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In reply to CryptoNight
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13 years ago
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23/03/2013 Amiloo (red, Inferno, Marius, Clavius) def SVAROG (Blue, Dungeon, Shakti) 144 panic.
I had 111 left and all the rest were the opponent's. I started playing after revealing the external dwelling of hell hounds with the +1 speed pendant and the Dwarf Cottage.
On day 112 I took that pendant behind the hobbits, and then for the whole week I ran my cheap troops around the respawn, earning money for rebuilding. By day 117 I had 12456 in the Citadel.
On day 121 I break into the adjacent zone, take the castle, and at home I build GM2. Marius got lucky, but then got some good bases — Earth, Log, Wisdom, Attack; meanwhile Clavius leveled up Necro and did a little necromancy when possible.
On days 122-123 I earned money on the secondary hero, upgraded the Pits. I killed 36 Horned Demons, broke through to the swamp village — there was an empty patch of land and a treasure zone with 10+ bears.
Day 124: I died, went the other way. I took the Dungeon village, killed 47 Horned Demons.
Day 125: The opponent takes the swamp village. The army wasn't great, seemed like no external dwellings — 100+ upgraded Troglodytes, 4 Minotaurs, 10+ Medusas, 10+ Beholders, 20+ upgraded Harpies. I spend 1 more turn in the Dungeon zone, take +2 Attack, kill 54 Horned Demons.
Day 126: The opponent takes my Necro secondary hero and runs past the bears into Shakti's treasure zone. I strongly doubt I can break through the bears without losses, so I turn the chain around and recapture the villages. I buy myself out of the swamp and manage to cut down a couple more of the opponent's heroes, and in the treasure zone I take the quest axe +2 for 40 Vampires and the quest artifact for 45 Dendroid Soldiers. I'm not afraid of a fight — I have 3 Efreeti, 100 Skeletons, 54 Demons, 7 Pits, and 30 Mana.
Day 127: Shakti, trapped in the treasure zone and cut off from home, pushes deeper into a sizable zone. I run after him and take a Dragon Fly Hive on 8.
Day 131: Marius takes the stable, kills a Rogue, transfers the army, and dies... to death, forgetting he had taken off the +1 speed pendant.
Days 132-133: I switch to Clavius and go to turn in the quest for 15k XP. Clavius levels up Log, Earth, and Wisdom.
Days 134-137: I run into another treasure zone and clear it. I gather up to 24 Angels, 88 Horned Demons. The opponent is still sitting in the treasure zone, and I've gradually taken his village-castle.
Day 141: I kill Clavius, transfer the army, and take the opponent's Necro secondary hero.
Day 142: I level up Clavius before the battle. With the Rogue I take the opponent's main hero, losing 11 Angels.
Day 143: Clavius runs into the treasure zone after the opponent, chases Shakti off to a fake at the tavern. Shakti on his turn runs past Clavius far enough toward the main hero.
Day 144: I kill with Clavius, stretch the army and FB. There are 20 Angels, 1 Angel, and some chaff. 94 Demons from my side leave no chance. GG, thanks for the game!
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13 years ago
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ariputra withdrew from the tournament ;(
In reply to Dark
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13 years ago
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03/24/2012 RedSnow (Red Fortress Tazar Tazar) def Alone (Blue Dungeon Shakti Moandor) 125 panic


I don't even know why I decided to play with such an unfavorable setup, especially since I had one more restart available... On day 111, I had 4 heroes, little money, but I had Tamika, and a Vedomin was about to appear in the tavern.

However, with each subsequent turn, the situation was getting better and better - and now I have 8 heroes and I'm ahead of my opponent in the number of castles, but let's not get ahead of ourselves.:cool:
On days 112-113, I'm rushing and clearing the way to the Necropolis.
On day 114, I take the Necropolis village.

Tamika is leveling up Expert Attack instead of Necromancy...
There are many ranged guards, a Dwarven Mage and two Nagas on the reserve.
By the end of the week, I have Vivs in the Citadel.

On day 121, I take my home castle without a fort, and then, behind the guards, there's a crowd of Efreet... I turn around and head in the other direction. On day 124, after clearing the pits, I take the Castle village.
Tazar is level 8, with stats 5 10 2 4, and has Expert Tactics, Armor; Attack, Earth, Wisdom - as main (basic) skills.
"I had a great time playing as Necropolis":rolleyes: because when I took points with Tamika or Vedomin (and there were about 5 of them in total), I didn't lose anything, so I didn't get any skeletons... In the end, I gave up on that, besides, it's difficult for me to play as Necropolis on the Swamp, I haven't learned how yet:smile26:

In general, I'm building a chain to break through the guards for the village on the snow, and to be standing in front of the Efreet on day 127, but on day 125, my opponent quits the game and writes in ICQ that he's surrendering.
GG WP
Thank you for the game and the time.

P.S. We spent about an hour and a half trying to start the game, either he couldn't see me, or I couldn't see him, or there was an error or a crash... We had a lot of trouble... Then I switched to a computer with Windows XP, and it worked from the first try:eek:
13 years ago
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24.03.13 aka.Ward3n(red,Castle,Valeska,Moner/Charna) lose Hermit(blue,Dungeon,Shakti,Shkati) 1.2.2 Panic
111. I light up Moner, from the start 2 native heroes - result 33 archers, I fight off the spirit of despondency.
112. I clear a crypt for 2000, something else. I set up a chain so that Valya can open 2 chests and Moner the gloves.
113. I clear chests, gloves, go to the passage guard (Centaur).
114. I break through the Centaur, return the troops, ending up with only arbalists, lost all swordsmen.
115. First throw. I go with Moner to clear a secondary town, having previously lost arbalists while breaking through the archers. I buy Charna and attack a horde of zombies on their land. There are 92 of them. Thanks to the opponent for auto number one. I decide not to fly there, but to clear what I have at home. No money.
116. I build a market. I trade resources to at least build swordsmen in the Citadel, I clear 48 boars for the Dwarf Cottage.
117. I build the Citadel. I kill 45 boars for the archers' upgrade. Charna is given land.
121. Auto number 2. I transfer 18 archers home and instead of upgrading them, I dismiss them. Opponent gives auto again. I go to take the 15 dwarf cottage, plunder like crazy and lose everything except 27 arbalists.
122. I return home and with 41 arbalists, 6 swordsmen, and 15 spearmen go to the throne dwarf cottage. Turns out it's max-level, couldn't handle it.
Thanks to my opponent for the game and for the time. Once again I realize that I am bottom-tier. And again, first throw right after loading. I need to play more carefully. Good luck to my opponent in the future!
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13 years ago
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03/24/2013
Hermit(blue, Dungeon, Shakti, Shakti) def aka.Ward3n(red, Castle, Valeska, Moner) panic 122
 

The start was promising: a Miner with three stacks, two native units (not Laura), and harpies were built! 196 troglodytes! But I couldn't reach the center on the first day because the passage was guarded by many royal medusas and many beholders, and both had to be attacked. I gathered some money to buy units at the beginning of the second day, captured troglodyte and harpy nests, and reached 1-6 in the Stronghold. I found a consultant, but there was a crowd of griffons...

On the second day, I easily reached the center, but my opponent didn't have a good game...

Thanks for the game!

 
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13 years ago
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196, that’s harsh :D
In reply to Redsnow
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13 years ago
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Redsnow
24.03.2012 RedSnow (Red Fortress Tazar Tazar) def Alone (Blue Dungeon Shakti Moandor) 125 panic


In short, I wrote a long report, but it disappeared somewhere...
Started normally — Necropolis, Necro village, on the first week 1,2,3,4,5 in Citadel with a portal buying harpies. Outside harpies and eyes + medusas on 122.
But there's nowhere to go — the template is awful. :smile18: No place to necro, no hives or cons, nothing to raise XP on. :smile18:
The only path is to the ГО of greased cyclopes and up to 49 liches — it's just waiting for 131. In the end, I decided to die and surrender.

Thanks for the game! I'm dropping out of the tournament.
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13 years ago
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The community can’t handle the stress test with the panic) I can imagine what will happen if they adjust the balance for the next round.
In reply to Juristis
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13 years ago
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Juristis
The community can't handle the pressure of a panic check) I can imagine what will happen if the balance is changed for the next round.

This is very bad because it's not an isolated case, but it's becoming a pattern... this is a warning sign for the organizers when choosing a template for the round... they still need to consider the interests of the players... I think it was clear from the start that panics and balance changes wouldn't generate enthusiasm.
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13 years ago
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I also hope the experiments are over, and it's time for three classic templates – 8mm6a, Jebus, and Smka (well, maybe not Smka :smile11: :D) – to reappear, as they consistently rank high in all leaderboards and tournaments.
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13 years ago
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well, you could use something like Diamond or Spider, and there are also other good templates that would be interesting to play with – for example, the Christmas Tree (but that’s just my opinion)...
In reply to MaxGor
13 years ago
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MaxGor
22.03.2013. MaxGor (red, Dungeon, Shakti, Shakti) def Uvad (blue, Conflux, random Monere, Ciele) Panic 133
I took 1 respawn due to my own clumsiness (generated with the underground), opp didn't take respawns. There are external dwellings of minotaurs, harpies and eyes, on week 1 I upgraded the minotaurs, they are in a Citadel + portal. Shakti got Earth. On week 2 I took a secondary hero, Expert Earth and saw the opp, breaking back home, I take 2 nagas level 3, upgrade minotaurs and eyes, take the external dwelling of eyes. Around 126 the opp comes to my respawn with 4 birds, kills 5 of my minotaurs and a dozen eyes, buys back with one bird. On week 3 I sell resources, buy army, take another secondary hero, near it +1 spell power and Centaur's Axe, I bring up to just under 40 harpies. On 132 the opp kills my scout hero and exits the portal, on 133 I attack and Mass Haste and morale on the minotaurs leave him with 10+ fire elementals, followed by surrender.
Thanks for the game
Confirmed. Attacked with birds in vain, didn't find Slow. Sadness.
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13 years ago
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Let's come up with some more useful templates! Jebus... Christmas tree... What's next? Ring and dwarven tunnels?

In my opinion, such a prestigious tournament is no place for a low-skill template for lucky players – Jebus :smile27:
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13 years ago
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I still hope to see Haven vs. Necropolis with 200 billion gold, even if it's just for a couple of turns.
In reply to GoD
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13 years ago
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GoD
This is very bad because it's not an isolated case, but rather a pattern... this is a warning to the organizers when choosing a template for the tournament... they really need to consider the interests of the players... I think it was clear from the start that panic and imbalances wouldn't generate enthusiasm.
I am taking the interests into account. For some players, Panic is an interesting template. And for others, 6lm10 is not interesting. What now? There is no template that will please everyone. So, deal with it :)

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