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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
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13 years ago
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Gentlemen, please advise what numbers to set so that the timer is similar to the Wargame timer: 4000+500 and 5000+600.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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13 years ago
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Javdet
Guys, please tell me what numbers to set so that the timer is similar to the Wargame timer: 4000+500 and 5000+600.
Just divide by 60, right?
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13 years ago
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That’s understandable. But you need to enter --.--.--. Since I haven’t used it myself, I don’t know what it means. And why are there three of them?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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13 years ago
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Javdet
That's understandable. But you need to enter it as --.--.--. Since I've never used it, I don't know what that means. And why are there 3 of them?

Just to remind you, there are 3 parameters in a chess timer (Start, Move, Battle):
Start - the initial time given at the beginning of the game.
Move - the time allowed for each move. If you spend more time on a move, the excess time is deducted from the Start time. Conversely, saved time is added to the Start time.
Battle - the time for EACH battle. If you exceed this time in any battle, time is deducted from the first parameter, Start. The reverse does not apply (i.e., if you complete a battle much faster than the allotted time, the excess time is simply lost).
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13 years ago
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Okay, thank you. So, does that mean the value for the last slot doesn't necessarily need to be set? As I understand it, the equivalent of the War of the Triangle's 5000+600 would be 83-10-00.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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13 years ago
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Javdet
Okay, thanks. So, is it possible not to set a value for the last slot? As I understand it, the equivalent of the Warlock's 5000+600 would be 83-10-00.
Yes. But, as far as I know, if there's more than an hour left on the timer, it's not displayed, but it's still there! (Correct me if I'm wrong).
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13 years ago
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I don't know if I'm repeating myself, but...
When the computer attacks a castle on the next turn, it doesn't give any artifacts or experience, even though it shows both level-ups and artifacts...
Here, for example, they blocked me from getting an artifact.
Red - 999
Blue - 784gpeyg
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In reply to VanjaM
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13 years ago
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I haven't updated the HD mod version in a while; I was using 3.36.
Today, I installed 3.46, and a message pops up when entering the tavern:

ResourseManager::GetBitmap816 could not find the "bitmap8" resource HPSPRAND4.pcx

I click OK, and I can still hire a hero, but this inconvenience appears every time.

Since I'm here, I'll add a few questions.
1) Will there be an option in the ini file to choose whether to disable the auto-maximum number of troops when hiring?
2) Will there be an option to make building level 2 mandatory? (I remember it being introduced without options, and many were against it).
3) Will there be gems in the nagas' inventory? I'm curious what people think about this.
13 years ago
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It's been a while since I updated the HD mod; I was using version 3.36.
Today, I installed 3.46, and I'm getting a message when I enter the tavern:

ResourseManager::GetBitmap816 could not find the "bitmap8" resource HPSPRAND4.pcx
The HD update isn't the problem; the issue is that in the latter case, the HD version isn't installed on a full, normal version of the game, but on a damaged, cut-down repack.

1 - I'm not rushing this; I'll do it when I have time.
2 - I don't know; maybe... or maybe not.
3 - I'm not rushing this; I'll do it for HD+ when I have time.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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13 years ago
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baratorch
The HD update has nothing to do with it; the problem is that in the latter case, HD is installed not on the full, normal version of Heroes, but on a damaged, cut-down repack.

1 - I'm not rushing with this; I'll do it when I have time.
2 - I don't know. Maybe... or maybe not.
3 - I'm not rushing with this; I'll do it for HD+ when I have time.

Thank you for the answers. Everything is fine on the normal version.
In reply to Keen
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13 years ago
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Can you tell me what setting needs to be enabled so that, during a battle, when hovering the cursor over an enemy unit during my unit's turn, it displays the amount of damage that will be dealt? It seems to have been available in HD+, but it disappeared after the update.
ICQ 423164784

13 years ago
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Doesn't seem to be related to the HD mod, right?

This is the standard battle window setting. I have English names.

During a battle, press the button in the lower left corner (Combat Options).
The checkbox that controls this information is in the lower right corner, the second from the bottom - All statistics.

I doubt that the HD mod update has anything to do with the standard checkboxes of SoD... has anyone else noticed this "checkbox disappearing"?
In reply to Grando
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13 years ago
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Oldboy
Doesn't seem to be related to the HD mod, right?

This is the standard setting for the battle window. I have English names.

In battle, press the button in the lower left corner (Combat Options).
The checkbox that controls this information is in the lower right corner, second from the bottom - All statistics.

I doubt that the HD mod update has anything to do with the standard checkboxes of SoD... has anyone else seen this "checkbox disappearing"?

Thank you, I didn't know that. The HD mod is indeed not involved :)
ICQ 423164784

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13 years ago
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Just now, while playing, the game crashed when I tried to save. It said something about the HD mod and displayed a crash log. :mad:
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13 years ago
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baratorch
Nagabanks give gems.

This needs to be shouted from the rooftops:smile13:

This is the first small crack in the seemingly impenetrable wall of SOD's minor flaws.
Not to mention that it could be a great surprise when planning the construction of dragons in the Dungeon.

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