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Posts from 1st Underground Online Blitz Tournament (UOBT)!

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13 years ago
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c0nn3c71nkK.ppL
12.04.2013 c0nn3c71nkK.ppL (red, Tower, Iona, Tunar) def KobRa_RR (blue, Rampart, Elshar, Gurnisson) balance 132

Everyone bought all the available units :D :cool:
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13 years ago
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c0nn3c71nkK.ppL
12.04.2013 c0nn3c71nkK.ppL (red, tower, Iona, Tunar) def KobRa_RR (blue, ramp, Elshar, Gurnisson) balance 132

A fun game came out)
m200, took 2 rests, opponent 1, fast roads
On the first day I grabbed 2 secondary heroes, was busy collecting resources, everything even
On the second day, any hero from the tavern was supposed to become dad, in came pickerdam and Tunar.......I chose tactics and lots of money :D I break through to the zone without a castle, stopped in front of a pandora's box for fairies. Nearby a necromancer secondary hero, in which the opponent sat. Full trade, full buyout, resulting in 50 stone gargoyles and 140 capes with 13 golems and some fodder, but due to lack of time I only take a couple steps GG and he accelerates on my golems...... In the end Mephala, accelerated on a fake (next to Tunar :D), takes the necromancer, I think, now I'll break all the chains....but I traded wisely)) overall lucky, Gurnisson ran into the desert looking for fortune, I ran to his respawn, killing weaklings along the way. Within two days I besieged the rampart walls, behind which sat 36 dwarves, 24 grand centaurs, 4 grand pegasi, and various other small fry, destroying as many as I could with my shooters. I used all possible disposable fodder, even the new growth on 131, many thanks to the opponent for forgiving :D But he repaid me in kind - his 2 air elementals from a scroll with SP 1 on the battlefield looked quite menacing) Then the opponent spends a couple of days breaking through whatever he sees in the treasure zone and eventually congratulates me on victory. I'll note Tunar with skills: expert tactics, treasury, pathfinding, starting diplomacy, and attack ))
Oh yes, scouting revealed, attention 19(!) pickaxes in the treasure zone and a bunch of various pleasant bonuses)

Thanks for the fun)

Added after 1 minute
I think no one will make it to the BoB final :D

The first 2 layouts were swampy, but the opponent restarted, then I took a rest on the swamp..then 5 elves came, had to play) The respawn was tiny, almost no money, barely upgraded 40 centaurs..bought Gurnisson with a bow, couldn't ask for a better hero in such a situation..) on the third turn I kill the guard-block of 26+12 grand lizzies, losing 14 centaurs.. on the 5th turn I almost wiped in a max crypt, 20 centaurs+9 elves barely managed to kill the zombies, losses were 9 centaurs+8 dwarves..But +5K we live!! on 117 through trading gems from one market, pegasi stood in a citadel! 121 we wait, need to buy and upgrade centaurs from the 2nd castle, 122 I buy 24 grand centaurs, 55 centaurs and hit 40 magogs for a pandora +5K experience, gives me and promotes air magic, I break through the next guard of basilisks and sit in the necromancer castle on a power stack, building GM1 (and there's no haste(( ..I see a quest artifact for djinns, plan to take it, but decide to run a bit further down the road, maybe the opponent is there..and there's an observer, which shows Tunar (the most unpleasant hero for me, only worse is a mage with lightning bolt..), who with a sizable army is aiming to attack from above. I set up a chain for a counter-attack, see what happens..He predictably hits a horde of golems, then a horde of magogs and takes the castle with a weakling.. Stats became 6 3, mine 11 1, but I really don't want to fight against expert tactics, because gargoyles reach the elves on the 1st round, and he'll just hide the capes..(here was missed the first, albeit theoretical, chance to win, if there had been haste in the guild or on a scroll, Tunar would have been defeated quite easily..) I upgrade pegasi with trades, only 8 of them, kill Mephala, she casts arrow at 20 in frustration)) and I run into the sands, counting on 2 pandoras and a tomb. I kill 90 swordsmen, but the teleport leads to the opponent(, in the tomb they give +10% to necromancy, and I was expecting a miracle...but I should have thought the opposite, oh sh..t))
Then I took those pandoras (+5 experience and gold), a scroll of implosion :D broke through 70 grand rags, and came out to the heavenly valleys..I see 6 hives (hope flickered), clear the guards (12 ruhs), but I have nothing left to take inside - army is gone. Thanks for the game!! Well played!

P.S. Thanks to Dirty for the setup, time to develop an ANTI-registrar))
But it turned out very fun! Too bad, the second and third chances to win were also missed..in the sands there were 19(!!!!!) hives, and the quest gave 15 vampire!! lords!!!!! Very unexpected
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13 years ago
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Generally, with such a system, it's almost impossible to avoid making any mistakes in 5 rounds. Perhaps it would be better to introduce coefficients and determine the winner based on the number of points scored? Otherwise, it will be something like this: BOB-№74 - jackpot 50000$$$ )))))
13 years ago
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And who said that the author didn't intend that?
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13 years ago
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Javdet
With such a system, it's almost impossible not to make a single mistake in 5 rounds. Maybe it would be better to introduce coefficients and determine the winner based on the number of points scored?

Otherwise, it will be something like this:
BOB-№74 - jackpot 50000$$$ )))))
Actually, that's what rebuy rounds are for – so that even after making N mistakes, you can continue the game. Considering that there are 3 rebuy rounds, to win, you only need to avoid making mistakes in 3 rounds (1 attempt is free, and you can play 3 more rounds for money).
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13 years ago
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There's a suspicion that after such a first round, there won't be many people wanting to re-buy in. If any at all.
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13 years ago
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Javdet
I suspect that after such a first round, there won't be many people wanting to re-enter. If there are any at all))
Well, I'm not forcing anyone, if there aren't any, then there aren't any, which means BOB will be recognized as a failed idea and will cease to exist:smile15: Whoever can, let them do better, I just haven't found another way to fight against match-fixing.
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13 years ago
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The idea is actually good. The topic of a totalizer has been discussed for a long time, and finally, someone has emerged who has stopped just talking and started doing something in this direction. But since this is the first experience of this kind, there will inevitably be failures, trials, and errors. We just need to not be afraid to search and change things as we go. For example, NumWan's suggestions are very creative; why not use them?
You're afraid of something that doesn't exist yet and won't exist in the near future. If the idea takes off, match-fixing might appear. And when it does, I think there will be adequate ways to combat it. There's no need to focus on that right now.
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13 years ago
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Javdet
The idea is actually good. The topic of a sweepstakes has been discussed for a long time, and finally, someone has emerged who has stopped just talking and started doing something in this direction. But since this is the first experience of this kind, there will inevitably be failures, trials, and errors. We just need to not be afraid to search and change things as we go. For example, NumWan's suggestions are very creative; why not use them?
You're afraid of something that doesn't exist yet and won't exist in the near future. If the idea takes off, there might be match-fixing. And when that happens, I think there will be adequate ways to combat it. There's no need to focus on that;).
Tomorrow is the end of the first round; then we'll see what happens. If the idea doesn't work out, then organize your own tournament with your own rules and prize pool; I'll be the first to sign up.
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13 years ago
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bubuch (blue, Tower, Torosar, Nella) def Pupa (red, Stronghold, Gurnisson, Gurnisson) skirmish 141.
They gave 20 Medusas+ for the quest art, which basically decided the outcome.
Thanks for the game!
In reply to bubuch
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13 years ago
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bubuch
bubuch (blue, Tower, Torosar, Nella) def Pupa (red, Stronghold, Gurnisson, Gurnisson) skirmish 141.
I received 20 Medusas+ for the quest art, which basically decided the outcome.
Thanks for the game!
And after the final battle, Haven had 10 Medusas left...
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13 years ago
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So far, I only see reports and confirmations for half of the pairs. Please send messages privately or post in the thread if you can't agree with someone.
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13 years ago
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I kindly request that you assign them as promised.
7. If the game is not completed within the specified timeframe, the organizer will make a decision on the outcome based on the saved games and chat logs. This decision will be final and not subject to appeal! PLEASE ASSESS YOUR CAPABILITIES BEFORE REGISTERING FOR THE TOURNAMENT!
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13 years ago
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Playing with Britvochka. Hopefully, we’ll finish it today.
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13 years ago
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14.04.2013 Defiant (red, swamp, Tazar, Tazar) def KPD (blue, Stronghold, Crag Hack, Crag Hack) 2SM4d3 222

I took 2 resets, my opponent took 1, and we started playing. Lizardmen were built, their external dwelling was discovered nearby, and a decent number of them arrived, so on day 112 I decided to take the Dwarf Cottage. It turned out to be size 15. I lost my entire army except for 21 lizardmen. On week 1, I built 12346 in the Citadel, broke through to a grassy secondary area through ~90 dwarves, but a block of 50-99 lizardmen forced me to slow down. On day 121, with the new growth, I broke through the entrance to an underground treasure zone, but there was an immediate block of 10-19 angels. I fought through the lizardmen to the secondary area — it turned out to be Rampart. I cleared that respawn; the interesting finds there were stables, Spirit of Oppression, gloves, and a Griffin Conservatory guarded by 20-49 Grand Elves, which ultimately turned out to be size 3 with Ballista. Tazar never got Earth magic (and indeed never did in the end), although Slow was found everywhere. I decided to enter a mud treasure zone (guarded by 5-9 Fanatics), but after breaking through the first prison guard (42 Pikemen), only 5 Wyverns and 38 Greater Lizardmen remained, so I decided to retreat. During week 3, I cleared the underground secondary area, where there was absolutely nothing interesting, except I spotted a treasure zone. On day 141, I bought up troops and, with an army of 9 Wyverns, 75 Greater Lizardmen, 18 Greater Basilisks, and fodder, attacked the Griffin Conservatory size 3. Tazar's Blind and Armor carried the day — 3 angels is already decent. I made a second foray into the mud treasure zone, which I spent all of week 4 clearing. The treasure zone turned out to be quite poor: only 3 Dragon Fly Hives (at least not minimal ones), about 5 chests with small chunks of experience, a Shield +4 and Boots, but there was a Griffin Conservatory size 4. I also took a minimal Dragon Utopia there, which gave the Book of Air. Meanwhile, in the underground treasure zone, a Gladius was spotted behind a guard of 1-4 Faerie Dragons. So after splitting the army and doubling mana in the underground dungeon secondary area, I flew there. There were 4 Faerie Dragons, and they unloaded their entire arsenal on the angels, even hitting with Chain Lightning, resulting in -2 angels :smile32:. I took the Gladius, another minimal Dragon Utopia (gave Manacles and some nonsense), and through my home castle with an upgrade of Wyverns, I moved towards the GO. On day 211, with the new growth, I broke the GO (~120 Wyverns with Ballista) and stood right in front of the opponent's castle. On his turn, the opponent fortified in his castle with his army. On day 222, I attacked. Tazar's stats were 21 17 9 10, army — 31 Grand Elves, 47 Dragon Flies, 36 Greater Wyverns, 23 Greater Basilisks, 5 angels, and 121 Lizardmen; Crag Hack had a significant stat disadvantage and only a strike stack of 39 Greater Birds + 3 Bears and singles. After Mass Haste and engaging the birds with Wyverns and Dragon Flies, only 12 remained. GG.

Thanks for the game!

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