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12 years ago
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The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to злой_романтик
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12 years ago
We have played a first week and after save opponent decided not to continue because of bad respawn.

Thanks for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Пасис / Pasis Main Hero Пасис / Pasis
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Jebus Cross
Game Length
117 days
Game Date
6/1/2014
Reported
6/1/2014 5:00 PM
Rating Impact Archived
Cincinnat 1639 1647 +8 ↑
Slayzer 1445 1437 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2014 11:04 AM

In reply to Cincinnat
12 years ago
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At the respawn, there were no nymphs or cons, and only 2 mini-dragonfly hives. But by 123 I managed to collect 4 tasty pandora boxes (2 for Kregu's experience, 15 rocs and 50 wolves) and most importantly - I captured +6 all from the elves. On 124, I break through 4 ГО, move into the center and an adjacent zone. I pass the turn and receive news from the opponent about their surrender. Thanks for the game, good luck in the rest of the tournament!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Jebus Cross
Game Length
124 days
Game Date
6/1/2014
Reported
6/1/2014 8:07 PM
Rating Impact Archived
BlooDy)DriVeR 1512 1529 +17 ↑
Captain 1566 1549 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2014 4:16 PM

In reply to Cincinnat
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12 years ago
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Maxiconza defeated Krega. Thank you for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
127 days
Game Date
6/1/2014
Reported
6/1/2014 11:42 PM
Rating Impact Archived
Ominous1 1684 1694 +10 ↑
Defiant 1566 1556 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2014 8:25 AM

In reply to Cincinnat
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12 years ago
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Demonstration failed miserably due to poor resource spawns, resulting in conflicts starting only from the 3rd week, but at least both central towns are under control. Kreg got stuck and started spawning gray units relatively quickly. However, upon encountering him, it turned out that he only had 4 bears and 3 angels. In the first battle, a bear was killed with lightning and a bribe was paid. I ran to finish him off and almost paid the price for my overconfidence during the siege. Mass haste turned out to be a surprise (I could have easily blocked the door with ifrits and cast lightning) and Kreg dealt me a good beating, and he was left with an angel and 2 gray units. A positional battle began with stakes for his castle, but the blue player lost on medusas. Thank you for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
142 days
Game Date
6/2/2014
Reported
6/2/2014 7:15 AM
Rating Impact Archived
Javdet 1696 1705 +9 ↑
Pyre 1534 1525 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/6/2014 9:24 PM

In reply to Ominous1
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12 years ago
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Ominous1
Maxicon defeated Krega. Thanks for the game.
That's how it was. Thanks for the game.
In reply to Defiant
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12 years ago
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We couldn't coordinate a time to play against each other. I wasn't available in the evenings until the weekend, and he was available only on the weekend.

Moderated: INAPPROPRIATE LANGUAGE in the message

In reply to BlooDy)DriVeR
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12 years ago
Thx for game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гриндан / Grindan Main Hero Гриндан / Grindan
Ничья / Draw Ничья / Draw
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
126 days
Game Date
6/2/2014
Reported
6/2/2014 10:34 AM
Rating Impact Archived
Huanito 1532 1538 +6 ↑
BA/IEHOK 1661 1657 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/4/2014 12:14 PM

In reply to Cincinnat
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12 years ago
Cincinnat
We have played a first week and after save opponent decided not to continue because of bad respawn.

Thanks for playing.

Was left with no army at 117 with blocks everywhere couldn't do anything.
Thanks for playing good luck in next games.
In reply to BlooDy)DriVeR
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12 years ago
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BlooDy)DriVeR
There were no hordes, cons, and only 2 mini Dragon Fly Hives at respawn. But by week 1, day 2, I managed to collect 4 tasty Pandora's Boxes (2 for Kregu's experience, 15 rocs, and 50 wolves) and, most importantly, took +6 all from the elves. On week 1, day 2, I break 4 ГО, enter the center and an adjacent zone. I pass the turn, and my opponent sends word of surrender. Thanks for the game, good luck in the rest of the tournament!
I confirm. On week 1, three hordes of horses, gold issues, so on week 1, day 2, I went in with a scout hero into a max nagabank and positioned poorly, lost 2 angels and 5 horses, wasted a day. I took my native mini Dragon Utopia — there were two knowledge hats, I cleared a ГО of 22 angels without magic, walked away with nothing.
I decided not to drag it out, though the post-game analysis showed I could have put up a fight.
Thanks for the game!
In reply to Redwhait
12 years ago
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Redwhait HP
We couldn't coordinate a time to play against each other. I wasn't available in the evenings until the weekend, and he wasn't available on the weekend.

Moderated: INAPPROPRIATE LANGUAGE in the message

The game is in progress; we might finish it tomorrow.
In reply to Player_
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12 years ago
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Player_
Sisasty wrote that he quit?
He hasn't been on the forum for over a month, he hasn't written anything anywhere.
In reply to R55Max
12 years ago
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R55Max
There were a couple of water-dweller caches that were portaled into 2 dungeons. On the first one, I put birds in the fort. I decided to play it safe and slowed my pace for a day to make sure I collected the hives. In the end, I started collecting hives from day 6, but I should have done it earlier, as 4 hives turned out to be on days 4 and 6 overall. Oh well, at least there are 4 cons.

I approached the double-treasure zone on 117 and started collecting from the 2nd week. I took two doubles, but simply forgot to take the third one nearby. With 4 angels, a noob grabbed a max con far away on 122; so, starting fast, Moner enters the treasure zone on 123, where the blues had arrived a day earlier. With Moner, I push the noob out of the chain, take the kettle from the evil knights and spend the night in the Dragon Utopia with 3 birds, under about 20 vives and 6 angels. Shakti attacks; I have 5 mana for one oil and a cloak up to lvl 3, while the opponent has 160 mana; he hits with lightning, I use oil and kill a small army from the 2nd round. Also, morale kicked in just in time.

Thanks for the game
It happened, report later(C) God.
In reply to Егор Коробейников
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12 years ago
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My computer crashed last night, so it’s not possible to draw the pairings today:( or I’ll try to contact Pit or Dirty; maybe they can draw the pairings.
In reply to =Stinger=
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12 years ago
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=Stinger=
I chose all the restart options, with 111 days and 6 heroes. I have Moner, and from the starting point, there are two paths: one leads to a teleport, and the other to a swamp with a dead end and a one-way exit, near which the Conservatory is visible.
From day one, I started rushing to the teleport, but it turned out that I ran for the whole week without reaching it. However, I did find a sufficient amount of money/resources.
I built Ifrits + Pit Lords with the Stronghold, took 2 stacks of Imps and 3 stacks of Zombies as fodder for the Conservatory.
In the second week, I started by taking 2 Medusa Guardians 8+6, and I got Tactics and Earth skills.
On day 123, I take the Conservatory, after clearing and upgrading the Demons.
It turned out to be a level 2 building. I found another level 2 Conservatory in the corner of the map. At the same time, I build a Guild, where on day 124 I get Teleportation, but everything is in one-way paths, and the passage to the center is through a one-way path, with an exit on an unpaved road. Therefore, I took the central town only on day 135. I also stealthily took the Rampart's companion with Angels. Right near the town, there is another one-way path - the only remaining exit. I am developing Moner, preparing to leave. On day 137, I send a scout there and end up on the opponent's territory. I scout the area, kill a scout, see Galtran on an Angel, Moner teleports to the town, I jump into the one-way path, upgrade the Ifrit, and kill Galtran.
Thank you for the game.

Confirmed. Thank you for the game!

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