Posts from Air level of the map.
How about that idea?
Plesen is right, the game should be balanced, and if the core game doesn't have unnecessary complexities, then the additional complexities in the expansion are also unnecessary. Excessive complication reduces interest in the game. Although, overall, the idea is good.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
By the way, the surface on this level could be made mountainous. The level will be populated by fanatics of Silat (sorry, I made a mistake in the topic title), who are discussed in the neighboring topic.
Ple-Sen said that he would introduce the Hellish land. This level was conceived not as an elemental one, but as a regular one. That is, an underground, a surface, and an airspace.
This and the neighboring topic discuss the introduction of a third level, and in general, is it possible?