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Where is the save file so I can see how it works without Stone Skin?
Grindan 0 2 6 6 (60 mana)
Expert Earth and Quicksand spell.
Army:
7 Imps, 1 Devil.
Condition:
A two-hex, non-flying unit.
P.S. Morale sometimes punishes you:D
The battle took about 20 minutes.
Example:
That's funny. Why cast 10 Sandstorms when you can lure them in one by one? And you can also use it on single-cell enemies – they move predictably and shouldn't be able to see the traps.
Spell power isn't infinite; mana runs out, and a one-hex unit has a better chance of reaching you.
Discord Iamsamstan#6087
Can you record a video?) It's easier for me to understand when it's not just pictures, but the gameplay is visible.
The first time, I forgot to save the video, so I had to do it twice.
Not a very successful generation, and I got hit by morale 5 times.
The video takes 15 minutes to record, so I was in a hurry and messed up at the end.
Part 1 - http://www.youtube.com/watch?v=-ctkdOJcbxo&feature=youtu.be
Part 2 - http://www.youtube.com/watch?v=yypoWujGVdo&feature=youtu.be
Added 22 hours 53 minutes later
Added a video about the utopia with a force field.
http://www.youtube.com/watch?v=xI-ClDD-JDU&feature=youtu.be
It made me struggle a bit, but now I know how to upload videos to YouTube.
The first time, I forgot to save the video, so I had to do it twice.
Not a very successful generation, and I got hit by morale 5 times.
The video takes 15 minutes to record, so I was in a hurry and messed up at the end.
Part 1 - http://www.youtube.com/watch?v=-ctkdOJcbxo&feature=youtu.be
Part 2 - http://www.youtube.com/watch?v=yypoWujGVdo&feature=youtu.be
Added after 22 hours 53 minutes
Added a video about the utopia with a force field.
http://www.youtube.com/watch?v=xI-ClDD-JDU&feature=youtu.be
Discord Iamsamstan#6087
I found the first Utopia on the second month, and it was in a folder, a mini one, with levitation boots, an eagle crest, and very useful Necropolis boots for that stage...
And I, like many others, have long been saying to hell with these water artifacts. And, I remember: someone here on the forum was arguing that they balance the game. How so, when in the same game, in the 5th Utopia, I found a teapot, a Crown of Zeal, and I don't remember what other junk, but not something useless, while in the 1st Utopia, I got the most useful things, in my opinion, if I want to win.
Back then, before the Trials of Elements, many people played with the Chaos patch, including me, where these artifacts, as well as obelisks, necromancy, and diplomacy, were completely removed. And Necropolis, by the way, could handle things normally without their special abilities on HL templates.
Nerfing water artifacts is not a problem, but it is a simplification. But wouldn't it be better to find a use for them—to implement playable water? For example, like this
like this
Весна 2012.

Jebus with a water-based stronghold)) Very interesting. And during battles on water, what kind of terrain is there for warriors on the battlefield?
It's not a problem to cut down on water-related assets, but that would be an oversimplification. Wouldn't it be better to find a use for them – implement playable water?
Ivor and I are currently developing such a template.
Example of generation:
