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Pit for LM (red, Inferno, Pyre, Pyre), злой_романтик (blue, Tower, Nila, Gunnisson) def Pyre (green, Fortress, Tazar, Tazar), BISHOP (brown, Necropolis, Galthran, Galthran), Jebus, 124.
I sensed something was wrong right after the pairs were generated – the difference in town strength was just too big... And so it happened – we picked last and got Inferno with Tower. I wanted to surrender immediately, but we had to tough it out... The colors were thankfully conceded to us, otherwise it would have been really bad, I still can't manage to win the draw.
There were no bugs, we played the first generation. And I must say, nobody's handouts were particularly great. The Tower's was probably a bit better, and the Swamp's was average. On my respawn there were 2 external dwellings of dogs, 2 external dwellings of imps, a Griffin Conservatory for 2 angels, a Dragon Fly Hive for 8 Wyverns, a Pandora's Box for 5k experience and 10k gold, a library. Also two camps that gave troglodytes and halberdiers, and on the second - thunderbirds and cerberi. No troops, absolutely nothing to do in the first week, no artifacts either, in short, everything was bad.
111 – I open the overview and see, essentially, everything listed above. From the army – only imps (Ignatius arrived), I upgraded them. After the Pandora's Box they give pathfinding, I take it. The center is pleasing – near my exit right away there are boots +2 to everything behind demons and a sword +5 to everything with a library behind gorgons, another library nearby. Deep in the desert, where luckily for me a bugged passage was generated, there are 3 Dragon Fly Hives, wings, and a tome of air.
112 – I took both secondaries.
113 – I took gnomes for 10, I was defeated to replenish mana.
114 – Pandora's Box for 10k gold. Just a bit short of experience for level 10, I run to the chests. They gave tactics.
115 - +1 level, library.
116 – Dragon Fly Hive for 8. For some reason I didn't agree with the quick combat results and lost 30 extra devils...
117 – I stood in the conservatory. Construction – efreets with dogs in the fort. On 117 I upgraded the dogs, the citadel didn't come up, because I absolutely had to build Mage Guild 2 and make cerberi, gogs weren't built...
121 – all the fights went somewhat easier than I expected, even despite the absence of blindness in the Mage Guild. The level 2 conservatory was taken without much trouble, 90 greater basilisks were dealt with easily due to the terrain. A hundred demons stood in three stacks and also fell easily. The bulls already had advanced slow, so 70 of them went down without much difficulty. In the end, all parameters became 17 and bolt hit for 410. The blues also come out to the center and observe that the browns died there on 117 on hydras for a box, a crown +4+4, and a Dragon Utopia. That's good. But then unexpectedly the hydras finish off Taz and take the Dragon Utopia.
122 – I forget that I have expert view earth and run not where we wanted to. Instead of covering Taz I end up in a large and rich piece of treasure zone. A box for 10k experience, an Inferno town where I stay to replenish mana. As a result, the blues have to fight without me. First, Aine with chain lightning softens Taz's army a bit. Though it's not particularly impressive – 5 hydras, 12 greater Wyverns, and some gogs from Pandora's Boxes. We kill a hydra, some gogs. Then Solmyr takes out more gogs and the remaining singles. After that, Gunnar attacks. Unfortunately, there were no artifacts for parameters at all, and the level was very low. So breaking through Taz turns out to be not easy, even despite a very strong army advantage – 17 Wyverns, 3 angels, 250+ gremlins, 10 mages, 4 nagas, a few greater genies. The battle could have gone very badly, all the way to defeat, but we managed to pull it off, and quite well – 11 Wyverns, angels, and gremlins survived. Tazar ransomed himself with 9 Wyverns.
123 – argued for a long time with Roma about whether Pyre needs control and extra Wyverns from the Dragon Fly Hives. They were convincing me to go finish off the Swamp, but it seemed to me that Dimension Door wouldn't hurt... I took two hives this turn for 16 Wyverns, captured the wings and tome of air. Gunnar ran to the browns' respawn. Then Taz flies back into the center and demonstrates wonders of logistics and striking power, breaking everything in his path with a couple of Wyverns...
124 – thanks to the wings I easily clear two more Dragon Fly Hives, but they're small. Through the library and Dimension Door I end up in the combat zone. I take an armor +4+4, a prison with useless Clancy. There's a whole cluster of other prisons nearby. Though the first one is enough, since Andra is there at level 20. I messed up and took the Pandora's Box with the wrong hero, though it had useless water magic anyway. Andra with the help of Dimension Door and wings easily catches up to Taz, he stopped one step from the conservatory. I take 3 angels and attack. There are only 5 greater Wyverns there, two of which immediately die from the angels' strikes.
Learning about the presence of control, the opponents capitulate.
I thank everyone for the game!