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12 years ago
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Too many rules and prohibitions, and tired of constantly following them, but "Anarchy" feels too cramped? Then this is the place for you! In this tournament, you can—and more importantly, must—play on any maps without any rules! Welcome to a world of lawlessness.
"Outlaw!"


I. Regulations and Deadlines.

Anyone may participate in the tournament who is registered on the HeroesWorld.ru forum for at least 3 months and has at least one game filed in accordance with the forum rules.
Tournament start – February 22, 2014.
The draw will take place on February 21, 2014.
Time limit per game – 2 weeks.

Tournament format - Double Elimination.
The final is played as a best-of-three with a 1:0 advantage for the winner's bracket finalist.

After the draw, a participant bracket is formed. After the 1st round, those who lose in this bracket form the 2nd play-off bracket. Subsequently, a loser from the 1st bracket enters the 2nd bracket; a loser from the 2nd bracket is eliminated from the tournament.

II. Rules and Maps.

1. Only the rule of fair play applies; everything else is permitted.
2. Game version SoD 3.2 (4.0) + HD-mod
3. The map is chosen by a standard draw from 7 maps. Blue starts drawing the map and castles (colors will be indicated in the bracket):
1) Jebus Cross
2) 2sm4d(3)
3) 8mm6a
4) 6lm10a
5) diamond
6) mini-nostalgia
7) Spider
Opponents may mutually agree to play on any other map, as well as regarding full random games.

4. Time per turn: Chess timer 24:8:1.
Starting difficulty 160%

5. Restarts – 111 + 112.
Please note that since there are no rules, technical restarts for blocks, a single road in ГО, lack of a road to the center, etc., are naturally cancelled. So use your restarts sparingly and carefully, rather than searching for chocolates.

III. Organizational Matters.

1. The tournament is unofficial.
2. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
3. Tournament Director - GoD (ICQ 647139286).
Tournament Judges - Dirty_Player (ICQ 408722873), Pit for LM (ICQ 471401475); Gomunguls (ICQ 499978341).
4. For every game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament directors or any member of the AC.
6. Disputed points, should any arise, are requested to be discussed off-forum. For resolution, you must contact the director or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on the tournament rules. If the situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.
8. The Director has the right to make any changes to the regulations and rules during the tournament, as well as
the right to refuse participation to any player without a public explanation of reasons.
In reply to rebellious
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12 years ago
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rebellious
I knew it. Although, we can come up with something even scarier:smile10:
At least Sanin, Kalababa, and Alessandro will be fighting in the same league. They just don't know it yet:cool:

Yes, I noticed, but no one apologizes to me:D
In reply to Dirty_Player
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12 years ago
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Dirty_Player
Yeah... Zhenek was keeping me very well informed...
Next time, it would be better to write on the forum, like RiMpel2 did.
I'll remove you from the tournament, no problem.
Zheka is having computer issues, that's why it's such a mess.

P.S.
Also, please take this issue into account for the 2 vs 2 tournament:smile21:
In reply to Dark
12 years ago
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darkello


P.S.
Also, please take this issue into account for the 2v2 tournament:smile21:
Okay, and add tech support:D :D :D
In reply to Iamsamstan
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12 years ago
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Iamsamstan
yeah, and give them a tech loss :D :D :D
no! punish the opponents with a loss (technical) :smile21:
In reply to GoD
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12 years ago
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111-7 = Bron+6 Vasilyeks, Riland enters, Dessa, small respawn;
there's a Lizard and Serpent dwelling... 2 Griffin Conservatories and a Dragon Fly Hive; I chase everyone around the
upgrading spots... Only Vasilyeks stand in the Citadel;
121-5 = I mine gold, take Dragon Fly Hive-4; I go into the underground, the small fry
joins;
126 = opp broke through GO, I trick him with 6 ducks and surrender my main; I take
Dragon Fly Hive-6;
127 = I pop out of the underground and reach the reinforcement delivery -4 angels));
131 = I cut off the chain by scattering 4 roaches, losing one;
opp checks the Griffin Conservatory as a last hope and writes gg;
Thanks for the game!)
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Риланд / Ryland Main Hero Риланд / Ryland
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
131 days
Game Date
2/23/2014
Reported
2/23/2014 11:33 AM
Rating Impact Archived
nodtin 1448 1457 +9 ↑
Iamsamstan 1302 1293 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/23/2014 11:38 AM

In reply to nodtin
12 years ago
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nodtin
111-7 = Bron+6 Cornflowers, Rylan enters, Dessa, small respawn;
there is a house of Lizardmen and Harpies... 2 Griffins Conservatories and Dragon Fly Hive; I'm chasing everyone around the
upgrade structures... Only the Basilisks stand in the Citadel;
121-5 = I mine gold, take the Dragon Fly Hive-4; I go into the underground, the small fry
joins;
126 = opp broke through ГО, I bait him with 6 ducks and concede my main; I take
the Dragon Fly Hive-6;
127 = I pop out of the underground and barely reach the reinforcements -4 angels));
131 = I cut off the chain by dispersing 4 tarantulas, losing one;
opp checks the Griffin Conservatory as a last hope and types gg;
Thanks for the game!)
I have no words for what to call myself. At 111, two native heroes arrive, we push, zombies are broken, 50-99 gargoyles, grezh, hell hounds, then max crypt, then rampart, at 113, 8 hero bears in the Castle, 4 Griffins Conservatories for 6 angels, 3 Dragon Fly Hives for 16 Wyverns, at 125 I break through ГО, and then I started doing everything perfectly. Without taking the Griffin Conservatory along the way, I ran to the opponent's main, didn't make it, -6 Wyverns, then the scout hero set me up - angels, and that's it, total disaster, I just can't be given chocolate. Thanks for the game
In reply to GoD
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12 years ago
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The start was crappy, but 3 stacks arrived and I decided to play. I played slowly, as the map allowed. The Thieves' Guild showed that there was no need to rush, since the opponent had obvious problems. On the second [day/round], I took a mini Griffin Conservatory and after a few days successfully got a feathered one and dumped it on the computer. The Miner leveled up normally; several times fire was offered, which I stubbornly refused, but air not once. By the 3rd, the Miner was already running in boots and gloves + the log had leveled up. I took Griffin Conservatory 2+3 and cleared 2 treasure zones where nothing special was given. In the very first guild on the ramp, they gave a Town Portal. Immediately bought everything and went to the Dragon Utopia with 7 angels + various parameters, though the stats were good: 14/10 expert off/df.
The level 5 hat + armor pleased me. I buy up, double my mana, and head straight for the opponent. After squeezing the main [town], I then found Craig, without serious parameters but with diplomacy, although a couple of impls justified everything.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Spider
Game Length
143 days
Game Date
2/23/2014
Reported
2/23/2014 8:12 PM
Rating Impact Archived
Redwhait 1727 1728 +1 ↑
Akella 1334 1333 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/24/2014 6:13 AM

In reply to Redwhait
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12 years ago
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Dear Dimast, Your ASIC is sending me some kind of

Moderated: OFFENSIVE content in the message

bedu
that is incompatible with my logic, stating that I need to register a phone number before unsubscribing from you. In this regard, I ask you to contact me directly to further develop a strategy for including our awesome game in the schedule.
In reply to Dark
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12 years ago
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Dimast wrote to me that he will be unavailable for a few days. He has problems with his ICQ, it's impossible to get in touch with him :-)
In reply to Dirty_Player
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12 years ago
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Dirty_Player
Dima told me that he would be unavailable for a few days. He has problems with his ICQ, it's impossible to reach him :-)
That's why I'm posting on the forum, I won't contact him personally anymore, now I'm waiting for him to take action:cool:
In reply to Redwhait
12 years ago
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Redwhait HP
The start was crappy, but 3 stacks arrived and I decided to play. I played slowly, as the map allowed. The Thieves' Guild showed that there was no need to rush, since the opponent clearly had problems. On the second [turn/day] I took mini conservatory and after a few days successfully got the feathered one and dumped it on the computer. The miner leveled up normally; several times fire was offered, which I stubbornly refused, but air not even once. By the 3rd, the miner was already running in boots and gloves + loga had finished leveling. I took cons 2+3 and cleared 2 treasure zones where nothing special was given. In the very first guild in the ramp they gave TP. Immediately buying up and into the dragon utopia with 7 angels + various sacrifices; parameters were good, expert off/df 14/10.
Level 5 cap + armor pleased me. I buy up, double my mana and go straight to the opponent. After squeezing the main, then I found Kreg, without serious parameters but with diplomacy, although a couple of impls justified everything.
Thanks for the game!

I confirm,
I didn't reset because I was completely sure that diplomacy would be in this deal and it arrived, but the lack of money made it impossible to realize; bears only reached 127 with 3 heroes and terrible roads =(.
Thanks for the game
In reply to Dark
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12 years ago
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Ivor was in the tavern right away, and I assumed he would be the main one. But then Galtran was found (plus a ring of life). The road to the center was just a path that ended at the exit monolith... The gold payout was decent - enough to upgrade horses in the Castle. Two pegasus external dwellings.
I decided not to take the companion on the first week, as I had other priorities. On the second week, we collect resources totaling 10 angels. A resurrection scroll. Galtran - earth-air-tactics-diplomacy.
On the third, we take the Dragon Utopia: in the first one, they gave a necklace for everything, a book of fire, and a cloak of speed. Plus I got a vampire mantle. In the second - a hat +3+3, red boots, and an unnecessary necklace +3+3.
Next - I break through 44 lizards from the remaining two-way split, fully confident that it leads to the center. Nope - that's my luck... By checking the map, I determine where to exit via the underground wasteland. The opponent misclicks. I agree automatically to give on standard terms (in case of victory - a draw and a new game). He writes - ГГ.
(in 2 days Galtran would have gained control - and an unreal power advantage thanks to diplomacy)
Thanks for the game.
Battle Report Accepted
Random Faction Random
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Джедитт / Jeditte Start Hero Джедитт / Jeditte
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
8mm6
Game Length
137 days
Game Date
2/24/2014
Reported
2/24/2014 2:14 PM
Rating Impact Archived
MerlinTheMagician 1481 1505 +24 ↑
Javdet 1726 1702 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/3/2014 2:24 PM

In reply to Dirty_Player
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12 years ago
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Dirty_Player
Yeah... Zhenek was very quick to inform me...
Next time, it would be better to write on the forum, like RiMpel2 did.
I'll remove you from the tournament, no problem.
As always, I end up in the 1/128 round :mad:, so it was right to decline.
In reply to Dark
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12 years ago
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At 112 Izra level 9 with good skills. On the first, I wiped out all AI and phoenixes spawned in the fort. 121-126 treasure zone with earth from Pandora, a pile of meat from Pandoras, and two utopians (teapot, level 5 hat, +12 sword and shield). At 126, I fly into the opponent's main and he surrenders.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Изра / Isra Main Hero Изра / Isra
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Mini-Nostalgia
Game Length
126 days
Game Date
2/24/2014
Reported
2/24/2014 8:19 PM
Rating Impact Archived
Nitro 1556 1568 +12 ↑
Tofsla 1481 1469 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/24/2014 8:50 PM

In reply to Nitro
12 years ago
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Nitro
On 112 Izra level 9 with good skills. On the first [round] I wiped all the CPUs and the phoenixes in the fort were set up. 121-126 treasure zone with land from Pandora, a bunch of meat from Pandoras and two utopias (teapot, level 5 hat, +12 sword and shield). On 126 I fly into the opponent's main and he surrenders.
Thanks for the game!

It happened. We picked all the rests, yet I didn't see a single Necromancer. Though against such a layout on 126 nothing would have helped me, thanks for the game.

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