Posts from [2x2 Tournament] Double Up [SoD]
boombox (L-U),
- Monsters are strong.
- Restart is possible at the player's request if they have only one path leading to their own territory. This can be done on the day this fact is discovered.
- Using "Wings of Angel" and the spells "Flight" and "Dimension Door" when moving from your zone to the opponent's zone is allowed only if the guard between the zones has been defeated.
- In case of buggy passages appearing between zones, it is permissible to move to an adjacent zone only if the guard between the zones has been defeated.
- It is permitted to enter the ally's starting zone by any means.
If an ally breaks through to the opponent's territory, must you attack their territory from your side, or can you immediately enter using Dimension Door?
If an ally has broken through their ГО to the opponent, do I absolutely have to hit the ГО from my side, or can I enter immediately using DD?
The start was pleasing, right away near the village the cat's hideout is revealed, we're definitely playing.
First week.
4 Griffin Conservatories revealed for Toga and 3 for me + I have 4 Dragon Fly Hives, impressive... Somewhere on day 114 after another spit on the generator (because chests are either minimum value or with artifacts), I notice that the chests have finally paid off and I have 2 artifacts for the Mana Well and Toga has the missing one. Plus, the quest required a statuette for Eagle Eye, which happened to be on my path. I split to my ally, give him the well (which turned out to be extremely handy) and go along his stat boosters.
Meanwhile, Toga takes 4 Griffin Conservatories 1+2+1+2 and we build G.M.5 in 3 castles. No Town Portal, too bad, but there is Resurrect, Dimension Door, and Fly. Dimer is level 10, Miner is 9. Solmyr is only 3 though :) Everything is great...
Second week.
Toga splits to me, learns control, and splits back. I take a guard, it gives 10K experience. Solmyr is a champ, almost immediately caught up to Dimer.
Day 123 Dimer builds a chain for a rush on Max, I build to take 1+3+2 Griffin Conservatories and Dragon Fly Hives along the way, luckily on the path.
Day 125 Dimer takes out Ciele in the main with almost no losses, Solmyr takes the Dragon Fly Hives and Griffin Conservatories and moves up to meet.
Day 131 Army merge, upgrade of archers, and Pyre is taken out with no losses and GG...
Thanks for the game.
confirmed!
If an ally has cleared their own Gate Out to the opponent, is it mandatory to also clear the Gate Out from your side, or can you enter immediately using Dimension Door?
You have to clear the guard, because this is a different passage after all. But. There are nuances. They remained unresolved even in Jebus Cross. For instance, I use Fly to get to my ally, but in doing so I fly over the enemy's territory (without stopping there), thereby revealing the enemy's respawn (as if being there). Formally - the rules are not broken. But in terms of the result - they are broken.
While there's plenty of time, I'm flexible. Problems might arise on the following weekend – there's a relative's wedding! Pitokory, come to the forum with a convenient date and let's play.
Magic scrolls of levels 4 and 5 can only be used if the corresponding level of the Mage Guild has been built in one of your castles (visiting the castle is not required). It does not matter whether the castles with the built Mage Guild levels will be controlled later.
The hardest battles are fought in the mind
What about the strength of monsters on templates? Played with a friend on boombox vs computers, purely for practice and so on. I had Citadel, so, a box of 50 dogs against 55 grade skeletons, ГО to the teammate 10-19 necro horses, this can be broken on week 1, kinda weak, and also the beehives have guards of levels 2-3, sometimes even 1. I think on boombox it would be reasonable to set strong monsters. But that's just my opinion.
boombox (L-U),
- Monsters are strong
True, we were playing on medium, indeed sad...
Guard Outpost must be broken!...........
What if I break the Garrison of Order (GO) to an opponent's Castle, capture it, and my teammate teleports there using Teleport and starts an offensive from there, without breaking their own GO, or if they transfer troops to me, is that a violation?