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Posts from “Summer 2013” experimental season. Online ranked games (reports, discussions).

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In reply to c0nn3c71nkK.ppL
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17.06.13 Toganash (Red, Citadel, Deesa) def Rebellious (Blue, Rampart, Kyrre), 8mm6a, 214.
A big respawn came out, with a Dragon Utopia (level 1), which he took on the third day but got complete junk in the form of a Sea Captain's Hat and Sphere of Air. The scout hero Malekith got very well leveled up in magic, and also got an Armageddon scroll. The distances were simply unreal, thankfully Deesa compensated for that. In the end, didn't find a single Dragon Utopia before the final battle. Collected 11 Angels and 46 Wyverns. Built Firebirds for a mage rush. In the end, Kyrre catches Malekith, but doesn't finish off 1 bird and gets hit with Armageddon for 800. Malekith buys himself back and finishes the job on the next turn.
Thanks for the game.
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Toganash
06/17/13 Toganash (Red, Stronghold, Dessa) def. Rebellious (Blue, Rampart, Kirr), 8mm6a, 214.
In a hurry, I didn't manage to reinforce one of my stacks, and I paid the price for it. Thanks for the game.
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06/17/13 Captain (Red, Rampart, Alamar) def. Wladysha (Blue, Tower, Fafnir), Skirmish, 122. We played M200; from the overview, I saw my opponent, and he positioned his entire army (which I think he seriously lost on a 20+ gold golem). Thanks for the game.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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Captain
06/17/13 Captain (Red, Rampart, Alamar) def. Wladysha (Blue, Tower, Fafnir), Skirmish, 122.
We played M200; from the overview, I saw my opponent, and he positioned his entire army (which I think he seriously messed up on, losing 20+ gold per turn).
Thanks for the game.
Confirmed, the match resulted in a meeting at 122, and I didn't hold back.
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The_
14.06.2013 The_ (blue, Dungeon, Shakti, Shakti) def AYMAN (red, Rampart, Kyrre, Kyrre) 2sm4d(3) 143.

First week - from the Castle there are many paths, even more than needed for sm. GO on rough terrain. It's clear that one of the passages leads to the opponent (and so it was, Kyrre from his Castle to my Castle, through the gates it's one turn's run). The opponent also had an external dwelling of Elves, as it turned out later. I quickly break through a secondary - native Dungeon, nothing interesting around, I defeat Shakti, run to the other side - another secondary Rampart.
Second week, I find a Griffin Conservatory, on Rampart territory. I plan to take it, I have +4 chain, +5 shield +1+1+1+1 armor. Shakti has Advanced Earth. I have 160 Troglodytes, 21 Evil Eyes, 5 cats, Harpies. But then Kyrre pops out - I realize I won't make it back to the Castle, I decide to take the Griffin Conservatory, then recapture the main. Kyrre kills the scout hero guarding the Castle without problems and uses the Dungeon's benefits - whirlpool, built GM2, clears my respawn and immediately returns to the Castle. Meanwhile, the Griffin Conservatory breaks, it's a max roll with Archangels, no options, I have to fight. 15 minutes of struggle with the winged ones and their lack of morale bring 4 Angels, with the loss of 60 Troglodytes, 2 cats, all Evil Eyes, all Harpies. Plus the scout hero brings news that in another part of the Rampart's respawn, there is another Griffin Conservatory, I have to choose, either try to break through home by the end of the week, but there seems to be no army and Kyrre has settled there tightly, or run to take that Griffin Conservatory, especially since Shakti has leveled Earth. I choose the second option, the Griffin Conservatory unfortunately is a min roll. So I spit on my Castle and run underground to the treasure zone.

Third week, the treasure zone is very stingy with meat - only 10 ducks, but there is a Book of Earth - there it is! Having fully run through this treasure zone, I run to the opponent's respawn, there's another Griffin Conservatory - again a min roll. I manage to eat the Library, already in another treasure zone, and fly home to refill mana. While Shakti was running through the treasure zone, a fierce struggle for the main was underway, mage heroes scout heroes stormed the home Castle, but the Stryker resisted practically everything with his 5% :). In the end, I still manage to reclaim the Castle on 136. Kyrre at this time somewhere in another treasure zone, judging by air viewing.

Fourth week, I see Kyrre returning home, his army hasn't increased, nor his stats. Kyrre settles in the Castle, I bring Shakti into range, firstly to block the underground gates for Kyrre so he can't reclaim the main again, and secondly to attack myself. Kyrre doesn't run anywhere from the Castle. Then a plan is born, to attack with single Angels, blow up a couple of stacks and buyback, and then finish off. But the assault on the Castle went so briskly that 6 Angels, combined with implosion and resurrection, kill Kyrre right in the Castle, with all the meat.

Thanks for the interesting game.

It was.
The spawn seemed not bad at first glance, though Sir Ufretin spoiled the start, the external dwelling of Elves behind the capes visible a couple of crypts. But further it turned out more interesting. I took the external dwelling of Elves with the loss of one Elf. Then I took a Dungeon secondary, on the breakthrough I left all the meat, which was not much anyway, and one Elf. As a result, I ended up sitting in the Dungeon with only Grand Elves. Then a small cleanup of the respawn, since the road to the other side was blocked for now. On the first week I built uniques in the Citadel, Elves in the Dungeon.

On the second week two Dwarf Cottages, I broke through to the blocked side, discovered that GO is on rough terrain. Since I didn't see anything promising, I decided to go for a rush. I captured the opponent's capital, but didn't finish them off, since Kyrre has almost zero stats, Shakti's stats were already looking not bad. After game analysis, together with the opponent we came to the conclusion that of course my only chance was to try to finish them off. But in the game you think differently than after the game )). As a result, I idled in the opponent's capital with Kyrre for a couple of days, until the end of the third week, while Shakti in the meantime successfully took a max Griffin Conservatory on the grass with Bless.

On the third week I don't really know what to do, since there are no Hive Conservatories at all. Over three respawns, I didn't find the exit to the treasure zone from the Dungeon, from Conflux there is a teleport. Kyrre broke through home and rushed into the teleport, it turned out to be Sand, Sand is not an option, zero stats, not a single artifact for parameters the whole game )). As a result, I somehow found an exit to the basement in the corner of Conflux, broke through there, and there the treasure zone was nothing special and a winding passage a couple of days of idle time. Meanwhile, a well-fed Shakti is already moving towards me by the end of the third week. I decide to break through home, even though completely naked, but at least not to give away the growth (which might also have been pointless). After the breakthrough, I partially bought units and sit at home, absolutely nothing else to do. Shakti in the treasure zone successfully, as it turned out later, took the Book of Earth from behind the Minotaurs, which easily allowed killing Kyrre in the Castle with 7 Angels ), with implosions and resurrection.
The generator disappointed a bit of course, but I'm also partly to blame, well, and the opponent played quite well, albeit not without luck )

Thanks for the game and good luck in future battles !!!!!!


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06/18/2013 u2noob (Castle, Valkyrie, Valkyrie) def Tovariщ (Red, Swamp, Tazar, Tazar) 2sm4d(3) 115.
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06/18/2013 u2noob (kals, valeska, valeska) def Tovariщ красный, болото, тазар, тазар) 2sm4d(3) 115.

Unlocking the party. Thank you.
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06/17/13 amigo-sasha (blue, swamp, tazar, tazar) def Caution (red, tower, torosar, ignissa) 2sm4d(3) 145
Underestimated the opponent, received a great respawn, a hidden nag on turn 112, a lot of crypts, ignissa successfully taking earth and tactics, on turn 3, cleared the treasure a bit, seeing that the opponent was far behind in stats, didn't rush, in the end, on turn 141, deciding that the advantage was overwhelmingly on my side, I pushed for the win - 15 titans, the losses were great, didn't manage to reach the opponent in one turn, which decided the game - he managed to upgrade vivs, stood near his castle for a couple of turns, the opponent attacked - fail) 4 vivs survived for him. Thanks for the game.
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06/17/2013 Gomunguls (Red, random, Inferno, Pyra, Moander) def Pit for LM (Blue, random, Swamp, Tazar, Tazar) balance, 1.2.3
We played with 200% resources. On the first day, with 4 heroes, we had a decent amount of money, and I set the game to 1000. Inferno was built easily. I captured two more native towns, and the second hero ran to the portal in the treasure town, but I missed a hidden stash of efreets. Oh well. I destroyed 88 ghosts by the end of the week, then on day 121, I broke through to the boots for 13 air elementals and also got 18 spirits for 5,000 experience. Then I destroyed the hidden stash of horses, and on my turn, the blue player breaks through the portal and enters the neighboring town. I decide to go there, build up my army, take the town, and run. The goal was to reach the well. I kill 102 centaurs on the grass, losing 2 imps, and reach the well. I still have enough mana to enter the portal. I enter it and wait for reinforcements... On his turn, Tazar attacks and casts Feedback! His stats and upgrades are stronger, plus he has earth experience, but I have more meat and a level 70 archer, which decided the battle.
Thanks for the game!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Caution
17.06.13 amigo-sasha (blue, Fortress, Tazar, Tazar) def Caution (red, Tower, Torosar, Ignissa) 2sm4d(3) 145
Underestimated the opponent, the respawn gave an excellent hand, the external dwelling of nag was taken on 112, many crypts, Ignissa luckily took Earth and Tactics, cleared the treasure zone a bit on the third, seeing that the opponent was far behind in stats I didn't particularly rush, as a result on 141, deciding that the advantage was overwhelmingly on my side, I made a GO - 15 titans, losses were great, didn't reach the opponent right away, which decided the game - he managed to upgrade Vivi, we stood near his Castle for a couple of turns, the opponent attacked - fail) 4 Vivi survived on his side.

The rest didn't give a rich hand, I thought about taking a restart but needed to break through everywhere. But decided to play.
Opened the guard tent, got Pasiss of 5th level, broke through to the dungeon to Pasisses, took Dungeon there. Discovered the external dwelling of Vivi and Hydras late. Captured Vivi + Dungeon + portal of summoning + 2 normal, +9 Vivi per week, and decided not to take the Hydras, thought it would be costly in gold. At the end managed to take the Hive + 8 Vivi. FB was done poorly :smile13:
Thanks for the game. :smile51:
The game was without passwords even though +XD was set
I also didn't require a password, but set 12345 as password
Below are screenshots of the final layout and saves. Thanks for the game :smile51:
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18.06.2013 Gomunguls(Red,random,Stronghold,Gretchin,Gundula)def Satyr(Blue,random,Dungeon,Deemer,Deemer)balance,1.2.2
There is an external dwelling with birds at the respawn. On 117, I broke out into a three-stack by killing 16 Minotaurs and nearly 50 Griffins. On the first turn, I rush max Crypt, bring up my army, kill 55 Golems for a Pandora's Box containing 40 Marksmen. On 122, I see the opponent in the swamp, intercept the Pandora's Box next to him and run to the Griffin Conservatory, followed by a surrender.
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Gomunguls
18.06.2013 Gomunguls (Red, random, Stronghold, Gretchin, Gundula) def Satyr (Blue, random, Dungeon, Deemer, Deemer) balance, 1.2.2
There is an external dwelling of birds on the respawn. On day 117, I broke into a triple by killing 16 Minotaurs and nearly 50 Griffins. On the first turn, I take the maximum crypt, move my army, take down 55 Golems for a Pandora's box of 40 Marksmen. On day 122, I see the opponent in the swamp, intercept the Pandora's box near him and run to the Griffin Conservatory, followed by a surrender.
Thanks for the game!!!

Thanks for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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06/18/2013 Lider1 (red, swamp, Tazar, Tazar) def. Chingis (blue, Dungeon, Shakti, Shakti) JC 136

In the first game, he lost 6 units. He ended up with 126. The opponent summoned a Knight, but gave up the center. I slowly gained an advantage. And the Fortress Boost was in the castle, with a Black Orb and a Lightning Amulet. There was also a Cloak of Negation. GG.

Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Lider1
06/18/2013 Lider1 (red, swamp, Tazar, Tazar) def. Chingis (blue, Dungeon, Shakti, Shakti) JC 136
Thanks for the game.
Confirm. gg
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06/18/2013 wariator (red, Haven, Nella) def Grisha=) (blue, Necropolis, Gosha) JC 134 Respawn was difficult, but I played quite carefully, managed to get some ducks and, most importantly, there was a Tom of Earth on the respawn, which allowed me to win! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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