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How about that idea?
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13 years ago
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I agree with Ment. Battles like these would be appropriate for a game like King's Bounty, but they don't belong in Heroes.
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13 years ago
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This was just a suggestion, but it would be useful in battles involving air castles or ships.
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13 years ago
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Why?
Plesen is right, the game should be balanced, and if the core game doesn't have unnecessary complexities, then the additional complexities in the expansion are also unnecessary. Excessive complication reduces interest in the game. Although, overall, the idea is good.
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13 years ago
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You can implement these features for a regular (ground) castle siege. But that's a different topic.
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13 years ago
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Perhaps this isn't the best idea after all. In that case, let's leave the siege of aerial cities and castles as I described.
By the way, the surface on this level could be made mountainous. The level will be populated by fanatics of Silat (sorry, I made a mistake in the topic title), who are discussed in the neighboring topic.
Ple-Sen said that he would introduce the Hellish land. This level was conceived not as an elemental one, but as a regular one. That is, an underground, a surface, and an airspace.
This and the neighboring topic discuss the introduction of a third level, and in general, is it possible?

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