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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
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#1956
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Let even if 2 people from the current chat move to the future Soda chat; we just need to create a moderation system and ban the troublemakers with a block for a day, a week, a month, or three...
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to Dirty_Player
#1957
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Dirty_Player
Do you even read? First, I recommend you open a dictionary and learn the meaning of the word "opinion." As for the arguments, I have presented them. For me, they are sufficient. Your arguments, or rather, your pathetic attempts, which are far-fetched, I do not find convincing. The overwhelming majority are happy with the new features, and I think that's the most important thing.
You have a big ego – just like Trotsky. And he ended up in disgrace.
In reply to rebellious
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#1958
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rebellious
Honor – like Trotsky had. And he ended up in disgrace.

They all ended up in disgrace there :)
Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
In reply to Scorpiona
#1959
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Scorpiona
Where can I download the latest version 3.36 before the 3.37 updates...?
If the rewind function doesn't work?
Here, you can always find several of the latest versions, not just the very latest: https://www.dropbox.com/sh/yhsipry44obr52y/f33uIXtBU1
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to Captain
#1960
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Captain
It's very well explained here about HotA (the essence of the game is captured in one picture):
http://lurkmore.to/Файл:Dota_leveling_rules.jpg
If even shorter, then this game is not for Russians.
:smile10:
It's been a long time since we should start a thread about Captain Vrungel's blunders :D
We're talking about HotA, not Dota.
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#1961
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By the way, I started a new game yesterday on difficulty 3.37, and the maps generated had strange guard houses. First, the opponent gave up a guarded mine with wood. Then, there was a generation where one secondary guard house had 10-19 Storms (which isn't normal), and the other had 20+ Monks (in Haven). In the final map, I have a Hive guarded by 10-19 wood. Overall, the guard houses were strange. Could this be due to a mod?
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#1962
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Storm elementals have more value than monks, so it's quite possible. And a Hive for 10-19 gold seems reasonable too. But a mine with guards – that's definitely a bug.
#1963
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A lumber mill with guards is normal, but it only appears if there are strong monsters in the area within the template and in the generator settings before the game. And the guards there can only be very small, only level 1, and effectively the minimum number.
In reply to Sav
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#1964
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Sav
A sawmill with guards is normal, but it only appears if there are strong monsters in the area within the template and in the generator settings before the game. Also, the guard there can only be very small, only level 1 and effectively the minimum number.

So, 2sm4d3 doesn't apply to these templates, right?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Sav
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#1965
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Sav
A sawmill with guards is normal, but only happens if there are strong monsters in the zone in the template and in the generator settings before the game. Also, the guards there can only be very small, only the first level and practically the minimum number.

In 150+ games, I've never seen a sawmill with guards. And I've never seen a Hive for 10+ wood (not on Jebus Cross).
Не бійся коли ти один, бійся коли ти нуль.

484800548

#1966
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I didn't notice that it was a small map; there shouldn't be any sawmill guards on it. As for the 10+ (at least 16) wood resources per Hive on a small map, it's possible, but only if the wood resources are upgraded (as they were), there's nothing else near the Hive, and you get a little lucky. Regarding Storms and Monks, on a 6000-point small map with strong monsters, there are 15-23 of each.
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#1967
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What kind of guard was there? Was there anything near the sawmill?
#1968
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Could it be a setting in the ini file? Because I remember once having a sawmill with guards generated several times in a row. Then the guards disappeared somewhere.
#1969
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rebellious
Implementing the same timer in SoD would be detrimental. Because it would no longer be about saving time, but rather about excluding less reactive and inexperienced players from competing in tournaments based on non-gameplay principles.
I also find everything that changes the game's balance repulsive. The "better or worse" argument doesn't hold here. This timer would give an additional advantage to strong and agile players, while newcomers are still learning, they need to observe, think: is a griffin flying by? is a fox running by?... this is an exaggeration, if that's what you're wondering about:/
The thought of not wasting all the game time on the first few turns would be an additional distraction, creating moral and psychological discomfort. When playing with a timer (when I started playing online) and now (at 4 minutes), I finish much earlier than the limit due to nerves and rushing, and I consequently make more mistakes.
But at the same time, I can't disagree that the turn timer is progress and, apparently, useful and convenient - for players, for the game, for overall development. The only thing is that it needs to be tested and comfortable limits need to be found.

+ for starting the timer after accepting
+ request - a separate sound (or running a batch file) when the turn starts. With the sound in the game, spam is very distracting, and without it, it's not noticeable))
+ request - to be healthy, wealthy, and famous
rebellious
And if, for example, one player needs to spend at least 10 minutes in battles to acquire 10,000 experience points and 10,000 gold, while another, equally fast player, needs 30 minutes, then where is the equality?
Equality exists in America and France. In Israel, which initiated all of this, there is no equality and there will not be. If you need 100% balance, play Starcraft, WoW, Half-Life, I don't know, what other super-popular games are there... in good games, they don't make balance, they make a Game, and that's what it should be.
In reply to zoog
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#1970
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zoog
The thought of not wasting all the game time in the first few turns will be an additional distraction, creating moral and psychological discomfort((

It seems that when there was a proposal to put colorful pictures of lung cancer and other beautiful images on cigarette packs, the "PSYCHOLOGISTS" bought-off asses said that no, this would instead create discomfort for people, and they would take it as a challenge. That it won't happen to them, and they will smoke even more. As a result, they simply made schematic drawings.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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