Posts from Morale and luck.
Auto-translated
It has been a long time since the article about sieges was published; thank you, AlexSpl and Qwerty, for such an interesting article.
Some articles mentioned that in Heroes 2 (and only in it), battles became completely predictable. What specifically affects the chance of a unit gaining morale, discouragement, luck, or bad luck during a particular turn of the battle?
P.S.: Since the latest articles were posted on handbookhmm.ru, could you also move the first articles, which were still written on heroesworld.ru, there, say, as an analytical guide to castles and races?
So, about morale.
In a specific battle, the morale of the troops is equal to the morale of the troops immediately before the battle, with the exception of a battle with an army containing a Bone Dragon – in this case, the morale before the battle should be reduced by 1.
In the case of neutral morale, no factors can lead to it being triggered. Therefore, we will be more interested in cases of positive and negative morale.
The turns of the troops affect the morale, INCLUDING THE USE OF MAGIC (I have been writing about this for years, and yet even very strong players sometimes say that this is not the case).
What to do if NO combination of moves achieves the desired morale? Change the starting conditions. Personally, I have repeatedly dismissed quite strong units online to increase morale. But, let's say, we cannot change the morale before the battle. Then we can change:
1. Troop formation. The immediate question is: does the density of the formation affect morale (and luck, by the way)? Tests are needed. Based on my understanding of the game's mechanics, it seems that they should affect it due to the change in the coordinates of the starting points of the troops' trajectories (an unconfirmed hypothesis).
2. The number of troops in the stack. Often, dismissing part of a unit, or replacing a single unit with 2-3, can achieve the desired result.
Luck is a little simpler. It does not depend on the racial composition of the troops, and negative luck is only possible after visiting a looted pyramid. Accordingly, the factors that affect the occurrence of luck are the same: manipulations before the start, moves, and magic during the battle.

Орден Феникса – харизматический :) лидер