21.04.2013 Attila (red, Dungeon, Shakti, Shakti) lose Jopik (blue, Necropolis, Galthran, Galthran)JC, 212
We played around until we got Necro, Dungeon, Rampart; the opponent has Dungeon, I'm fine with it, let's collect some bones. I take 1 restart, opponent-0, we play. The situation is sad, if not for one thing — a spellbook of Earth for 50-99 swordsmen, I couldn't skip that (other goodies included a Dragon Fly Hive, a Pandora's Box for 50-99 nomads, as it turned out, there were a hundred of them). Few skeletons came from the start, I didn't build the converter because a non-native Rampart hero showed up, and all the gold naturally went into speeding up development.
111 Useless running around with Goshane, thought about taking the dwarf dwelling, turned out to be max-level, didn't go for it
112 I collect gold, necromancy isn't working out very well, I scout a Pendant of +1 Speed, behind Grand Elves 10-19, I go in, 60 skeletons remain — sad. I reach the GO, the GO is free — 10-19 group of hydras… not so fast, behind the hydras are Archangels, not planning an early exit
113-117 Running around, scouting, I reveal a Pandora's Box for 20-49 groups of Ogres, I wasted a scout to see how many there are, 35 of them, very few skeletons left, not going in yet. I reveal an external dwelling of horses, deliver various junk like ghosts, zombies, take it. 4 horses, 100 skeletons fight the ogres, ghosts are there too. I take the first Dragon Fly Hive with 8 Wyverns, in it, due to lack of movement and inability to bring the scout, I lose 40 skeletons, I scout a Pandora's Box for 10-19 Cyclopes, I go in, there are only 10 of them, lucky, I give away fat archers from a secondary hero, they give 10k gold, I split my forces and stand right next to the nomads. A tasty corner is revealed with two Dragon Fly Hives, a Dragon Utopia, a Cape of +2 Speed and (!!) a Hat, the Hat turned out to be in a terrible spot and I regretted it so much later for not building a chain to it immediately, thinking why do I need it when I have the spellbook of Earth (considering I had Expert Air, I can only explain this illogical decision by the fact that running there was really, really far)
121 100 nomads are killed, 15k experience, Goshane levels up perfectly, the second Dragon Fly Hive is taken. The scout gets the spellbook of Earth.
122-124 I run and collect Dragon Fly Hives, +2 to Speed, I break the Dragon Utopia. Unfortunately, the Dragon Utopia is a tier-1 one, I take it without losses, it gives Shield 12, +3+3 to Knowledge and Spell Power. The opponent breaks the GO, and I only plan to exit on day 127.
127 400 skeletons, 25 Wyrms, 11 horses kill the Archangels without losses. But… my inattentiveness let me down, I used previews, but, as it turned out, very poorly, and I realized what happened when I saw everything with my own eyes, the Treasury wasn't very rich for me:

There's no path to the opponent, I hastily build a very crude chain of 5 heroes to get the Hat and fly into the Treasury
134 fly into the Treasury, ran around, wasted all the mana, went home
134-137 Pointless running around and teleportations, sometimes to the Treasury, sometimes home, I reveal the last artifact for a combined artifact for mana and a Cuirass, on the last moves I beat the guard, a "miner" (opponent hero) runs over and grabs my Cuirass (he kindly leaves me the mana artifact), but what's scary isn't that, but that I see he has 7 Black Dragons in different stacks and a considerable Spell Power is visible in the tavern. The "miner" stands right next to my hero, I only pray that he doesn't have enough moves and, oh miracle, he doesn't attack, I Town Portal home to gobble up other respawns… As it turned out, the opponent played me for a fool. He didn't have Black Dragons, he used the Disguise skill. I had never seen that before, awesome =)

137-212 In summary, I collected some bones, found the Red Ball! And won. Thanks for the interesting game

