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Posts from Haven – “Do not tempt the desperate” [Campaign 3, Mission 3]
Well, I'm playing as Anton... level 17, on the Path of Tears... I've captured 2 castles, the one in the northwest, and the one to the left of my castle... and a little to the east of that, there's another castle, and from there, Yun emerges with a huge army... a medium-sized army...
Gerter
13 years ago
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If you're playing as a Warrior, you need to take 3 castles in the north and northeast of the map VERY quickly. I took them within 2 weeks of starting the game; otherwise, you'll simply be overwhelmed by numbers. After that, it becomes much easier. Regarding skill development: Tears are objectively better, and the second level isn't essential. Logistics + Pathfinding + Pillaging are must-haves, as are all the skills of the Cleric. If you're playing as a Mage, then **tomatovv** can explain it better than I can.
If you're playing as a Mage, then tomatovv can explain it better than I can.
Gerter, thank you for the high praise! I'll try to help. And yes, Marina, do you have a license?
faj
13 years ago
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Finally, the hero's physical strength actually means something! With a small army, even a level of 19 is very helpful!
And what is that "Honor" spell for the water creatures? I see that Anton can't master it; it's not even in his potential development. And what does "axe," i.e., "Cleave," do – is it effective? Is it worth taking? It would be nice to cast it on Radiant Beams and hack away at the enemy in all directions!
I'll answer my own question – it's worth taking, because if an enemy unit dies, the victorious unit gets an extra turn! I like it! As for "Giant Killer," it's hard to see how it works, but it only deals 10% damage to large enemy creatures. So, you might not even notice it.
faj
13 years ago
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Will the portal to the Angel Obelisk open after capturing Flamshrein? I didn't notice any other way to reach the obelisk.
That's exactly what happened, and the Shantiir disk, which summons phoenixes, also carried over to the next, 4th mission!
If you're playing as a Warrior, you need to take 3 castles in the north and northeast of the map VERY quickly. I took them within 2 weeks of the start of the game; otherwise, you'll simply be overwhelmed by numbers... after that, it will be quite easy. This is on a difficult setting. Regarding skills: Tears are objectively better; the second level isn't necessary. Logistics + pathfinding + pillaging are a must-have, as are all the skills of the Cleric. If you're playing as a Mage, then tomatovv can explain it better than I can.
I tried to follow your advice and it didn't work... I didn't make it to the second castle before I encountered an enemy hero with a deadly army for Anton.
фатима
13 years ago
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Please tell me how to get to Muako. I can’t find it. Also, I can’t find the engineer’s mansion, and the gates of the Sanctuary in Flamshrein won’t open. I would be very grateful for your help.
Please tell me how to get to Muako. I can't seem to find it. Also, I can't find the engineer's mansion, and the gates of the Sanctuary in Flamshrein won't open. I would be very grateful for your help.
Please take the time to read the thread from the beginning – it's not that long, and I think you'll find answers to all your questions there.
фатима
13 years ago
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There is no information about the Sanctuary gate and where to find the engineer's mansion. If you know where to find it, please write.
There is no information about the Sanctuary Gate and where to find the Engineer's Mansion. If you know where to find it, please let me know.
To open the gate, you need to perform a ritual in three places on the map (they are marked with a glow from above) with any hero - pay 15 crystals, and the gate will open. After capturing the castle, a teleport to Mukao will open.
I can't help you with the Engineer's Mansion, as I didn't have it in this mission. ==========================================
I decided to replay the game. Oh, these Nagas and their ability to run on water... They outsmarted me a couple of times and recaptured two castles on the water.
Overall, the mission is not difficult; the main thing is to fend off Kalindra's attacks at the beginning and quickly capture three castles - one in the east and two in the southeast on the water. By the way, I advise you to capture them before the end of the turn and before the end of the week so that a player with a strong army doesn't teleport there. Then, march to the castle in the center, sail on a ship to the path (don't forget to capture two forts there as well), and that's it. The map is at your disposal, and no one will bother you. You can calmly clear it, visit various upgrade locations, and collect bonuses.
Regarding Anton's development: if you are playing as a Warrior, then upgraded Reinforcement, Counter Strike, Cleave, and Endurance are essential. These skills will help you a lot. The favorite target for enemies is Griffins. I did this: I put Reinforcement on the Riders, and while the enemy was attacking the Griffins, the Riders eliminated the stacks, of course, with the help of Light Mages and Archers. Then, I resurrected the Griffins with Vestals, and that's it. You can also put Reinforcement on the Griffins, so you won't have to heal them, but I really like the horses ^_^ As for artifacts, try to equip Anton with items that increase luck, initiative, and morale. This helps a lot in battle. Have a nice game, everyone!