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Yeah, it gave out mega-chocolate for panic (3 Dwarf Cottages under the castle on respawn, 2 crypts, external dwelling of griffins and knights), but on 113 I forgot about anti-morale, attacked 18 wooden blocks for an exit to the Nekro second tier with 3 races. The fight went fine, but right at the end the archers got screwed up 2 times in a row and they got killed. By the end of the 2nd week I got a little rolling, but didn't have time to continue. gg wp))
19.03.13 Psyche_7(red,Castle,Valeska,Moandor) def Roger DAltavilla(blue,Rampart,Ivor,Tamika), panic, 134
First week turned out quite grim: cavalry + griffins in the fort, little gold. Only Moandor (expert necromancy and basic logistics) + a hundred skeletons and Gundula with expert offense were cheering me up.
2nd week: Moandor briskly churns out skeletons on the necro-respawn, there are 3 directions - I decide to push toward the inferno-respawn (rather than the rocks or swamp). The mob of swordsmen falls more or less fine, and the dungeon secondary turns out to be a real treasure - a sword +3 and 2 (!) Griffin Conservatories. "So that's our way there." Upon closer inspection, it turned out that next to the 2 conservatories there was also a 3rd one + a naga bank, and even a Dwarf Cottage...
Overall, on 131 Moandor 11-5 (expert earth, tactics, 5 angels + 466 bones and company) is ready to measure strength with Tamika. 132 - I see Tamika (roughly equal bones, but up to 20 unicorns - that's not 5 angels :)). I fly after the stables to meet her, because a treasure zone with a beehive and an external dwelling of unicorns is revealed - I really wouldn't want to let the opponent go there. 133 - in an effort to make contact faster, I stop in the speed zone on the border of the swamp respawn with the inferno secondary (not even distracted by the necromancer's cloak), where Tamika spent the previous turn. Could have been punished, but the uncollected gold gives some hope that the respawn is unexplored and I can freeload :). 134 - I take the inferno secondary and position myself in the teleport with the intent of not letting the opponent into the good treasure zone. Though as it turned out later, the revealed passage was bugged and I almost broke the rules (naively assuming the guards had been cleared). I expected a kamikaze mage raid (Brissa with 5 sp was visible). Instead, the same Brissa flies in and stages something like a final battle. Given the incomparable combat parameters and the complete absence of battle magic, this move remained somewhat unclear to me.
Thank you for the game.
Red got a significant advantage early on, gaining 5 angels while I received nothing in return. Although, in the final stage, thanks to my opponent's unfortunate decision to send angels forward, I managed to exchange them for elves, but the overall combat advantage was still too great for me to have a chance.
well, Mr. Fish will make the next template in the JC style, and there won't be a single Necropolis there, except maybe a few rare Goshans).
"Это нам идеально подходит!" [Новосибирск, 2013] "Красавчик! Если только не читер.." [Киев, 2014] "Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015] Сам ты фиш (с) :D
well, Mr. Fish will make the next template in the JC style, and there won't be a single Necropolis unit there, except maybe a few rare Goshans.
Has the great mystery been revealed?
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день: Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
actually, I didn't know, but now he has no other options, otherwise the angry crowd will devour him, leaving only this
"Это нам идеально подходит!" [Новосибирск, 2013] "Красавчик! Если только не читер.." [Киев, 2014] "Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015] Сам ты фиш (с) :D
31.03.2013 LeBron (blue, castle, Valeska, Galthran) def Dima Surmay (red, stronghold, Gundula, Aislinn) panic 142 Very pleasant start, archery structures are built, Val has 3 stacks, on month 4 I pull out Goshik, immediately level up necromancy. On the respawn there are 2 external dwellings of archers and 1 of cons (very far). But that's where the joys of the setup ended, utter poverty, empty respawns, Goshik had to take Wisdom at level 6. On month 2 I took a couple of villages, no sign of the opponent, but I know there's a necromancer there. On month 3 Aislinn reveals stats of 7 6 which is very alarming since Goshik is quite frail and the army is 250 skeletons and 50 archers, but in the necromancer's town the Mage Guild is built and there's Town Portal! So now I control the map, we build a transformer and upgrade skeletons, plenty of mana with Intelligence and Vortex, but there's no Slow or offensive magic. The opponent captures my dungeon with Mage Guild level 3 and Vortex, I had to attack, though powering up was clearly more profitable there are 7 Behemoths, 400 Skeletons, 22 upgraded Roc, 78 upgraded Orcs and small fry I have 1k upgraded Skeletons, 3 Angels, 120 archers, 9 Champions, 50 upgraded Griffins Right away I get a Meteor Shower on the archers and skeletons, in response Mass Shield and spreading out from the Meteor Shower, I block the Orcs with an Angel, predictably get Mass Slow and a hit on the Angels, Teleport into the skeletons and the Bears pass into the other world, could have stopped there thank you for the game!
I confirm, no options in FB. Thank you for the game.
Two native heroes arrived, both with Air Magic + on the respawn there were 2 external Air dwellings. During the first week, I ran chains to get gold and resources. As a result, on day 117 I have birds in the fort and still have gold for a partial buyout + tons of resources to build the Mage Guild.
On day 121, I took the triple Griffin Conservatory. At the same time, I opened cyclops pens and collected scrolls. On day 123, I barely managed to take the quadruple Griffin Conservatory with a scout hero. Day 124: Mage Guild level 4, empty (same as level 5). Day 127: Started building a second Mage Guild. I have a level 10 mage, but no battle magic. The town stalled. Completed several quests, all for troops. Day 132: With Monere, I took the boots and gloves and reached Ivor in the castle with the army.
Two native heroes arrived, all with air magic + 2 external air dwellings on the respawn. First week I chain heroes for gold and resource income. As a result, on day 1,1,7 I have birds in the fort and still have gold for partial recruitment + tons of resources to build the Mage Guild.
Day 1,2,1 I take the Griffin Conservatory for 3 units. Simultaneously, I uncover the cyclops nurseries and collect scrolls. Day 1,2,3 With difficulty, using a scout hero, I took the Conservatory for 4 units. Day 1,2,4 Mage Guild level 4, nothing there (same as in level 5). Day 1,2,7 I start building a second Mage Guild. I have a level 10 mage, but no combat magic. Castle construction stalled. I completed several quests, all for troops. Day 1,3,2 With Monere I took the boots and gloves and reached Ivor in the castle with an army.
01.04.2013 BlooDy)DriVeR (red, Castle, Caitlin, Grendan/Solmyr) def Snooppy (blue, Necropolis, Clavius) panic 214 That was something else. In the first week, neither player painted a single stone or wood mine. My respawn was a spiral, with my Castle in the center, and the end was the exit to the secondary area. I reached the guard at the secondary by week 1 day 2-3, barely brought over the growth from weeks 2 and 3, all heroes were involved in chains. I killed creeps with Valeska. Solmyr got a Scholar, and Grendan appeared in the tavern. I built a secondary Mage Guild, got Town Portal and Implosion, took over the opponent's castles, and finally hit-and-ran his skeleton stack. Thanks for the game!