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Alright, comrades, let's get back to the topic! We've already seen too many questionable posts.
Returning to the topic of the Hive.
This race should embrace a philosophy of overwhelming force, a "cannon fodder" avalanche, speed, and relentless pressure.
Individual units should have almost no individuality (the unit doesn't notice the loss of a soldier); they are valuable only in large numbers, and individually they are weak – probably the weakest in the game. Accordingly, this race will have the highest mortality rate in battle, which must be compensated for by an incredible increase in unit production and low cost.
Moreover, the increase in unit production should be gradual: while there is a regular dwelling in the castle, the production rate is more or less reasonable. As soon as an upgrade occurs, it doubles (only for units of that level).
The overall dynamics of development are well-suggested. I would only like to emphasize once again their overall focus on rapid expansion. For example, it would be good to give upgraded units of levels 2-3 wings (and possibly even level 1). This would create a powerful race!
However, I think there are too many summons. Summons, in general, are a very strong and specific type of magic. The caster must "weave" creatures from the AETHER or another basic substance. This is not something that insects would do! It would be much more plausible if a high-level creature (let's say a Princess/Queen) began to "lay eggs" or give birth directly on the battlefield. New stacks of low-level creatures (young ones) would appear, which would skip this turn (grow up), and then begin to fight on equal terms with the others. And after the battle, they would not disappear!!!
Another ability option is to stun the enemy. Something like Hypnosis, or, at worst, Berserk. This is very much in the spirit of insects.
But what about magic? Any offensive magic looks absurd (even a simple arrow). So, which direction/school should be chosen? Perhaps it is worth limiting oneself to defense (Skin, Healing, Dispel)? Or introduce something that affects the mind (Fear, Stun)? Or limit oneself to passive attacks (Poison, Disease, Weakness, Paralysis, Slowness)?