle is the strongest and will be in first place, followed by the Castle of the Dead, and so on... :)
P.S. (As for Zdob, I'll say this... he only loves the Barbarians, and naturally he can argue with you tooth and nail that the Barbarians are FOREVER... even if that weren't the case...)
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#135
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Chaos is too resource-intensive for a castle... Chaos Lord is great, but what about the economy? And honestly, I haven't noticed Chaos developing faster.

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