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how will the female duel at Spider 200% end?))) Peacefully, or will clumps of hair be ripped out after all?:D
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день: Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
You need to treat this as a Game in its entirety, as a multi-event competition. As previously explained, a specific commitment to planning only emphasizes the level of your horizons (aspirations). But how can that be... you prepared for long-distance races, and now there will also be a sprint. Panic, Jebus, and 200% - an excellent qualifying filter, less combative players are left out. And you will still have the opportunity to demonstrate your main player qualities (in your opinion).
+100! Our motto is "Lose, but still perform well!". Everything is great, Dirty!
I've played against AI opponents quite a bit, and I can say one thing: their behavior is UNPREDICTABLE. Sometimes, an AI opponent will arrive with a fully stocked army and simply destroy you, while other times, it will freeze up and drive its army past your city into the wilderness.
04/16/2013 bubuch (blue, Conflux, Moon, Moon) def Satyr (red, Swamp, Bron, Bron) Spider, 200%, 114 I got lucky; Moner came twice at the start, then Moon, Satyr chose his own starting locations; I don't know how it is with the starting layouts, but I think he partly re-rolled my heroes. His re-rolls ran out, and then Moon came again as his second hero, attacking the green player at level 6 by turn 114, after which I received a message about the surrender. I understand Satyr's frustration; the generator won.
17.04.2013 Captain (Blue, Rampart, Ivor, Ivor) def c0nn3c71nkK.ppL (Red, Castle, Waleska, Waleska) 127 I quickly took one companion, then two companions worth 1 angel each. The opponent captured a Conflux with built-up Psions, but the companion hero with these Psions took the opponent's hometown. A surrender followed. Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
Opp quickly exhausted all his restarts, so I had three attempts left to try to find a layout in my favor. And that's exactly what happened. A decent respawn, some experience stones, gremlin external dwellings, 2 cons (1 and 4), good paths. For a while, there was the question of who to make the main — Neela, who got Air, or Aislinn, who got Offense and Earth. In the end, reluctantly, I chose Neela, because I wouldn't have gathered enough for a level 4 Mage Guild, and fighting with Tazar, a magic hero, without good spells really wasn't appealing. A day or two before the FB, the opponent had 1 angel visible, but it seems it was left to be devoured in a naga bank, since it was no longer in the final battle. GG WP
And as already mentioned above: Thanks to the generator for this victory, and to the opponent for the game and the time.
Opp quickly used up all his restarts, so I had three attempts left to try to find a layout in my favor. Which is exactly what happened. A decent respawn, there are experience stones, gremlin external dwellings, 2 Griffin Conservatories (1 and 4), good roads. For a while the question was who to make the main hero — Neela, who got Air, or Aislinn, who got Offense and Earth. In the end, albeit reluctantly, I made Neela, because I wouldn't have been able to gather for level 4 Mage Guild, and fighting Tazar, a magic hero, without good spells was not something I wanted at all. A day or two before the FB, the opponent had 1 angel visible, but it seems it was left to be devoured in a Naga Bank, as in the final battle it was no longer there. GG WP
And as was already written above: Thanks to the generator for this victory, and to the opponent for the game and the time.
All the deals were empty, completely without external dwellings, and the starting armies were also very meager. The only chocolate was restarted by the opponent.
In the played deal, there were 2 Gnoll external dwellings and a Griffin Conservatory in a dead-end. On the first, I built a Wyvern in the Citadel thanks to 2 crypts and a minor Dwarf Cottage on the grass. 13 archers and almost 50 Gnolls with Tazar carried it, of course.
On the second, Tazar expertized Logistics and reclaimed the Gloves of the Master, visited an empty village. On neighboring respawns with conflict villages, I collected money; there were 2 Faerie external dwellings and one of Air Elementals; in a Pandora's Box with Grandmasters, they gave 50 Faerie units. I managed to build Hydras in the Citadel, on the third everything is in the Castle.
When I got out onto blue's territory on 137, I managed to kill a zero-level mage with 180 mana in the Dungeon Castle. And there was the Capitol and all the upgrades except for Dragons. Then I bought everyone from the Swamp except for 9 Manticores; I wanted to bring upgraded ones, and upgraded the Basiliscs. A strong computer bot was coming at me from a dead-end. I had to give an army to a zero-level scout, who proceeded to lose an angel and a hydra (3 left) and the small stuff. The computer had 175 or so Troglodytes and not a small number of other troops.
In the FB, I had the parameter advantage and Oil, but only 25 mana. The opponent had more meat because 250 Iron Golems and 6 angels were intimidating. On Tactics, I positioned correctly; after the opponent's Haste, I cast Oil; Basiliscs took damage from the straight arrow; on my turn, reds covered the blue stack with Gargoyles, and here was the first bad luck: my Serpents, with two attacks (wait and new round), didn't finish off 1 Gargoyle that was blocking the path to the blues. I had to waste a very important Magic Arrow cast on it and charge in with the Basilisks, whose ability triggered by the way. Then attacks from both sides proceeded understandably and normally. Then a small mistake by the opponent with casting Haste on the Naga, and I recast Oil, because the Serpents' turn was next, but then there was a misclick on my part that cost the game: The Serpents' turn, angels were in a clash with my shooters, near them was my Gnoll stack, I don't remember how many, but more than 130. I wanted to cast Haste on the Gnolls, then remove the retaliation with the Serpents and hit with the Gnolls, because the Oil-afflicted angels wouldn't be able to fly away, but I cast Haste on the Dragon Flies and everything fell apart...
I should have won the game even though the generator dealt not in my favor. If I had worn down the angels and the blues, then at the Dungeon, there was the entire growth plus 9 Manticores in the native, plus the Capitol for economy and Castle towers. I would have easily defended; from my starting point, the opponent's path was very long. Well, it is what it is, thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
Opponent took 2 re, I didn't take any, saving restarts for Lora and 1 stack :) 111 scraped together enough for Dessa, opponent has 1 hero so far 112 I see a Griffin Conservatory and an external Troglodyte dwelling, Shakti ran deep into the respawn for money, getting a log! Short 100 gold for a 3rd hero, opponent already has more heroes, but we play)) 113 Griffin Conservatory 2-4 without GS, 4 heroes, including Pirr with artifact, Jaegar stomps along the road past another external Troglodyte dwelling, first building at home – Harpies) 114 Jaegar with unupgraded Troglodytes breaks through thanks to the artifact, Clavius is bought, no freebies on the respawn at all, Marketplace at home 115 Jaegar takes a Castle village, external Dwelling of Horses is revealed, Shakti runs to it, I don't build, but buy a 6th hero 116 Shakti breaks a lookout near the external dwelling and camps next to it, Mushrooms at home, Marketplace in the village Thieves' Guild shows 6th place in army, red is 4th, strongest monster – Air Elementals 117 in the external dwelling Shakti finds Earth :) with trades I buy out the Horses, then low-levels by chain take 2 chests for a portal, revealing another Griffin Conservatory 2 days from the road Before that I painted 1 external Troglodyte dwelling so I wouldn't have to return, chance of Horses/Troglodytes 50/50, but it's not certain I'd have enough to buy Horses even with a trade, however Troglodytes came, I paint their 2nd external dwelling 121 I buy Ajit, on 2 respawns not a single gold-producing building is visible, gold is catastrophically short to break Shakti closer to the Conservatory, and he just runs there, low-levels with Horses, having checked the 2nd Conservatory (3-4 with GS) take resources for a trade to buy and upgrade 190 Troglodytes 122 the low-level at the cost of his life reveals that the Conservatory is a 2-tier! so I didn't even buy all the Troglodytes, left resources)) +2 Angels, Shakti speeds up in a Coal Mine :D 123 Harpy upgrade, low-levels take a prison with Crag by mail, though 1st level, and he along with Clavius runs to clear the respawn I give Pirr the artifact, an Eye from Ajit and a Horse that survived from a Wolf morale stack, to run to the teleport off-road Question: where to go with the main army – if to the 2nd Conservatory, it's a waste of time, the Guild shows we're first in army! So I decide to first fatten up on gold and castles, and the Conservatory and low-levels will take it by chain later 124 Angels with power return to Shakti and he runs to where it's unexplored and closer to the dark (this ultimately led to an early encounter)))) In the secondary, a thousand, Eyes at home 125 at night the blue NPC took Pirr, I was short a 2nd Horse and at least advanced artillery(( no gold for ransom, I run for the artifact Shakti reveals an external Troglodyte dwelling and Cats! :) right away I plan to fit them into the Citadel, I go into the Dwarf Cottage for gold, though it's a slowdown Dwarf Cottage gives only 15(( I build Medusas, take the external dwelling, but there's no gold even to buy the Cats – before that I bought Horses for supply)) 126 Shakti runs to a Dungeon village, but sees a broken lift! NPCs are more interesting economically than villages, I go to the light, and there's red Septienna!!! We have no spell book, but a conveniently placed Thieves' Guild shows that we are 1st in army, and green has cut in front of red, and Air Elementals are still the strongest So plans for Cat building are not to be, I charge forward, hit a low-level, not having split Angels, so Septienna managed to cast 2 times and scratched a bit)) Just in case, before ending the turn, I trade almost to zero 127 at night Jaegar without archery is chased away by Jellar No one attacked Shakti, I run to the red Conflux Citadel with single units, on spare moves visiting an observation tower, took it, losing a few Troglodytes, finally stock up on a spell book :) In the tavern on the map, Grechka is bought with 3 stacks, thugs from her go to Dessa, who reaches Jellar on the last tile, and he runs Grechka with Harpies stomps through the basement toward red, reveals their gathering, but doesn't reach anyone And the observation tower near the Flax showed a Conservatory and a Hive with unbroken guards above, Shakti has advanced Earth and 500 XP to level)) 131 Earth wasn't explored for Shakti before the Conservatory, but it's a 2-tier, gnawed a few thugs Through the Stables to the Hive, but the opponent writes GG on his turn There was also an ambush with gold, and with resources too, and the Flax was poorly built – which was the expectation when I left it ;) And also the Thieves' Guilds placed everywhere by Vic on the spider helped)))) if not for the info from there, it's not certain I would have charged recklessly at the Flax, there was an option to split toward the Conservatories – another one was scouted near the Castle village But like this everything ended quite quickly, thanks for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"
Grindan came second in the tavern and off we went; the opponent took all his respawns first, and I took 2 first week I scouted 2 Dragon Fly Hives at the respawn and the Griffin Conservatory, took the external Earth dwelling; in the capital 1235 in the citadel; Grindan learned Earth second week I built Bird dwellings in the citadel and took the Dungeon town and by 132 I took both Dragon Fly Hives and the Griffin Conservatory on 3; scouting was generally light; I spotted the green and pink computers; there's another Dragon Fly Hive, but far underground, and then comes the news of the surrender thanks for the game