Skip to content

Posts from [2x2 Tournament] Double Up [SoD]

No ratings yet — be the first to rate!
In reply to twaryna
User Avatar
#158
Auto-translated
twaryna
So what? And Kreg used a level 5 scroll – Sacrifice – in a battle against Scorpio. And what was he supposed to do? Use level 5, but not level 4? Or build 2 Castles? That's complete nonsense.

yes, exactly – it's nonsense
formally, the conditions of the rules for Sacrifice were met
but for Teleport, they weren't; level 4 was possible, but they built something else
true, for Sacrifice, 2 Towers were built anyway, but for Teleport, 1 would have been enough, just in the right place)
and for both scrolls, with the current wording of the rules and a similar arrangement of Castles, they should have built 1 Barbarian and 1 Castle – then there would be no grounds for criticism (for those who freely interpret the concepts of "own" and "enemy" Castle, there is an argument – heroes can also learn spells from an ally, which means that all Castles are their own in terms of Towers))
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
User Avatar
#159
Auto-translated
I suggest implementing the following rule: To use magic scrolls of levels 3-5, it is necessary to build the corresponding level of the Mage Guild, and no other way!
User Avatar
#160
Auto-translated
I suggest introducing a rule: build a corresponding level for the GM or, following the principle, build a GM that is two ranks lower than the one requiring construction. This will make it easier to resolve this issue, and this solution will also make the games more dynamic. Furthermore, this solution promotes team play, where one player builds for another GM so that the latter can deliver a devastating blow.

лето 2012.
#161
Auto-translated
Besides scrolls, it's also necessary to discuss obtaining spells through learning.

I don't know what would be better, but maybe it would be good to play without scrolls of levels 3-5 altogether?
In reply to Dirty_Player
User Avatar
#162
Auto-translated
Dirty_Player
I suggest introducing the following rule: To use magic scrolls of levels 3-5, it is necessary to build the corresponding level of the Mage Guild, and no other way!
If such a rule is adopted, it should be added with a phrase stating that each player should build only for themselves, because, for example, when playing as a Barbarian, to use level 5 scrolls, I need to build, as I understand it, only 2 Mage Guilds of level 3, while for a Castle, 2 Mage Guilds of level 4 are required.

лето 2012.
In reply to Dirty_Player
User Avatar
#163
Auto-translated
Dirty_Player
I suggest introducing the following rule: To use magic scrolls of levels 3-5, it is necessary to build the corresponding level of the Mage Guild, and no other way!
Well, you've done a great job, creating a template where there is no magic anywhere except in scrolls and Guild Halls, as well as relics (that is, there are no orbs, and there are very few artifacts in general). Maybe you should also suggest an automatic ban for using the Citadel and Swamp maps?
#164
Auto-translated
Darkelo, read more carefully... it clearly states that the guild needs to be at the same level of development.
User Avatar
#165
Auto-translated
What kind of roads should I build?
#166
Auto-translated
I would prefer medium difficulty.
In reply to HellLighT
User Avatar
#167
Auto-translated
HellLighT
Well done, you provided a template that has no magic anywhere except in scrolls and grand artifacts, as well as relics (meaning there are no orbs, and there are very few artifacts in general). Maybe you should just suggest an autoban for Citadel and Swamp?
I agree!

лето 2012.
User Avatar
#168
Auto-translated
We were playing on Boombox... It seems to work well with strong monsters. But, according to rumors, it's not very good with medium-strength monsters...
Maybe it's better to play it with neutral creatures, rather than without them?
In reply to Pit for LM
#169
Auto-translated
Pit for LM
Played it here on BoomBox... With strong monsters he seems decent. With average ones, rumors say it's some kind of junk...
Maybe he should be played with neutrals rather than without them?

Well, essentially there's no one to fight there. Played as Dungeon. Of all the guards on respawn (there might have been 50 of them or more) — all were from 1st or 2nd level units. One guard was with Magmas — but behind them there were 5 objects with a University, and the other was with Trogs — an external Minotaur dwelling and a couple of other objects. And ГО — 5-9 Hydras, Chaos Hydras, 10-19 Devils, a bunch of Nagas. And this is with strong guards. Well, with weak guards, maybe Armageddon scrolls will be lying around too. Roads can be a problem when the secondary hero is completely off-road, in a corner of the map. Hit or miss...
As for teamwork... speechless... The entire respawn can take up half the game window. And since this is a Jebus-like template, ideally you wouldn't go into the sand without breaking ГО.
In general, in such tournaments you shouldn't use an entirely untested template at all. There will be many questions and problems along the way. Just off the top of my head, at least with Dimension Door.
In reply to Pit for LM
User Avatar
#170
Auto-translated
Pit for LM
We played it on Boombox... It seems to work well with strong monsters. But, according to rumors, it's not very good with medium-strength monsters...
Maybe it's better to play it with neutral creatures, rather than without them?
It was designed for standard settings, meaning with strong monsters.
In reply to Wicc
User Avatar
#171
Auto-translated
In my opinion, Bubmox is the best. It's dynamic and suitable for quick games. Why use complex templates where games will drag on and turns will take 20 minutes?

Added 23 minutes later
As for the scrolls: either 2 GM up to level 3, or 1 up to level 5, as they wish. Otherwise, Barbarians with a Dungeon will be completely useless. They aren't particularly good here anyway. Let's say he captured a Dungeon, but he's already started building his GM up to level 2, so let him build another 2 GM up to level 3 tomorrow and use whatever he wants, or build up to level 5 in the Dungeon. It's up to him to decide.
ICQ: 564224919
In reply to Dima Surmay
User Avatar
#172
Auto-translated
Dima Surmay
Besides scrolls, we also need to discuss obtaining spells through learning.

I don't know what's best, but maybe we should play without level 3-5 scrolls at all?
In the Warlords under the SOD rules, scrolls weren't really a thing, and there weren't any problems... In the ban, there are level 4-5 scrolls, and as a bonus, the Amulet of the Spheres and the Cloak of Negation, let the mages rule too :smile13:

Added 15 minutes later
Toganash
As for the scrolls: either 2 Guilds up to level 3, or 1 up to level 5, as they wish. Otherwise, the Barbarians with the Citadel are completely useless. They aren't very good here anyway. Let's say they captured a dungeon, but they've already started building their Guilds up to level 2, so let them build 2 more Guilds up to level 3 tomorrow and use whatever they want, or build up to level 5 in the dungeon. It's up to them.
In my opinion, the total number of built Guilds, minus level 1, should be at least equal to the level of the scroll being used in two Castles, i.e., for a level 5 scroll:
if a Castle has a level 3 or 4 Guild, and a level 3 Guild is built (in any of them), and they capture a Castle (or village) with a level 5 Guild, it's enough to have 1 level 3 Guild and 1 level 4 Guild. At least there will be a choice. And it's not about the resources for building, but about the fact that building in a newly captured Castle with a level 5 Guild takes 5 game days.

Added 6 minutes later
It's one thing when you start with a level 3 magic Castle and capture a level 5 one, and another thing when you start with a level 5 Castle and both players only get level 3 magic villages. You can see that building the Guild mainly affects the pace of building the entire Castle. Unless you plan to play until the 3rd week... (like resting after the first encounter until day 127 :D)
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".