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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6 Auto-translated

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#1129
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Pit for LM
12.01.14. Pit for LM (blue, Conflux, random Gellar, Ivor) def LeBron (red, Dungeon, Shakti, Tazar), Jebus, 137.
I played very well, lost only twice :D
but the lucky Fishpit, with his frequent fish spawns, still managed to win..
Thank you!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#1130
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14.01.14. MuLLIyTa (Red, Dungeon, Shakti, Galtran/Chana) def Piterius (Blue, Castle, Valeska, Sir Mullrich), 8mm6a, 222.
Charna arrived, followed by Galtran and double Dungeon. The one-time bonus didn't drop and the path to the computer was cut off by the same darkness of the Dungeon. But Necro was doing well and the treasure zone guards blocked the road between me and the opp. I took the Dragon Utopia under the Castle, got KV, but had no mana; when I found the hat, things got better. Ate 3 more Dragon Utopias, got 2 caps and KO, built blacks. Rushed into the opp's treasure zone, where I snatched a Dragon Utopia with +6+4+2 all and a missing flask right from under his nose. Went to the computer for golden armor then into the treasure zone. Wasted a couple of days there. Still didn't find +3 to everything (was short of an alliance). On 221 I take the main and grey zone with 15 archs. The opponent makes one more move and exits. As it turned out, he was never able to find either DD or Fly...
Thx for the game.
382944227
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#1131
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MuLLIyTa
14.01.14. MuLLIyTa (Red, Dungeon, Shaktie, Galtran/Chana) def Piterius (Blue, Castle, Valeska, Sir Mülrich), 8mm6a, 222.
Charna arrived, followed by Galtran and double Dungeon. The cache didn't drop and the path to the computer was cut off by the darkness of the same Dungeon. But Necro went well and the treasure zone guards blocked the road between me and the opp. Took the Dragon Utopia under the Castle, got КВ, but had no mana; when I found the hat, things got better. Ate 3 more Dragon Utopias, got 2 caps and КО, built Blacks. Rushed into the opp's treasure zone, where I snatched a Dragon Utopia with +6+4+2 all and the missing flask right from under their nose. Went to the computer for golden armor then to the treasure zone. Wasted a couple of days there. Still didn't find +3 to everything (was short of an alliance). On 221 I take the main and grey zone with 15 Archs. The opponent makes one more move and exits. As it turned out, he was never able to find either DD or flight...
Thx for the game.

Surrendered because there was nowhere left to run except toward the opp in search of control.
Thank you for the game.
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

#1132
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4.01.2014. Roger-ua (red, Dungeon, Shakti) lose Ayauhteotl (blue, Conflux, Pasis, Gunar). 2sm4d(3). 126.
Thank you for the game.
In reply to Sanin
#1133
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Sanin
Of course, it's not painless to play any of these, but Jebus is clearly the worst option. On other large maps, you can at least personally summon a lot of skeletons, and on smaller maps, you can try to kill the Necromancer early on. But with Jebus, it's unclear what you can expect.
Well, Jebus can hardly be considered a large map. All the medium-sized maps are ruled out with this set of heroes. The "find the Necromancer" lottery on Haven is less preferable than the "find meat" lottery on Jebus. Last time, in a similar pairing, everything was fine. This time, however, restarts were spent on strong blocks and the path only led to the Guardian Order (which, by the way, happened for the first time), and the respawn point turned out to be empty. I don't have any other statistics in favor of the Tower. The conclusion is to include it in the list of non-Necromancer maps.
Summer 2013


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#1134
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Well, here it's basically a collection of templates for the Necropolis faction. Out of 9 templates, the Necropolis is really weak only on M200; on the Small Map and Diamond maps, it's in the middle, and on the other 6 templates, it's among the best, in my opinion.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Juristis
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#1135
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Juristis
Here, it's just a collection of templates tailored for Necropolis. Out of 9 templates, only the one for M200 is actually weak for Necropolis; on the Champion and Diamond maps, it's in the middle, and on the other 6 templates, it's at the top, in my opinion.
But "top" can mean different things! Mega top or high, but not extremely high :D

лето 2012.
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#1136
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01/16/14. Lucky George (red, Dungeon, Shakti, Shakti) def. Diabler (blue, Necropolis, Clavius, Clavius) 8mm6a 117
Thank you for the game.
In reply to Lucky George
#1137
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Lucky George
01/16/14. Lucky George (red, Dungeon, Shakti, Shakti) def. Diabler (blue, Necropolis, Clavius, Clavius) 8m6a 117
Thanks for the game.
Confirmed. Didn't have much money, but there was a stash of horses worth 50+ and some hounds near the spawn point, and a cloak in the corner. On turn 116, I left the spawn and immediately met my opponent there. There was nothing I could do against 130 troglodytes from the Dungeon. Thanks for the game and good luck!
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#1138
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16 01 2014 Javdet (red, Rampart, Kirr) def Graf_Bananov (blue, Swamp, Tazar) 8mm6a 124

The opponent lost motivation and conceded the victory. The map was interesting, with equal chances for both.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#1139
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Javdet
16 01 2014 Javdet (red, Rampart, Kirr) def Graf_Bananov (blue, Swamp, Tazar) 8mm6a 124

The opponent lost motivation and conceded the victory. The map was interesting, with equal chances for both.

Thanks for the game.
Thank you for the game!
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#1141
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01/17/14. BISHOP (blue, Haven, Solmyr, Yvory) def bubuch (red, Necropolis, Claudius, Galtran) 8mm6a 216
Thank you for the game.
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#1142
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GoD (Red, Rampart, Mephala, Mephala) def. Graf_Bananov (Blue, Swamp, Tazar, Tazar) 8mm6a 147

Played a full Warlord Tavern (WT) game.

Thanks for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"

In reply to LeBron
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#1143
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17.01.14 Ominous1 (blue, Dungeon, Shakti, Shakti) def Sanin (red, Tower, Nila, Nila), 6lm10a, 146

Used up all restarts, the map gen was good. On the first week, I took 3 troglodyte external dwellings and 1 minotaur; then upgraded them in the town. On the second week, I gathered resources for 8 angels and scouted 4 Dragon Utopia. On the third week, a level 18 miner with 330 mana breaks these Dragon Utopia with angels and ~360 troglodytes with resurrect; they give everything needed. On the fourth week, the miner already has 700+ mana and 2dd and breaks Dragon Utopia via auto-battle. At 144, I spotted an opponent in a treasure zone nearby and went to find him. At 145, a nela with a red orb attacks, like a fb; a stack of 10 angels cuts only 2 ducks per hit :D, the nela pays off, next day гг. Thanks for the game.