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08.05.2013 Maretti (blue, castle, caitlin, shakti) def Mizrael (red, rampart, kyrre) 8mm6a 227
Confirm. A few minor blunders resulted in a lost game; there's no need to go into great detail about the settings, although some might find them useful... The first and decisive mistake: after killing the AI, Kyrre needed new territories and was moving through a one-way portal, where it seemed the entrance and exit were close by and on the way. But demons were blocking the entrance so that the portal color wasn't visible, and on the day I definitely decided to push through, that very mishap occurred: I block the exit with a scout (he covers the exit color :)), break through the entrance, boldly enter, and quietly freak out — it dumped me into the deep backside of the swamp where I started, and getting back to the entrance is like traveling to China on one's back! It turned out there were two sets of one-way portals in the zone, and now I have to slog through the swamp for a week... Pathfinding, which Kyrre took at level-up, helped a bit, but a week was simply wasted for nothing. But a turbolet is a turbolet; this lead was recovered, I built angels in the AI castle on week 3, and first Dragon Utopia was taken by the pokemon on the ridge, then it got easier — parameters were already known, and I knocked out another 2 utopias. I captured the Inferno AI, started demoning with Grindan, while a couple of promising losers, Nila and Gunnar, are leveling up in parallel. While off-roading, Grinya saw his home village, clearly a treasure zone and worth grabbing, but here happens mistake number two: he has 4 mana, needs to hit a horde of minotaurs, okay, just wait a day for the cooldown. But that's not how it went; I got distracted in another direction and urgently needed to cast land view (Kyrre has it), but why should the main waste mana? That's no way for a king! :D In the end, Grinya waits another day, finally captures the village, and immediately gets slapped in the face by Shakti, who also steals the +2 speed cloak on top of everything! If everything had gone to plan, Grinya with mana would have dealt with those wive-monarchs himself, and a scout would have shown the danger and the cloak would be saved... And the final mistake. I finally dug up full control in the third!! treasure zone: КЗ and КВ, Nila and Pira are leveled with air, Kyrre finally learned how to use Town Portal and has the 5x hat on her, spinning the opponent all over the map ))) Shakti with Town Portal spends nights after raids who-knows-where; I decided to probe from several directions at once: Kyrre aimed for the blue starting castle via the swamp on wings (as it turned out later — she reached it, but Shakti was sitting there), Nila went south through the sands with two Dimension Door and a mana well toward some underground blue city, near which another one was located, and Pira stood on silver ready to strike, so as to fly out of any newly captured city and clear the surroundings of pests. And the mistake is as follows: don't push blindly into opponent territory with small forces if you can't see it :) Shakti successfully crushed Nila, who he spotted and reached via Town Portal. A very instructive game that clearly shows: there are no trifles, every game moment must be executed from start to finish, then everything will be ice :) Thanks for the game.