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Posts from Map and Legend Contest (2006)

Contests Closed Topic
4.0 (2 ratings)
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20 years ago
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***Contest Rules***

The contest features two mapmaking paths: Multiplayer and Singleplayer, with four nominations: “Best Multiplayer Map,” “Best Singleplayer Map,” “Best Legend,” and “Audience Choice Award.” The deadline is March 5th. The map must be for Heroes of Might and Magic "Shadow of the Dead" (SoD). The scenario and map should focus exclusively on a fantasy world, but not necessarily medieval.
Rules for Multiplayer Maps
  • Size (S-XL)
  • Balance in starting positions
  • Balance between races
  • Asymmetry of positions
  • Multiple paths to the opponent's territory
  • It is forbidden to include hidden heroes that are unavailable on basic maps.
Rules for Singleplayer Maps:
  • Interesting and challenging tasks on the map
  • Ambiguity or non-obvious solutions for puzzle maps
  • Not overloaded in terms of game time and real time (in particular, there shouldn’t be tasks like “1 gremlin and 1 gargoyle defeating 1000 zombies”), in terms of size and density of objects (an XL map with a hundred quests is unlikely to receive a good rating)
  • Absence of bugs.
  • If the scenario is written about a hero (or involves him in the scenario), who is hidden on the basic maps, then its use is allowed.

The nomination “Best Legend” will be awarded to the map with the best, well-thought-out scenario (legend); I am including this in the contest as support for beginners in mapmaking…
The nomination “Audience Choice Award” – I would like you (contest participants and ordinary people visiting the forum) to play some role in the contest as judges, but it is strictly prohibited for a participant to vote for their own map!!!!!

Map Submission Rules
  • With the map, you must send a file with the legend, which describes the scenario and the overall meaning of the map.
  • When submitting, indicate the type: single or multi.
  • The best maps will be posted on the website; the best multiplayer maps will participate in tournaments, and a worthy campaign will be created based on the singles.
For Judges
  • All judges will be divided into two large groups according to the mapmaking paths.
  • Judges from the corresponding group will evaluate the map.
  • Ratings are given on a 5-point scale (for each criterion).
  • Evaluation criteria: for singleplayer – 1. compliance of the map with the established rules (see above), 2 - evaluation of the legend, 3 - correspondence between the scenario (legend) and the map, 4 - complexity and dynamism of developing events, 5 - assessment of well-designed tasks (missions), 6 - possibility of turning the scenario into a campaign.
  • For multiplayer – compliance of the map with the above rules, dynamics and balance of development.
  • In controversial situations, judges from the opposite group will be involved.
  • Judges may post works without participating in the contest, except for the nomination “Audience Choice Award.”

Maps for the contest should be placed in this topic - /topic/203/
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20 years ago
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I agree! – we just need to establish the rules and set deadlines, since you were the one who initiated this, so go ahead and announce it. As for me, I've already started working on an old project... a great map will be ready soon.
In reply to MasterPainKiller
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20 years ago
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I will do that, I will think about the contest rules today. If anyone has any suggestions regarding the rules or the contest itself, please write to me at osmanov_sabir@mail.ru:cool:
In reply to Sabir
20 years ago
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Well, dear friends, perhaps it's worth a try...
Again, we're waiting for the rules and suggestions.
Yes, regarding the timing, remember that students have exams,
and the creative process doesn't tolerate haste.
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20 years ago
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as for the session, I finally finished it; as for the contest, I have 2 ideas: 1st - come up with some kind of story or even a campaign, that is, a fantasy world - how do you imagine it, and then embody this legend on a map; 2nd idea: everyone has watched The Lord of the Rings, so, how do you imagine this world? Convey it on a map or convey a small piece of this legend....As for the rules, I haven't come up with them yet, and there is nothing to come up with yet. The only thing is that it doesn't take much intelligence to bury the Holy Grail or place mines and artifacts near your castle. I would like to see a map that you can enjoy playing. The size of the map doesn't matter, the number of players is up to 4, the deadlines are not yet set, the maximum number of artifacts is S-3, M-5, L-7, XL-10
20 years ago
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Sabir
Guys, I suggest we hold a contest for the best map and its accompanying legend (about that map), but a realistic one... so that artifacts aren't scattered around every corner.
That's a good idea. I just don't quite understand – will this be a contest for creating new maps, or for any maps in general?
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20 years ago
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Could you please specify which version of Heroes of Might and Magic III the map is designed for – any version?
In reply to White Hawk
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20 years ago
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This will involve creating new maps; ideally, they should be compatible with The Shadow of Death.
In reply to Sabir
20 years ago
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I just wouldn't agree with the number of artifacts... in my opinion, the main thing is that it's all interesting to play. Of course, not too much, but I think the mentioned numbers are too small...
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20 years ago
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can it be increased, what are your suggestions?
20 years ago
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I think it should be tied to the number of players, including computer-controlled ones. So that when you defeat another player's hero, it's rewarding to get a couple of items... I think somewhere around 4-6 items per hero, but they should be evenly distributed across the map, and the computer-controlled player should also have decent weapons/armor...
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20 years ago
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in principle, that works too...

has anyone started building a map?
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20 years ago
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I've already started :) but the rules and the exact time haven't been set yet, so I'm not rushing things...
In reply to MasterPainKiller
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20 years ago
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regarding the deadlines, it would be best to complete it before the release of Heroes 5 (March), as the topic will simply become irrelevant and everyone will forget about it. So, the deadline is February 20th. As for the rules, there was a suggestion to coordinate the number of artifacts with the number of players, so no more than 6-7 per player (per player, not per hero), and the map size should be L or XL.


and let's avoid unnecessary complications.
In reply to Sabir
20 years ago
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Okay, I've already started building it and I think I'll be able to finish it on time... although the map size is M.

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