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Posts from Round table Auto-translated

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In reply to Wicc
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#3494
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The point is that if the AI considers a battle winnable, it primarily tries to eliminate units with higher defense? I didn't quite understand the mechanics; from my observations, it attacks a strong stack, right?
#3495
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Well, they don't try to engage for the same reason they wouldn't attack a large stack of Troglodytes in the Conservatory — high retaliation damage. And there are plenty of other units for the Pits to pick off first. Where's the save file so we can see how it plays out without Stone Skin?
In reply to rebellious
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#3496
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rebellious
Where is the save file so I can see how it works without Stone Skin?
It seems to be on the portal, in the tournament for the landless, judging by the map's name.
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#3497
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Given:
Grindan 0 2 6 6 (60 mana)
Expert Earth and Quicksand spell.

Army:
7 Imps, 1 Devil.

Condition:
A two-hex, non-flying unit.

P.S. Morale sometimes punishes you:D
The battle took about 20 minutes.

Example:
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
#3498
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Funny. Why cast 10 Sandstorms when you can lure enemies in one by one? And you can also use it on single-cell enemies – they move predictably and shouldn’t be able to see the traps.
In reply to zoog
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#3499
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zoog
That's funny. Why cast 10 Sandstorms when you can lure them in one by one? And you can also use it on single-cell enemies – they move predictably and shouldn't be able to see the traps.
Spell power isn't infinite, and Oil runs out. Plus, a single-hex creature has a better chance of reaching you.
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
In reply to myduck
#3500
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myduck
Spell power isn't infinite; mana runs out, and a one-hex unit has a better chance of reaching you.
Can you record a video? It's easier to understand when you see the gameplay rather than just pictures.
435-191-039
Discord Iamsamstan#6087
In reply to Iamsamstan
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#3501
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Iamsamstan
Can you record a video?) It's easier for me to understand when it's not just pictures, but the gameplay is visible.
You made me struggle, but now I know how to upload videos to YouTube.
The first time, I forgot to save the video, so I had to do it twice.

Not a very successful generation, and I got hit by morale 5 times.
The video takes 15 minutes to record, so I was in a hurry and messed up at the end.
Part 1 - http://www.youtube.com/watch?v=-ctkdOJcbxo&feature=youtu.be
Part 2 - http://www.youtube.com/watch?v=yypoWujGVdo&feature=youtu.be

Added 22 hours 53 minutes later
Added a video about the utopia with a force field.
http://www.youtube.com/watch?v=xI-ClDD-JDU&feature=youtu.be
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
In reply to myduck
#3502
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myduck
It made me struggle a bit, but now I know how to upload videos to YouTube.
The first time, I forgot to save the video, so I had to do it twice.

Not a very successful generation, and I got hit by morale 5 times.
The video takes 15 minutes to record, so I was in a hurry and messed up at the end.
Part 1 - http://www.youtube.com/watch?v=-ctkdOJcbxo&feature=youtu.be
Part 2 - http://www.youtube.com/watch?v=yypoWujGVdo&feature=youtu.be

Added after 22 hours 53 minutes
Added a video about the utopia with a force field.
http://www.youtube.com/watch?v=xI-ClDD-JDU&feature=youtu.be
thank you!!!
435-191-039
Discord Iamsamstan#6087
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#3503
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rebellious
I found the first Utopia on the second month, and it was in a folder, a mini one, with levitation boots, an eagle crest, and very useful Necropolis boots for that stage...

And I, like many others, have long been saying to hell with these water artifacts. And, I remember: someone here on the forum was arguing that they balance the game. How so, when in the same game, in the 5th Utopia, I found a teapot, a Crown of Zeal, and I don't remember what other junk, but not something useless, while in the 1st Utopia, I got the most useful things, in my opinion, if I want to win.
Back then, before the Trials of Elements, many people played with the Chaos patch, including me, where these artifacts, as well as obelisks, necromancy, and diplomacy, were completely removed. And Necropolis, by the way, could handle things normally without their special abilities on HL templates.
ICQ: 564224919
In reply to Toganash
#3504
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Toganash
And I, like many others, have long since told these water artifacts to go f... themselves. And, in fact, I remember someone here on the forum arguing that they balance the game...
Water artifacts, as well as much other "junk" according to a portion of players, do indeed balance—but rather not the game, but the score balance between players. The game is balanced a priori. Balance relies on a fantasy picture of the world defined by the creature, where, for example, earth magic is stronger than all others (and many such series could be cited). Anyone criticizing this game balance tries to shift it in some other direction (like DD into water magic in VT). But that is already a different balance (for some reason striving toward equalization and reduction of variance), distinct from the author's, and consequently a different game. Balance is not equilibrium, but rather the ratio of something within a certain space. And attempts to idealize balance—to bring it to equilibrium—can be false, and it is not a fact that this will lead to an improvement in the situation. In fact, a more Balanced system is a dead system.
Nerfing water artifacts is not a problem, but it is a simplification. But wouldn't it be better to find a use for them—to implement playable water? For example, like this
like this
Summer 2013


In reply to Toganash
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#3505
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I would play in a tournament with water-themed maps.
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Весна 2012.
In reply to Toganash
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#3506
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Jebus with a water-based center)) Very interesting. And during battles on water, what kind of terrain is used for the warriors on the battlefield?
451-224-720
In reply to Lim4
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#3507
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Lim4
Jebus with a water-based stronghold)) Very interesting. And during battles on water, what kind of terrain is there for warriors on the battlefield?
During battles on ships, the battlefield is the deck of the ship, but as for water-based artifacts, who knows :)
241-568-808
In reply to rebellious
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#3508
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rebellious
It's not a problem to cut down on water-related assets, but that would be an oversimplification. Wouldn't it be better to find a use for them – implement playable water?

Ivor and I are currently developing such a template.

Example of generation: