Posts from Mafia 78. Battle for the Nile
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Heroist gave his guard the order to seize Alexeagle and execute him, but he wasn't going to surrender easily and assumed his true form. The guards were horrified and scattered, while Alexeagle drew a spear, intending to strike Heroist. But Arandor stood in his way, baring sharp teeth. Alexeagle was not afraid of the formidable opponent and threw a spear at him, but Arandor intercepted the weapon and sent it back. Wounded Alexeagle realized that today was not his day and tried to escape. Arandor, transforming into a fiery lioness, caught up with him in two leaps and tore him to shreds. Rudyy, who witnessed this, loudly proclaimed the triumph of justice, adjusted a feather in his hair, and left to administer judgment.
Life in Ta-Kemet continued as before. Neira Drake could now travel peacefully along the underground Nile without fearing the fearsome enemy. Killer Instincts spent much time cleansing the hearts of people and gods from the grief of past days, and laughter and goodness returned to Ta-Kemet. VesperLindt, having lost her son, found it difficult to rule the underworld, but she was supported by her loving spouse, Rudyy with her husband Thoth, and Anubis, who had recovered from his wounds.
Heroist was already very old, and the death of both heirs finally broke him. A few months later, VesperLindt summoned him to her realm, but the goddess Hathor made one last gift to the great pharaoh. When Ursula took the throne as ruler of Ta-Kemet after her husband's death, she carried their third son and heir with Heroist under her heart.
Clues
I tried playing around with associations in some places, although not always successfully. As you have noticed, in each game I use a specific theme for clues, and this time it was set by the setting itself - Ancient Egypt.
Night 1
Papyrus with medical recommendations - Ebers Papyrus - Georg Ebers - Prussia - Immanuel Kant - Ment.
Night 2
Ptah - god of crafts and arts - inspiration - Arandor.
Input - canine - fennec - Sesame.
Night 3
Judgment of Osiris - "Book of the Dead" - mysticism, afterlife - "Dead Souls", "Evenings on a Farm Near Dikanka", beekeeper Rudyy Panko, evil spirits, Gogol - Rudyy.
Interview
Ment
1. Does your nickname contain 1 vowel?
Yes. (truth)
2. Are you male? (refers to role)
Yes, at least I was in the morning. (truth)
3. Do you wish for the downfall of the light gods?
No, I like them. (lie)
VesperLindt
1. Are you 27 years old?
Yes, it's a strange but best age to rule my world ^^ (truth)
2. Are you Set?
Oh, did you recognize me, beauty? )) I am Set, at your service... ) (lie)
3. Are there other players in your team?
Yes, my team is strong and nothing can stop us anymore ))) (truth)
Log
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Added after 32 seconds
And what questions were actually asked to Ment?
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This time, the journalist role worked out better; I plan to incorporate something similar in future games. I was given the idea that the Game Master should ask the deceptive question, and I will probably do that.
Osiris didn't like that the Redhead's role was even more obviously revealed when he killed Ment. It's okay; he was already visible, and it was easy to figure him out, but it wouldn't have gone well in another case. Perhaps, if I give out blessings, it would be wiser to reveal the killer's nickname instead of the role in such cases. As with all borrowed visible roles. And in general, I need to introduce some restrictions on this feature. For example, let the giver decide whether the target will choose a special ability or a visible role, or let the target exchange their native ability for any other, or limit/recharge it.
It's a pity that the divine status didn't have much of an impact on the game, but maybe that's for the best.
I apologize for any mistakes I may have made; it wasn't intentional.
Thank you all for the game; you all did great :3
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