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I confirm. On the first week, due to impassable blocks on all sides of the road, I couldn't do anything until I built horses, with which I barely managed to collect money near the castle, so on the first week only horses were built in the Citadel + I killed both blocks. On the second week, I started freely running around the respawn looking for caches, 1 Angels, 2 horses, 4 Dragon Fly Hives. I built Angels, doubled my mana in the dungeon. Tazar was given Earth Magic right away, but then it went downhill: he got stuck with Ballistics, Scouting, and Resistance :smile20: luckily, at least Logistics came later. I was ready only by the start of the third week, 50-99 cats fell easily under Slow. I immediately take the Dragon Fly Hive with my scout hero and set up camp near a Dragon Utopia, where Tazar gets caught by Kyrre. gg, thanks for the game!
Diabler (blue, Fortress, Tazar, Tazar) lose GoD (red, Castle, Valeska, Oris) on JC at 212 Tazar leveled up well, had several Dragon Fly Hives at home, 4 Dragon Utopias, 3 of which were nearby. I came out too late, the opponent was already all over the center, and I never found a town portal for full control, without which it was hard... Thanks for the game, good luck going forward
Completely forgot about this game, although we played it before the CIS. We got wrecked thoroughly it seems, otherwise I would only agree to play such G on my own initiative with a massive hangover...
111 - 8 heroes, Griffin Conservatory revealed, archers not built - total 21, revealed 2 Dragon Utopias and stables in the direction where the GoD should be, of the candidates for GG only Shiva;
112 - revealed the GoD - it's double - 10-19 greens and 10-19 greybeards, found 2 griffin nests, 2 chests for 50-99 gr. Troglodytes and 50-99 harpies, spirit of gloom for 20-49 gr. orcs, checked the conservatory - minimal;
113 - recruited Masha from the tavern - also a candidate for GG, took a secondary swamp hero, nearby a Dragon Fly Hive for 10-19 vampires, a bit east beyond the forest a Dragon Utopia and another Dragon Fly Hive for 50-99 gr. spearmen, also not far from the GoD there is another Dragon Fly Hive for 10-19 gr. unicorns, scouted another GoD along wasteland - 20-29 hydras, found an external market, decide to level Masha;
114 - capture both griffin nests, recruit units in only one, Masha killed the harpies for the pandora's box but didn't have time to take it, found with a scout hero deep in the respawn peppers for 20-49 thieves;
115 - making Masha the GG was a mistake - she takes the pandora's box for 5k exp, but at level 4 I get Air - only Earth can save me, but I leveled Logistics to expert and got Wisdom, decide to level Shiva again, over 2 levels advanced Offense and Scout, Shiva stands before a pandora's box for Troglodytes, revealed a second village - Citadel - in the farthest corner of the respawn, found a horse nest - well, at least something;
116 - Shiva took the pandora's box for 5k exp, got Earth and advanced Logistics, Marusya captured the Dragon Fly Hive for 50-99 gr. spearmen, stands before it, Orrin with Tactics runs to take the horse nest for 50-99 griffins - there's also a mercenary camp, a pile of sulfur, a chest and a +3 bust - there will be many griffins... in terms of building, I'm getting horses in the fort, because I also built a Mage Guild at home, upgraded the swamp village to Wyverns, scout heroes collect resources;
117 - Shiva ate 2 chests and advanced Earth, stands near another one and there's a split right there, Masha took a mini Dragon Fly Hive, Orrin with the loss of 2 Wyverns, 1 horse, all griffins, some spearmen and swamp meat breaks 90+ griffins and the horse nest, at home horses in the fort, in the swamp - Wyverns in the Citadel, 8k remaining;
121 - Shiva fights her way home, and runs to the GoD, Slow is in the swamp, but Shiva hasn't been there, however Alamar is there, Shiva takes a Dragon Fly Hive for 10-19 gr. unicorns, Marusya takes another mini Dragon Fly Hive, chains are being built;
122 - another mini Dragon Fly Hive, Shiva gets expert Logistics, but we need expert Earth, so we urgently level up wherever we can;
123 - took a mini conservatory, Shiva maxed Earth, Alamar brought her Slow, only 10 mana, but spell power = 6, took the spirit of gloom; army: 8 Champions, 1 Angel, 15 Dragons, 36 Marksmen, 21 Lizardmen, 30 Spearmen, a few gr. Flies;
124 - easily broke 24 hydras, then with the remaining 5 mana I break 80 Pit Lords for the 5x hat and a prison, more Royal Griffins brought in; several Dragon Fly Hives and pandora's boxes revealed, but guards are tough;
125 - another mini Dragon Fly Hive, I break 100 monks for 2 exp chests, Alamar uses the hat to fly over the mountains and takes the central dungeon, Shiva fights to the swamp to replenish mana with the +5 helmet taken in the center; maxed expert Wisdom and advanced Fire;
126, 127 - took a Dragon Fly Hive for 8, a club for 5 for 50-99 Thunderbirds, portaled horses into the dungeon, Shiva replenishes mana there;
131 - break bears for 20k exp = expert Fire, advanced Archery and Armorer, reveal the opponent's GoD - 10-19 Titans, there's also a block of the same creatures for a Dragon Fly Hive and a Water book;
132 - take another 2 Dragon Fly Hives = 37 dragons, +2 to speed, maxed Armorer;
133 - a scout hero found a swamp in the center, near it a +5 to all sword and KO for 50-99 Necro Horses;
134 - take the swamp and sit down to replenish mana, blue appeared near the GoD;
135 - killed the Necro Horses, took the to all sword and KO, also grabbed a library and a Dragon Fly Hive with a pandora's box for 10-19 chaos hydras, bought boots at the market; Shiva got double mana in the central dungeon;
136 - Taz comes out with stats around 20 and 50-99 Monarchs, breaks the Titans for a Dragon Fly Hive and a Water book, takes it and runs to the swamp, I break the GoD on snow and sit in the dungeon again;
137 - broke one home Dragon Utopia for a sword 12/3, +6 shield and to all slippers, I sit in the swamp, broke the GoD on the grass respawn - sent scouts there, a scout hero took the central tavern on snow, Tazar in the swamp in the center;
141 - broke 2 home Dragon Utopias - useful stuff: +3 to all, a +2 flask, wings, cloak of resignation, Taz ran to my respawn, but first chose the wrong direction for the table;
142 - blue took my table, Shiva along with the main army went to the neutral grass respawn - Alamar takes a castle, a couple of Dragon Fly Hives revealed;
143 - blue took back the central dungeon, I hang around on grass;
144 - war of scout heroes, retook the dungeon, Taz galloped back to his respawn;
145 - took a ring for HP in the center, spend the night in the swamp;
146 - on the neutral respawn revealed an angel nest;
147 - took the angel nest, a couple of Dragon Fly Hives, an empty Dragon Utopia, Taz ran to the neutral grass; built angels at home;
211 - archers, gathered, elixir, have Anti-Dispel;
212 - double conservatory, a couple of Dragon Fly Hives, upgraded Wyverns = 86 Monarchs;
213 - Shiva runs around stat boosters, whatever she sees, Taz went home again;
214, 215 - more stat boosters, we run to blue's respawn, assembled AotD;
216 - we ran to blue's respawn, on the way blue first attacks with a good mage with a Fire book, but he dies quickly, and then Taz
Finally, I have some time, so I'll write about the rules regarding Necromancers, specifically Isru and Vidomina.
Clause 5.10.3 of the rules prohibits Necromancers from performing the actions specified in it (attacking heroes, towns, mines with a garrison, and neutral monsters) if the Sorcery skill is obtained at the "Expert" level through any method other than the one allowed in clause 5.10.2.
Until the rules are revised, consider the following interpretation:
Isru and Vidomina can attack heroes, towns, mines with a garrison, and neutral monsters ONLY in 2 cases:
1.If the Sorcery skill was leveled up using the last suggested skill.
2. If they are released from prison after reaching level 30! (It is assumed that the skill was leveled up last)
- (If the heroes are released from prison at a level lower than 30 and have Expert Sorcery, they can never attack heroes, towns, mines with a garrison, or neutral monsters, even if they later reach level 30).
- (If you accidentally leveled up Sorcery to Expert using a skill other than the last suggested one, they can also never attack heroes, towns, mines with a garrison, or neutral monsters, even if they later reach level 30).
The above interpretation of the rules will be in effect until clarifications are made in the "Rules for online games in Heroes III and the seasonal Ranked Tournament." When the changes are approved, they will automatically take effect in this tournament.
On the first week I took 4 external dwellings of horses. Starting from the second week I began collecting Dragon Fly Hives and knocked down a hat of level 5. Also a Griffin Conservatory, chests, etc... On 124 I took the max Dragon Utopia with Gundula. With great difficulty, but they gave wings and a shield +4 all. On the same turn Kyrre broke through a Guardian of [Wizard] — Wizards. On 125 I moved into the center normally. I took a sword +5 all and a Dragon Fly Hive. I chased Crag on the run and fell just short of the main army. Then I moved further into the center, Kyrre took a Dragon Fly Hive, a Griffin Conservatory, an external dwelling of dragons, КЗ, a Dragon Utopia, and on 127 Gundula finished off Crag in the village. Thanks for the game!
Dirty_Player
13 years ago
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Discussions about necromancy have been moved to the appropriate thread; let's continue there.
Papa-Brogh rules))) even if not in the Warlord Tournament... Details tomorrow...or a little later...)
Thanks for the game!
Dark
13 years ago
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and what about d-neez being constantly in AFK? He was the last one to play his turn, that's one thing! Now, when he has a different opponent (CAPTAIN), he also doesn't communicate with him, hasn't responded for 3 days.
Good respawn for meat, but a very long walk to the GO - 3.5 days to run. Gathered the first couple of Dragon Fly Hives, external dwellings of lizards, and one each of cows and ducks. At the start of the second, I picked up another couple of Dragon Fly Hives, a Griffin Conservatory, Tazar took a level 3 Dragon Utopia, and on day 125 entered the center. Broke through to the castle zone, there was an external dwelling of angels, a Griffin Conservatory, a Dragon Utopia with wings. On day 131, I took down Luna in the center. Thanks for the game!
what about d-neez being constantly AFK? He was the last one to play his turn, that's one thing! Now, when he has a different opponent (CAPTAIN), he's not communicating with him either; he hasn't responded for 3 days.
why worry? There are tournament rules. The coordination of time seems to be well thought out. Just follow them.
Good meat respawn, but a very long road to the ГО - 3.5 days of running. Built on the first couple of beehives, external dwellings of Lizardmen, and one each of cows and ducks. At the start of the second week, I picked up another couple of beehives, a Griffin Conservatory, Tazar took a triple Dragon Utopia, and on day 125 entered the center. Broke through to the castle zone, where there was an external dwelling of Angels, a Griffin Conservatory, and a Dragon Utopia with wings. On day 131, I covered Luna in the center. Thanks for the game!
Very large respawn with 2 external dwellings of Magi and 3 Hives (2 mini and pre-mini). There were also Griffin Conservatories (mini and Trog's), but in such a dead end... so it wasn't convenient to take them. In the end, there was an explosion at 1.5k and complete chaos in terms of power level. Thanks for the game.
what about d-neez being constantly AFK? He was the last to play his turn, that's one thing! Now, when he has a different opponent (CAPTAIN), he also doesn't communicate with him; he hasn't responded for 3 days.
We contacted the captain two days before the end of the round, for example.
The digs didn't work out, and when we met I ate an Armageddon, but still, control of the center and the cheater's cloak of rejection decided the game despite the "enlightenment" in the final fight, which was fought with a scout hero. Oh, and I got lucky with the boxes - all magic ones despite having no Wisdom) Thanks for the game.