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Posts from Series of maps with a common theme.

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#1
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These are some of my first maps. They are united by a common plot, but I specifically made them not a campaign. The idea is that the action from the previous map is transferred to the next. That is, one of the map levels remains the same, but some elements in it change, following the development of events in the previous plot. I advise you to start, of course, with the map 2012_21, the map 2012_итог is already a separate story, please don't peek in the editor, because it was specifically created to be "so crooked". Name: 2012_21. Levels: 1. Players: 4 (Two of them are people, you can play with a friend, or with the computer. Each person has their own specialties and army) Size: S/36*36. Difficulty level: Easy Map author: Iohannes. Map description: A map on the theme of the apocalypse, as you can guess from the name. The world is divided into superpowers: Hell, Town, Stronghold, and Castle (this is a distorted transliteration of Hell, Tower, Stronghold, and Castle) begin a new world war, which causes the Apocalypse. You need to act clearly and quickly - destroy your rivals and descend to the lower level of the earth. You start playing as young Castle warriors, tasked with destroying Town. Tip: gather an Alliance of Angels. Name: 2012_22. Levels: 1. Players: 3 (Again, two of them are people, you can play with a friend) Size: S/36*36. Difficulty level: Easy Map author: Iohannes. Map description: Castle doesn't need such powerful allies as you. You and your ally are trapped by the apocalypse. In order to escape downwards, you need to destroy the vanguard of the Castle forces. Tip: again, gather an alliance of angels, and also use dragons. Resource deliveries are not that great. Name: 2012_23. Levels: 2. Players: 6 (Again, two of them are people, you can play with a friend, and 4 computers in one team) Size: S/36*36. Difficulty level: Easy Map author: Iohannes. Map description: The task is to destroy all enemies. Your rivals are 4 factions in one team. But you have an ally. As in the previous parts, for the particularly skilled, there is an opportunity to gather the entire Alliance of Angels on the upper level using magic. Name: 2012_24. Levels: 2. Players: 5 (Again, two of them are people, you can play with a friend, and 3 computers, two in a team) Size: S/36*36. Difficulty level: Easy Map author: Iohannes. Map description: You move to the third level. The penultimate one before the center of the earth. Hell, PA (Harbingers of the Apocalypse), and anarchists join the game. In fact, this time the task is not to destroy them (because there is no time), but to find 20 fairy dragons, which will give you the Armageddon Blade, with which you will penetrate the core of the Earth and blow it up so that the planet begins to regenerate. Tip: upgrade magic, as all spells are initially open in Elementals, and you have an expert in wisdom (for both players). Name: 2012_итог. Levels: 2. Players: 2 Size: XL/144*144. Difficulty level: Easy Map author: Iohannes. Map description: You have ended up on Solaris (see more details in the events during the game, please, but first, complete the first 4 maps). Your goal is to destroy your opponent. Don't pay attention to the tons of empty space, although you can, of course, criticize it, but that's the idea. Attention! The condition for losing in all maps is the expiration of the time limit. In the first and last maps, you are given only 2 weeks to win, in the rest - from 3 to 4 months. In fact, the difficulty level of each map is approximately easy (I don't know if the fact that I mark the level as impossible in the editor affects anything), so play on King to get the most enjoyment. I would also be very interested to know your opinion about the idea and the maps. *Re-uploaded due to some additions in the last two maps*.
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#2
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Cool map, I completed it! Thanks!
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#4
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I've completed everything. The first mission is too easy. More than half of it is done by the ally, and it's also impossible to assemble the Angel alliance because of him. The second map is also very easy and the longest in this series. Anyone can simply accumulate troops. Also, it's not fully developed: if you kill the Azure Dragons near the city, their hero appears. If you move away, he will come out, and you can take the castle without a fight. And there's no need to gather the Angel alliance; only guarding troops will spoil things, and there's little benefit left. In the third map, the Colony has a Rainbow! This means you don't need to destroy the guards. You should have put more units in their castles from the very beginning. The fourth map is also easily completed using spells. The fifth map is interesting. I don't have much more to say, although there's not enough time, but it's interesting to explore. All the maps are very interesting; thank you! It would just be better to make them a little more challenging, as they are easily completed even on the hardest difficulty.
Моё главное пристанище в Инете, Мой Оплот.
In reply to Гело
#5
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Thank you for your comments.
Getting the Angel Alliance is actually quite simple if you act faster than your ally (I tested it).
I missed the part about the enemy hero in the second mission. He needed to have the "Stand Ground" ability. (I will fix it).
Regarding the ease of the maps, yes, I planned for them to be a small diversion.

By the way, you can check out my maps about Iceland. I plan to finally continue the series soon.