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Good night to the creator of this map! I wanted to say thank you for your interesting works; I think I've played through all of them that are posted here. As for this map, I'll share my comment for variety's sake. I think that the gray and blue factions need to be strengthened by at least 50%. It was too easy at the beginning. The story with the orange faction is a bit longer... The hero Fiur, with stats of 50/50/50/50, acted strangely. It seemed that my army was weaker when we met, and my stats were worse, but he kept running away and didn't attack. To avoid losing a large part of my army and prolonging the game, I cornered him near the water (a little above his native castle). Later, when capturing the orange faction's Dungeon castles, I never encountered the hero Intei. While I was searching for his castles in the fog, he was everywhere, but I didn't run into him. In the end, when I captured all his castles, I was too lazy to fly to him. He retreated on his own. Then I realized that I couldn't reach the tent (where the condition was to kill him). I took the Book of Air (800 gold was a very easy task at that point). And with the pink faction, I had to sweat a lot, running away many times. I don't understand where he bred so many liches. On the 13th month of the game, there were about 8,000 of them. In the end, I finished the game on the 14th month with a modest score of 426. In general, the map is at your high level. But I would strengthen the opponents at the beginning. I don't know if anything can be done about the orange faction's actions. And for those who like a difficult game, you could give the pink faction Shackles. If you also adjust the landscape, it will be even more fun.
I wrote a lot of text. I had many thoughts about your other maps, but I was too lazy to register. But here, I decided to do it for variety