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Posts from Necropolis discussions.

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#34
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Hmm... I have a suggestion (not mine, but I completely agree with it). Bone/ghost dragons are now basically useless =( They don't age anymore, they curse instead (and only the upgraded ones), like some damn mummies from the third part. In general, they are outdated and just "don't cut it" anymore. It would be good to do this: bring Death Knights back to level 6 (since they are already in the game), increase the stats of Nazguls, give them additional abilities (No retaliation would fit best)—IMHO, they are most suitable for the role of "Master of the Necropolis". Because, honestly, I don't even want to build dragons, not due to reasonable tactical considerations, but simply because it's uninteresting and boring =( By the way, of all the music from the castles, I liked the Academy same best (absolutely super!), then the Necropolis—IMHO, it fits the city quite well and can replace a funeral march, just in a more original way.
In reply to Imp
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#35
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Necropolis already has a lot of cheap ranged units, plus the ability to transform any units into undead of the corresponding level in their castle. Therefore, Necropolis troops simply must be much weaker than their counterparts, otherwise there will be an imbalance.
" Тьма - рука правая Света , Свет - рука левая Тьмы "
In reply to Kengy.ru
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#36
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Kengy.ru
If you look at the undead, they haven't been significantly reworked since Heroes 3; the 2nd-level skeletons were changed into archers. This is their biggest change; the rest are minor tweaks, adding abilities, and so on... But it's actually a good thing; now there are at least 2 archers...
How haven't they been reworked:eek:? And what about the new monsters? ;)
[QUOTE=Uke-by_HoMM![Zavulon]] The undead have always suffered from a lack of variety [/QUOTE]
It's just hard to explain to the undead that they should shoot;) And it's hard to find dead archers anyway. Because they usually shoot from cover, and necromancers have to be content with dead soldiers;)
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#37
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Kengy.ru
If you look at the undead, they haven't been significantly reworked since Heroes 3. The 2nd-tier skeletons were changed into archers. This is their biggest change; the rest are minor tweaks, adding abilities, and so on... But it's actually a good thing, now there are at least 2 archer units...
To be precise, there are 3, and even a hero without mana can cast a poison cloud spell....
С уважением, Vlad

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#38
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to Imp, the idea is good, but Nival weakened the dragons so as not to disrupt the balance. Do you know why I play as Necropolis? Because everything is cheap there, and the growth is high, which more than compensates for the strength of the monsters, although (in my opinion) they are strong anyway.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
In reply to Uke-by_HoMM![Zавулон]
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#39
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Uke-by_HoMM! [Zavulon]
Imp, the idea is good, but Nival weakened the dragons so as not to disrupt the balance. Do you know why I play as Necropolis? Because everything is cheap there, and the growth is high, which more than compensates for the strength of the monsters, although (IMHO) they are strong anyway.
In the end, the quantity always turns out to be a more decisive factor than the quality.... Although this is not always the case!!!! And regarding the undead, I completely agree with you; we are many, we are cheap, and we are strong.... What more could you need...;)
С уважением, Vlad

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#44
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Magnus
No, you were saying there was something else needed, so I'm saying you need holy water for all of you!:D, and skeletons and other undead need Orbit, because they have a green, disgusting smell of decay coming from their mouths:D
Oh, come on... The smell... What a problem...
Anyway, Necropolis is a great faction... And the Shades of Darkness are really cool!!!!! I'm watching and enjoying it.
С уважением, Vlad

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#53
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Never liked the undead. I'll join the developers in creating holy water :)
#55
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Heh! I never liked undead, neither in Heroes nor in other games, but I always enjoyed killing them! It's more satisfying to beat the bad guys than the good ones. 8)
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#57
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Night
Are you going to kiss them? Why would they need Orbit chewing gum???:)
Are you going to raise only unicorns and glue a horn to your forehead?
Anyway, they smell like corpses, and we need mint, so let's create a new holy water with a mint flavor; at least the stench will be less. And unicorns are better than cow-gorgons:D. Magnus will never join the Necromancers! IMHO. After all, in Might and Magic VII, he is a master of light magic, so we'll cast the Undead Destruction spell on you:D.
In reply to Magnus
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#58
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I'm just sitting here and enjoying the new ability they gave to the Spirits – it's awesome!! :) Right now, I'm easily defeating Minotaurs using only them (maybe I'm just lucky, but each group of Minotaurs only gets one attack out of three).
Плоды размышлений были съедены червями сомнения...
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#60
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Pearl
Oh yeah! It's annoying to attack ghosts and miss!!!!
[offtop]You just need to sprinkle them with holy water:D[/offtop]. And in Heroes 5, you need to use the spell "Destruction of the Undead" or whatever it's called;) on level 5 in Light Magic.
In reply to Magnus
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#61
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Magnus
You just need to sprinkle them with holy water:D. And in Heroes 5, you need to use the spell "Undead Destruction" or whatever it's called;) on level 5 in Light Magic.
And if there's no spell?:)
Poor assassins, while I was dealing with three ghosts, I lost 17:(
In reply to Night
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#62
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Night
And what if there's no Castle?:)
Poor assassins, while I was killing three ghosts, I lost 17:
That's the problem, it takes time to reach level 5;). Here's the strength of Necropolis:D. But you have chains of elements and matriarchy with whips:D.
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#63
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But there's a mega-powerful fireball:)
Ghosts are made of air, and fire burns air :) Double death for ghosts:)

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