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Posts from Artifacts. Do It Yourself. (a tutorial for Academy players)

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In reply to Владислав
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19 years ago
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Vladislav;70260
Okay, let's focus on initiative for mages;
and I think we should give Djinns speed and magic resistance instead of the usual stats, or we can switch it to health, but that's not as beneficial.
Titans need initiative, luck, and morale; instead of the latter, we can give them attack!!!
Djinns don't need speed if they usually reach the enemy, and besides, HP won't help them much; it's better to give it to some Gremlins. Magic resistance is an option, but considering their high speed and the fact that they are always attacked, Djinns will be sent to the afterlife faster than the hero can react, so magic resistance is not a good idea.
In reply to Magnus
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19 years ago
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I always give Djinns defense, health, and magic resistance. It's no secret that Djinns are always the primary target. So let the enemy spend more time attacking them, and while they're doing that, we'll take them down... :smile23:
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19 years ago
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I completely agree with Slonysh regarding the Djinns!!!
I'll soon provide speed for the Djinns just in case (in case they don't get a good angle).
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19 years ago
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In my opinion, magic defense is needed for all key units: Titan, Rakshasa, and Djinn. I've often found myself choosing a hero with stronger fire magic. I quickly boosted their magic resistance, and then used Fire Wrath, which makes them even more resistant to magic and adds fire damage. The thing is, Armageddon deals minimal damage when created by a hero, around 15-18, which is about -63 percent, plus magic resistance. And if you find Armageddon, you win against your opponent about 90 percent of the time. The only thing is, you need to find Armageddon. This can be used as an alternative strategy. I've tried it three times, and it worked all three times.
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19 years ago
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Does anyone know what will happen if golems collect artifacts for magic defense? Will magic not affect them at all? I had a cool idea with Armageddon. Then you could do what you did in Heroes 3: attack and run away, but only with a golem:D
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19 years ago
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If playing on a large map (for example: "Rise to Power"), you can level up a hero to level 25-27 (correspondingly, their knowledge will be around 25-30, especially if you take Education), then you can do the following:
Gremlins: Health(8), initiative(around 30), and for example magic defense;
Gargoyles: Health, initiative and speed(3);
Golems: speed(3+2), initiative(30+2), if playing as Razzak (the creator of golems) and upgrading "Golem March", then the golems will be absolutely unbearable, and also luck(4);
Mages: initiative, luck and magic resistance;
Djinn: speed, initiative, health/armor;
Rakshasas: speed, initiative and attack
Titans: initiative, luck and attack.
Magic resistance helps a lot if playing against Warlock; you can equip the entire army with it!
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19 years ago
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I think it's better to give Djinns Attack or Luck, rather than Armor/Health – they'll die anyway, but at least they'll have a chance to deal some damage...
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18 years ago
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Here's another tip... When playing against Necropolis, don't buff minions for attack. Otherwise, when they are mind-controlled, it will be worse... You can only increase the attack of Titans. They are not susceptible to mind control.
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18 years ago
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In that case, it’s better to collect items that provide magic resistance and be at ease.
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18 years ago
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Reflection doesn't always work...
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18 years ago
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It's fun to equip mages with minotaur armor, luck, and intelligence. Then, they can attack everyone and everything, and their gear reduces armor. For genies, give them luck, health, and speed.
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18 years ago
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It's better to put Djinns in the Inferno! There's no point in increasing their HP... Their task is to deal damage and die :(

Added after 39 seconds
And to cast spells in certain situations...
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18 years ago
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I thought the same, but if there's an artifact ring of Incy, then you don't need to take Incy, and it's a good ring with +2 HP.
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18 years ago
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I think Gremlins should take the initiative and attack first.
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18 years ago
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Gremlins also need health.

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